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https://github.com/SWG-Source/dsrc.git
synced 2026-09-11 22:45:06 -04:00
who isn't sick of converting the freaking scripts? this negates the need
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@@ -0,0 +1,296 @@
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package script.space.quest_logic;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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import script.library.space_create;
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import script.library.space_quest;
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import script.library.space_utils;
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import script.library.space_transition;
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import script.library.utils;
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import script.library.ship_ai;
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import script.library.prose;
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import script.library.money;
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public class assassinate extends script.space.quest_logic.recovery
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{
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public assassinate()
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{
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}
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public static final String SOUND_SPAWN_ENEMY = "clienteffect/ui_quest_spawn_enemy.cef";
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public static final String SOUND_DESTROYED_ALL = "clienteffect/ui_quest_destroyed_all.cef";
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public static final string_id WARPOUT_FAILURE = new string_id("space/quest", "warpout_failure");
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public int OnAttach(obj_id self) throws InterruptedException
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{
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String questName = getStringObjVar(self, space_quest.QUEST_NAME);
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String questType = getStringObjVar(self, space_quest.QUEST_TYPE);
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obj_id player = getObjIdObjVar(self, space_quest.QUEST_OWNER);
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if ((questName == null) || (questType == null))
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{
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return SCRIPT_OVERRIDE;
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}
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String qTable = "datatables/spacequest/" + questType + "/" + questName + ".iff";
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dictionary questInfo = dataTableGetRow(qTable, 0);
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if (questInfo == null)
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{
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sendSystemMessageTestingOnly(player, "Debug: Failed to open quest table " + qTable);
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return SCRIPT_OVERRIDE;
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}
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setObjVar(self, "targetArrivalDelay", questInfo.getInt("targetArrivalDelay"));
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String targetShip = questInfo.getString("targetShipType");
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if (targetShip != null)
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{
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setObjVar(self, "targetShipType", targetShip);
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}
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String[] escortShips = dataTableGetStringColumn(qTable, "targetEscort");
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space_quest.cleanArray(self, "escortShips", escortShips);
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setObjVar(self, "mustDestroyEscort", questInfo.getInt("mustDestroyEscort"));
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setObjVar(self, "targetAttackMode", questInfo.getInt("targetAttackMode"));
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setObjVar(self, "numResponses", questInfo.getInt("numResponses"));
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String[] escortPath = dataTableGetStringColumn(qTable, "escortPath");
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space_quest.cleanArray(self, "escortPath", escortPath);
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String questZone = getStringObjVar(self, space_quest.QUEST_ZONE);
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if ((getCurrentSceneName()).startsWith(questZone))
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{
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dictionary outparams = new dictionary();
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outparams.put("player", player);
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messageTo(self, "initializedQuestPlayer", outparams, 1.f, false);
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}
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int questid = questGetQuestId("spacequest/" + questType + "/" + questName);
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if (questid != 0)
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{
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questActivateTask(questid, 0, player);
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if (questInfo.getInt("mustDestroyEscort") == 1)
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{
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questActivateTask(questid, 2, player);
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}
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setObjVar(self, "taskId", 1);
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questActivateTask(questid, 1, player);
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}
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return SCRIPT_OVERRIDE;
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}
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public int warpInTarget(obj_id self, dictionary params) throws InterruptedException
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{
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obj_id player = getObjIdObjVar(self, space_quest.QUEST_OWNER);
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String questZone = getStringObjVar(self, space_quest.QUEST_ZONE);
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if (!(getCurrentSceneName()).startsWith(questZone))
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{
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return SCRIPT_OVERRIDE;
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}
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int targetAttackMode = getIntObjVar(self, "targetAttackMode");
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obj_id ship = createTargetShip(self);
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ship_ai.unitSetLeashDistance(ship, 16000);
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setObjVar(self, "target", ship);
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setLookAtTarget(player, ship);
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setObjVar(ship, "quest", self);
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attachScript(ship, "space.quest_logic.assassinate_target");
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switch (targetAttackMode)
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{
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case 0:
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ship_ai.unitSetAttackOrders(ship, ship_ai.ATTACK_ORDERS_RETURN_FIRE);
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break;
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case 1:
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ship_ai.unitSetAttackOrders(ship, ship_ai.ATTACK_ORDERS_ATTACK_FREELY);
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break;
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case 2:
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ship_ai.unitSetAttackOrders(ship, ship_ai.ATTACK_ORDERS_HOLD_FIRE);
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break;
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}
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space_quest._addMissionCriticalShip(player, self, ship);
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playClientEffectObj(player, SOUND_SPAWN_ENEMY, player, "");
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setObjVar(ship, "objMissionOwner", player);
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ship_ai.unitAddExclusiveAggro(ship, player);
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messageTo(self, "updateTargetWaypoint", null, 1.f, false);
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transform[] translist = getPathTransforms(self, true);
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ship_ai.unitAddPatrolPath(ship, translist);
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dictionary outparams = new dictionary();
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outparams.put("quest", self);
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outparams.put("loc", getLocationObjVar(self, "last_loc"));
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outparams.put("player", player);
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outparams.put("dest", "escape");
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messageTo(ship, "registerDestination", outparams, 1.f, false);
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String[] shipTypes = getStringArrayObjVar(self, "escortShips");
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if (shipTypes != null)
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{
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int escortSquad = ship_ai.squadCreateSquadId();
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obj_id[] escorts = new obj_id[shipTypes.length];
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for (int i = 0; i < shipTypes.length; i++)
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{
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transform t = getTransform_o2w(ship);
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transform spawnLoc = space_quest.getRandomPositionInSphere(t, 10, 20);
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escorts[i] = space_create.createShipHyperspace(shipTypes[i], spawnLoc);
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attachScript(escorts[i], "space.quest_logic.assassinate_ship");
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ship_ai.unitSetLeashDistance(escorts[i], 16000);
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ship_ai.unitSetSquadId(escorts[i], escortSquad);
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setObjVar(escorts[i], "quest", self);
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space_quest._addMissionCriticalShip(player, self, escorts[i]);
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setObjVar(escorts[i], "objMissionOwner", player);
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ship_ai.unitAddExclusiveAggro(escorts[i], player);
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}
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setObjVar(self, "escorts", escorts);
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if (ship_ai.squadGetSize(escortSquad) > 0)
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{
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ship_ai.squadFollow(escortSquad, ship, new vector(0, 0, 1), 10);
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ship_ai.squadSetGuardTarget(escortSquad, ship_ai.unitGetSquadId(ship));
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switch (targetAttackMode)
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{
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case 0:
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ship_ai.squadSetAttackOrders(escortSquad, ship_ai.ATTACK_ORDERS_RETURN_FIRE);
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break;
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case 1:
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ship_ai.squadSetAttackOrders(escortSquad, ship_ai.ATTACK_ORDERS_ATTACK_FREELY);
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break;
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case 2:
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ship_ai.squadSetAttackOrders(escortSquad, ship_ai.ATTACK_ORDERS_HOLD_FIRE);
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break;
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}
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}
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}
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String questName = getStringObjVar(self, space_quest.QUEST_NAME);
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String questType = getStringObjVar(self, space_quest.QUEST_TYPE);
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string_id status_update = new string_id("spacequest/" + questType + "/" + questName, "arrival_phase_2");
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questUpdate(self, status_update);
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return SCRIPT_OVERRIDE;
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}
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public int assassinateSuccess(obj_id self, dictionary params) throws InterruptedException
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{
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if (params == null)
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{
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return SCRIPT_CONTINUE;
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}
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String questName = getStringObjVar(self, space_quest.QUEST_NAME);
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String questType = getStringObjVar(self, space_quest.QUEST_TYPE);
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obj_id player = getObjIdObjVar(self, space_quest.QUEST_OWNER);
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obj_id ship = params.getObjId("ship");
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int mustDestroyEscort = getIntObjVar(self, "mustDestroyEscort");
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int escortDestroyed = getIntObjVar(self, "escortDestroyed");
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int questid = questGetQuestId("spacequest/" + questType + "/" + questName);
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if ((questid != 0) && questIsTaskActive(questid, 1, player))
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{
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questCompleteTask(questid, 1, player);
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}
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if ((mustDestroyEscort == 1) && (escortDestroyed == 0))
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{
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string_id update = new string_id("spacequest/" + questType + "/" + questName, "destroy_escort");
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questUpdate(self, update);
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setObjVar(self, "targetDestroyed", 1);
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}
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else if ((mustDestroyEscort == 0) || ((mustDestroyEscort == 1) && (escortDestroyed == 1)))
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{
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if (questid != 0 && questIsQuestActive(questid, player))
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{
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questCompleteQuest(questid, player);
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}
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string_id update = new string_id("spacequest/" + questType + "/" + questName, "assassinate_success");
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questUpdate(self, update);
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messageTo(self, "completeQuestMsg", null, 2.f, false);
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}
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return SCRIPT_CONTINUE;
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}
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public int targetEscaped(obj_id self, dictionary params) throws InterruptedException
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{
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if (params == null)
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{
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return SCRIPT_CONTINUE;
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}
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String questName = getStringObjVar(self, space_quest.QUEST_NAME);
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String questType = getStringObjVar(self, space_quest.QUEST_TYPE);
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obj_id player = getObjIdObjVar(self, space_quest.QUEST_OWNER);
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obj_id ship = params.getObjId("target");
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string_id status_update = new string_id("spacequest/" + questType + "/" + questName, "failed_escape");
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questUpdate(self, status_update);
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cleanupShips(self);
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questFailed(self);
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return SCRIPT_CONTINUE;
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}
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public int handleShipDestroyed(obj_id self, dictionary params) throws InterruptedException
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{
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if (params == null)
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{
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return SCRIPT_OVERRIDE;
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}
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String questName = getStringObjVar(self, space_quest.QUEST_NAME);
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String questType = getStringObjVar(self, space_quest.QUEST_TYPE);
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obj_id player = getObjIdObjVar(self, space_quest.QUEST_OWNER);
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obj_id destroyed = params.getObjId("ship");
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obj_id[] escorts = getObjIdArrayObjVar(self, "escorts");
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int dead_escorts = getIntObjVar(self, "dead_escorts");
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int mustDestroyEscort = getIntObjVar(self, "mustDestroyEscort");
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int targetDestroyed = getIntObjVar(self, "targetDestroyed");
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if (escorts == null)
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{
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return SCRIPT_OVERRIDE;
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}
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for (int i = 0; i < escorts.length; i++)
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{
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if (escorts[i] == destroyed)
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{
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space_quest._removeMissionCriticalShip(player, self, destroyed);
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escorts[i] = obj_id.NULL_ID;
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dead_escorts++;
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int remaining = escorts.length - dead_escorts;
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if (remaining == 0)
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{
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playClientEffectObj(player, SOUND_DESTROYED_ALL, player, "");
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if (mustDestroyEscort == 1)
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{
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int questid = questGetQuestId("spacequest/" + questType + "/" + questName);
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if ((questid != 0) && questIsTaskActive(questid, 2, player))
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{
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questCompleteTask(questid, 2, player);
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}
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}
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if ((mustDestroyEscort == 1) && (targetDestroyed == 1))
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{
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string_id update = new string_id("spacequest/" + questType + "/" + questName, "assassinate_success");
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questUpdate(self, update);
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int questid = questGetQuestId("spacequest/" + questType + "/" + questName);
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if (questid != 0 && questIsQuestActive(questid, player))
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{
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questCompleteQuest(questid, player);
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}
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messageTo(self, "completeQuestMsg", null, 2.f, false);
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}
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else
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{
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string_id update = new string_id("spacequest/" + questType + "/" + questName, "escort_wiped_out");
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space_quest.sendQuestMessage(player, update);
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setObjVar(self, "escortDestroyed", 1);
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}
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}
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else
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{
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string_id update = new string_id("spacequest/" + questType + "/" + questName, "escort_remaining");
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prose_package pp = prose.getPackage(update, remaining);
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space_quest.sendQuestMessage(player, pp);
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}
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}
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else if (escorts[i] == null)
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{
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escorts[i] = obj_id.NULL_ID;
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}
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}
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setObjVar(self, "escorts", escorts);
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setObjVar(self, "dead_escorts", dead_escorts);
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return SCRIPT_OVERRIDE;
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}
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public int warpoutFailure(obj_id self, dictionary params) throws InterruptedException
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{
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if (hasObjVar(self, "handling_warpout_failure"))
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{
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return SCRIPT_OVERRIDE;
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}
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setObjVar(self, "handling_warpout_failure", 1);
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obj_id player = getObjIdObjVar(self, space_quest.QUEST_OWNER);
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sendQuestSystemMessage(player, WARPOUT_FAILURE);
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clearMissionWaypoint(self);
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cleanupShips(self);
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questFailed(self);
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return SCRIPT_OVERRIDE;
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}
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}
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