diff --git a/sku.0/sys.server/compiled/game/script/creature_spawner/rebels_vs_imperials_yavin4.java b/sku.0/sys.server/compiled/game/script/creature_spawner/rebels_vs_imperials_yavin4.java index 70eb98882..7263ef67e 100755 --- a/sku.0/sys.server/compiled/game/script/creature_spawner/rebels_vs_imperials_yavin4.java +++ b/sku.0/sys.server/compiled/game/script/creature_spawner/rebels_vs_imperials_yavin4.java @@ -133,7 +133,7 @@ public class rebels_vs_imperials_yavin4 extends script.base_script // send imperial troops to conflict points based on where each is supposed to go. moveGroup(getConflictPoint(0), new obj_id[] {stormtrooper1, stormtrooper2, stormtrooper4}, "x"); moveGroup(getConflictPoint(1), new obj_id[] {stormtrooper5, stormtrooper6, stormtrooper7, stormtrooper8}, "z"); - moveGroup(getConflictPoint(3), new obj_id[] {stormtrooper9, stormtrooper10, stormtrooper11, stormtrooper12}, "x"); + moveGroup(getConflictPoint(2), new obj_id[] {stormtrooper9, stormtrooper10, stormtrooper11, stormtrooper12}, "x"); return SCRIPT_CONTINUE; }