From cc55f856bfb39dcf4d9152e5abd203e8289d9139 Mon Sep 17 00:00:00 2001 From: Cekis Date: Wed, 25 May 2016 23:39:55 +0100 Subject: [PATCH] Adding logging for house placement. --- .../compiled/game/script/library/player_structure.java | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/sku.0/sys.server/compiled/game/script/library/player_structure.java b/sku.0/sys.server/compiled/game/script/library/player_structure.java index 17128233d..f92adf0e6 100755 --- a/sku.0/sys.server/compiled/game/script/library/player_structure.java +++ b/sku.0/sys.server/compiled/game/script/library/player_structure.java @@ -380,7 +380,14 @@ public class player_structure extends script.base_script setObjVar(structure, VAR_TEMP_PLACEMENT_HEIGHT, placementHeight); setDeedTemplate(structure, deed_template); setObjVar(structure, VAR_DEED_BUILDTIME, build_time); - String scene = getDeedScene(deed); + String scene; + try { + scene = getDeedScene(deed); + } + catch(Exception e){ + System.out.println("Couldnt get deed scene from deed: " + deed.toString()); + System.out.println("Deed owner: " + getOwner(deed) + " owners name: " + getName(getOwner(deed))); + } setObjVar(structure, VAR_DEED_SCENE, scene); String cityName = getStringObjVar(deed, "cityName"); if (cityName != null && !cityName.equals(""))