who isn't sick of converting the freaking scripts? this negates the need

This commit is contained in:
DarthArgus
2015-11-24 09:27:45 -06:00
parent 2e64106bc8
commit bbee2d328c
11077 changed files with 2604347 additions and 3425075 deletions
@@ -0,0 +1,50 @@
package script.theme_park;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.ai.ai_combat;
import script.library.create;
public class bldg_setup extends script.base_script
{
public bldg_setup()
{
}
public int OnAttach(obj_id self) throws InterruptedException
{
createTriggerVolume("guards", 20f, true);
obj_id room = getCellId(self, "mainhall");
location termLoc = new location(0.1f, .13f, -5.46f, "tatooine", room);
location here = getLocation(self);
obj_id destructor = createObject("object/tangible/furniture/imperial/data_terminal_s1.iff", termLoc);
setObjVar(self, "DESTRUCTOR", destructor);
setObjVar(destructor, "bldg", self);
attachScript(destructor, "theme_park.bldg_destroy");
return SCRIPT_CONTINUE;
}
public int OnTriggerVolumeEntered(obj_id self, String volumeName, obj_id breacher) throws InterruptedException
{
if (!isPlayer(breacher))
{
return SCRIPT_CONTINUE;
}
if (volumeName.equals("guards"))
{
obj_id g1 = getObjIdObjVar(self, "guard1");
obj_id g2 = getObjIdObjVar(self, "guard2");
obj_id g3 = getObjIdObjVar(self, "guard3");
obj_id g4 = getObjIdObjVar(self, "guard4");
startCombat(g1, breacher);
startCombat(g2, breacher);
startCombat(g3, breacher);
startCombat(g4, breacher);
}
return SCRIPT_CONTINUE;
}
}