More Java optimizations and code review for library and spawning systems.

This commit is contained in:
Cekis
2016-03-18 16:37:40 +00:00
parent cac0280db6
commit c46685be9c
67 changed files with 3963 additions and 7249 deletions
+5 -13
View File
@@ -1,14 +1,8 @@
package script.library;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.prose;
import script.obj_id;
import script.prose_package;
import script.string_id;
public class temp_schematic extends script.base_script
{
@@ -64,10 +58,8 @@ public class temp_schematic extends script.base_script
int total = useCount + getIntObjVar(player, ovpath);
setObjVar(player, ovpath, total);
string_id product_name = getProductNameFromSchematic(schematic);
prose_package ppTempGrant = prose.getPackage(PROSE_TEMP_GRANT, product_name, useCount);
sendSystemMessageProse(player, ppTempGrant);
prose_package ppUsesLeft = prose.getPackage(PROSE_USES_LEFT, product_name, total);
sendSystemMessageProse(player, ppUsesLeft);
sendSystemMessageProse(player, prose.getPackage(PROSE_TEMP_GRANT, product_name, useCount));
sendSystemMessageProse(player, prose.getPackage(PROSE_USES_LEFT, product_name, total));
if (isIdValid(bioLink))
{
setObjVar(player, VAR_TEMP_SCHEMATIC_BIO_LINK + "." + schematic, bioLink);