diff --git a/sku.0/sys.server/compiled/game/script/systems/missions/base/mission_dynamic_base.java b/sku.0/sys.server/compiled/game/script/systems/missions/base/mission_dynamic_base.java old mode 100644 new mode 100755 index 29927af57..b936fc34e --- a/sku.0/sys.server/compiled/game/script/systems/missions/base/mission_dynamic_base.java +++ b/sku.0/sys.server/compiled/game/script/systems/missions/base/mission_dynamic_base.java @@ -1716,6 +1716,11 @@ public class mission_dynamic_base extends script.systems.missions.base.mission_b String strDescription; if (boolNPC) { + /* + // Cekis: mission_npc_hunting_neutral_medium + // this is breaking non-player city mission terminals where the description is not + // showing properly. This commenting out MAY break Player city mission terminals + // but it is not known - need to revisit later. if (isObjectPersisted(objCreator)) { strDescription = "m" + intStringId + "o"; @@ -1724,6 +1729,10 @@ public class mission_dynamic_base extends script.systems.missions.base.mission_b { strDescription = "m" + intStringId + "d" + flagChar; } + */ + // so, instead, just set the default description to be the one we KNOW is missing from non-player city terminals. + strDescription = "m" + intStringId + "d" + flagChar; + String strTest = getMissionType(objMissionData); if (strTest.equals("survey")) {