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who isn't sick of converting the freaking scripts? this negates the need
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@@ -0,0 +1,53 @@
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package script.working.jfreeman;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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import script.library.space_transition;
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public class isapvpgod extends script.base_script
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{
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public isapvpgod()
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{
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}
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public int OnAttach(obj_id self) throws InterruptedException
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{
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sendSystemMessageTestingOnly(self, "Greeting, Human! To begin applying the smackdown, say PVP ON");
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sendSystemMessageTestingOnly(self, "To discontinue the laying down of the smack, say PVP OFF");
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return SCRIPT_CONTINUE;
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}
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public int OnSpeaking(obj_id self, String text) throws InterruptedException
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{
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if (text.equalsIgnoreCase("pvp on"))
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{
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if (isSpaceScene())
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{
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space_transition.setPlayerOvert(self, (-615855020));
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sendSystemMessageTestingOnly(self, "Just start killing Bothans. I'll tell you when to stop.");
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}
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else
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{
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sendSystemMessageTestingOnly(self, "With what? Your HANDS?! You have to be in space, yo.");
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}
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}
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else if (text.equalsIgnoreCase("pvp off"))
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{
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if (isSpaceScene())
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{
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obj_id ship = space_transition.getContainingShip(self);
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space_transition.clearOvertStatus(ship);
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sendSystemMessageTestingOnly(self, "Ah! Safe, but never innocent. No wonder she still weeps for you.");
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}
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else
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{
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sendSystemMessageTestingOnly(self, "It is very dark. You are likely to be eaten by a Grue.");
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}
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}
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return SCRIPT_CONTINUE;
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}
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}
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