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who isn't sick of converting the freaking scripts? this negates the need
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@@ -0,0 +1,55 @@
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package script.working;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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import script.library.factions;
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import script.library.regions;
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public class ubertest extends script.base_script
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{
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public ubertest()
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{
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}
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public int OnHearSpeech(obj_id self, obj_id objSpeaker, String strText) throws InterruptedException
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{
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if (strText.equals("uber"))
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{
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obj_id objLair = createObject("object/tangible/lair/uber_lair.iff", getLocation(self));
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setObjVar(objLair, "spawning.lairType", "imperial_uber_lair_01");
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messageTo(objLair, "handle_Spawn_Setup_Complete", null, 0, false);
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}
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if (strText.equals("cleanup"))
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{
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obj_id[] objStuff = getObjectsInRange(getLocation(self), 200);
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for (int intI = 0; intI < objStuff.length; intI++)
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{
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if (objStuff[intI] != self)
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{
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destroyObject(objStuff[intI]);
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}
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}
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}
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if (strText.equals("imperial"))
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{
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factions.awardFactionStanding(self, "Imperial", 500);
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debugSpeakMsg(self, "granted");
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}
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return SCRIPT_CONTINUE;
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}
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public int testMessage(obj_id self, dictionary params) throws InterruptedException
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{
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debugSpeakMsg(self, "Got message");
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return SCRIPT_CONTINUE;
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}
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public int OnAssignMission(obj_id self, dictionary params) throws InterruptedException
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{
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debugSpeakMsg(self, "Asssigning missions");
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return SCRIPT_CONTINUE;
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}
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}
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