From d543e5fcfd2c2530b655b400fc0986e084ba2645 Mon Sep 17 00:00:00 2001 From: BloodCommando <49352765+BloodCommando@users.noreply.github.com> Date: Sun, 12 Sep 2021 13:53:07 -0400 Subject: [PATCH] Lava Resistant Kit Schematic Restoration Restores the schematic for the Lava Resistant Kit per Hotfix 17.5. The actual object for the kit itself is already in under object/tangible/veteran_reward/vehicle_lava_res_kit.tpf. This leaves the script and the functionality to be added to the actual object itself. --- .../item/master_item/item_stats.tab | 1 + .../item/master_item/master_item.tab | 1 + .../item/item_lava_res_kit_schem.tpf | 89 +++++++++++++++++++ .../vehicle_lava_res_kit_schematic.tpf | 12 +++ .../item/shared_item_lava_res_kit_schem.tpf | 38 ++++++++ .../shared_vehicle_lava_res_kit_schematic.tpf | 11 +++ 6 files changed, 152 insertions(+) create mode 100644 sku.0/sys.server/compiled/game/object/draft_schematic/item/item_lava_res_kit_schem.tpf create mode 100644 sku.0/sys.server/compiled/game/object/tangible/loot/loot_schematic/vehicle_lava_res_kit_schematic.tpf create mode 100644 sku.0/sys.shared/compiled/game/object/draft_schematic/item/shared_item_lava_res_kit_schem.tpf create mode 100644 sku.0/sys.shared/compiled/game/object/tangible/loot/loot_schematic/shared_vehicle_lava_res_kit_schematic.tpf diff --git a/sku.0/sys.server/compiled/game/datatables/item/master_item/item_stats.tab b/sku.0/sys.server/compiled/game/datatables/item/master_item/item_stats.tab index 0e69e3b4a..280a20fe9 100755 --- a/sku.0/sys.server/compiled/game/datatables/item/master_item/item_stats.tab +++ b/sku.0/sys.server/compiled/game/datatables/item/master_item/item_stats.tab @@ -4909,3 +4909,4 @@ item_wod_smc_schematic_tril string:loot_schematic.schematic=object/draft_schem item_wod_smc_schematic_hut string:loot_schematic.schematic=object/draft_schematic/structure/wod_sm_hut.iff,int:loot_schematic.uses=1,string:loot_schematic.skill_req=class_structures_phase1_novice item_wod_smc_schematic_wall string:loot_schematic.schematic=object/draft_schematic/furniture/city/wod_sm_wall.iff,int:loot_schematic.uses=1,string:loot_schematic.skill_req=class_structures_phase1_novice item_wod_smc_herb_reward_jar +item_schematic_vehicle_lava_res_kit string:loot_schematic.schematic=object/draft_schematic/item/item_lava_res_kit_schem.iff,int:loot_schematic.uses=1,string:loot_schematic.skill_req=class_engineering_phase4_novice diff --git a/sku.0/sys.server/compiled/game/datatables/item/master_item/master_item.tab b/sku.0/sys.server/compiled/game/datatables/item/master_item/master_item.tab index 6403184e4..d4495b2fb 100755 --- a/sku.0/sys.server/compiled/game/datatables/item/master_item/master_item.tab +++ b/sku.0/sys.server/compiled/game/datatables/item/master_item/master_item.tab @@ -8694,3 +8694,4 @@ weapon_sword_2h_wod_04_01 object/weapon/melee/2h_sword/2h_sword_wod.iff weapon weapon_sword_1h_wod_04_01 object/weapon/melee/sword/sword_wod_scyth.iff weapon 85 6 1000 One Handed Boline weapon_polearm_wod_04_01 object/weapon/melee/polearm/lance_wod_twin_blade.iff weapon 85 6 1000 1 Twin Bladed Glaive weapon_war_fan_wod_04_01 object/weapon/melee/special/wod_war_fan.iff weapon 85 6 1000 Witches War Fan +item_schematic_vehicle_lava_res_kit object/tangible/loot/loot_schematic/vehicle_lava_res_kit_schematic.iff 1 item.loot_schematic.loot_schematic 1 Draft Schematic: Vehicle Lava Resistance Kit A schematic to allow a Trader of at least Engineering Mastery I to craft a Vehicle Lava Resistance Kit diff --git a/sku.0/sys.server/compiled/game/object/draft_schematic/item/item_lava_res_kit_schem.tpf b/sku.0/sys.server/compiled/game/object/draft_schematic/item/item_lava_res_kit_schem.tpf new file mode 100644 index 000000000..6cf3b6e19 --- /dev/null +++ b/sku.0/sys.server/compiled/game/object/draft_schematic/item/item_lava_res_kit_schem.tpf @@ -0,0 +1,89 @@ +// ====================================================================== +// +// item_lava_res_kit_schem.tpf +// generated with SwgDraftSchematicEditor -- DO NOT EDIT THIS FILE! +// +// ====================================================================== + +@base object/draft_schematic/base/base_draft_schematic.iff + +@class draft_schematic_object_template 7 + +itemsPerContainer = 0 +category = CT_misc +craftedObjectTemplate = "object/tangible/veteran_reward/vehicle_lava_res_kit.iff" +slots = [ + [ + optional = false, + name = "craft_item_ingredients_n" "heat_shielding_materials", + options = [ + [ingredientType=IT_resourceClass, ingredients = [[name="craft_item_ingredients_n" "heat_shielding_materials", ingredient="space_gem_crystal", count=700]], complexity = 0, skillCommand = "unskilled"]], + optionalSkillCommand = "", + complexity = 0, + appearance = "" ], + [ + optional = false, + name = "craft_item_ingredients_n" "bonding_agent", + options = [ + [ingredientType=IT_resourceClass, ingredients = [[name="craft_item_ingredients_n" "bonding_agent", ingredient="petrochem_inert_polymer", count=700]], complexity = 0, skillCommand = "unskilled"]], + optionalSkillCommand = "", + complexity = 0, + appearance = "" ], + [ + optional = false, + name = "craft_item_ingredients_n" "shield_assembly_housing", + options = [ + [ingredientType=IT_resourceClass, ingredients = [[name="craft_item_ingredients_n" "shield_assembly_housing", ingredient="iron_mustafar", count=400]], complexity = 0, skillCommand = "unskilled"]], + optionalSkillCommand = "", + complexity = 0, + appearance = "" ], + [ + optional=false, + name = "craft_armor_ingredients_n" "deflector_shield_emitter_assembly", + options = [ + [ingredientType=IT_template, ingredients = [[name="craft_armor_ingredients_n" "deflector_shield_emitter_assembly", ingredient="object/tangible/component/armor/deflector_shield_emitter_assembly.iff", count=1]], complexity = 0, skillCommand = "unskilled"]], + optionalSkillCommand = "", + complexity = 0, + appearance = "" ], + [ + optional=false, + name = "craft_vehicle_ingredients_n" "deflector_shield_generator_energy_ray", + options = [ + [ingredientType=IT_template, ingredients = [[name="craft_vehicle_ingredients_n" "deflector_shield_generator_energy_ray", ingredient="object/tangible/component/armor/deflector_shield_generator_energy_ray.iff", count=1]], complexity = 0, skillCommand = "unskilled"]], + optionalSkillCommand = "", + complexity = 0, + appearance = "" ], + [ + optional=false, + name = "craft_vehicle_ingredients_n" "deflector_shield_projector_plate", + options = [ + [ingredientType=IT_template, ingredients = [[name="craft_vehicle_ingredients_n" "deflector_shield_projector_plate", ingredient="object/tangible/component/armor/deflector_shield_projector_plate.iff", count=1]], complexity = 0, skillCommand = "unskilled"]], + optionalSkillCommand = "", + complexity = 0, + appearance = "" ], + [ + optional=false, + name = "craft_vehicle_ingredients_n" "deflector_shield_generator_particle", + options = [ + [ingredientType=IT_template, ingredients = [[name="craft_vehicle_ingredients_n" "deflector_shield_generator_particle", ingredient="object/tangible/component/armor/deflector_shield_generator_particle.iff", count=1]], complexity = 0, skillCommand = "unskilled"]], + optionalSkillCommand = "", + complexity = 0, + appearance = "" ], + [ + optional = false, + name = "craft_item_ingredients_n" "kit_assembly", + options = [ + [ingredientType=IT_resourceClass, ingredients = [[name="craft_item_ingredients_n" "kit_assembly", ingredient="steel_mustafar", count=400]], complexity = 0, skillCommand = "unskilled"]], + optionalSkillCommand = "", + complexity = 0, + appearance = "" ]] +skillCommands = ["unskilled"] +manufactureScripts = [ "systems.crafting.item.specific_item.crafting_station_item" ] + +@class intangible_object_template 1 + +@class object_template 8 + +complexity = 15 +sharedTemplate = "object/draft_schematic/item/shared_item_lava_res_kit_schem.iff" +volume = 1 diff --git a/sku.0/sys.server/compiled/game/object/tangible/loot/loot_schematic/vehicle_lava_res_kit_schematic.tpf b/sku.0/sys.server/compiled/game/object/tangible/loot/loot_schematic/vehicle_lava_res_kit_schematic.tpf new file mode 100644 index 000000000..201ec20c2 --- /dev/null +++ b/sku.0/sys.server/compiled/game/object/tangible/loot/loot_schematic/vehicle_lava_res_kit_schematic.tpf @@ -0,0 +1,12 @@ +@base object/tangible/base/tangible_base.iff + +@class tangible_object_template 2 +@class object_template 5 + +sharedTemplate = "object/tangible/loot/loot_schematic/shared_vehicle_lava_res_kit_schematic.iff" + +objvars =+ [ + "loot_schematic.schematic" = "object/draft_schematic/item/shared_item_lava_res_kit_schem.iff", "loot_schematic.uses" = 1, "loot_schematic.skill_req" = "class_engineering_phase4_novice"] + +scripts = +[ + "item.loot_schematic.loot_schematic"] diff --git a/sku.0/sys.shared/compiled/game/object/draft_schematic/item/shared_item_lava_res_kit_schem.tpf b/sku.0/sys.shared/compiled/game/object/draft_schematic/item/shared_item_lava_res_kit_schem.tpf new file mode 100644 index 000000000..100c0513b --- /dev/null +++ b/sku.0/sys.shared/compiled/game/object/draft_schematic/item/shared_item_lava_res_kit_schem.tpf @@ -0,0 +1,38 @@ +// ====================================================================== +// +// shared_item_lava_res_kit_schem.tpf +// generated with SwgDraftSchematicEditor -- DO NOT EDIT THIS FILE! +// +// ====================================================================== + +@base object/draft_schematic/base/shared_base_draft_schematic.iff + +@class draft_schematic_object_template 3 + +attributes = [ + [name = "crafting" "complexity", experiment = "" "", value = 15..15], + [name = "crafting" "xp", experiment = "" "", value = 100..100]] + +slots = [ + [name = "craft_item_ingredients_n" "heat_shielding_materials", hardpoint = ""], + [name = "craft_item_ingredients_n" "bonding_agent", hardpoint = ""], + [name = "craft_item_ingredients_n" "shield_assembly_housing", hardpoint = ""], + [name = "craft_armor_ingredients_n" "deflector_shield_emitter_assembly", hardpoint = ""], + [name = "craft_vehicle_ingredients_n" "deflector_shield_generator_energy_ray", hardpoint = ""], + [name = "craft_vehicle_ingredients_n" "deflector_shield_projector_plate", hardpoint = ""], + [name = "craft_vehicle_ingredients_n" "deflector_shield_generator_particle", hardpoint = ""], + [name = "craft_item_ingredients_n" "kit_assembly", hardpoint = ""]] + +craftedSharedTemplate="object/tangible/veteran_reward/shared_vehicle_lava_res_kit.iff" + +@class intangible_object_template 0 + +@class object_template 8 + +snapToTerrain = false +containerType = CT_none +tintPalette = "" +slotDescriptorFilename = "" +arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff" +portalLayoutFilename = "" +clientDataFile = "" diff --git a/sku.0/sys.shared/compiled/game/object/tangible/loot/loot_schematic/shared_vehicle_lava_res_kit_schematic.tpf b/sku.0/sys.shared/compiled/game/object/tangible/loot/loot_schematic/shared_vehicle_lava_res_kit_schematic.tpf new file mode 100644 index 000000000..b65d22105 --- /dev/null +++ b/sku.0/sys.shared/compiled/game/object/tangible/loot/loot_schematic/shared_vehicle_lava_res_kit_schematic.tpf @@ -0,0 +1,11 @@ +@base object/tangible/base/shared_tangible_base.iff + +@class tangible_object_template 6 + +@class object_template 5 + +objectName = "static_item_n" "item_schematic_vehicle_lava_res_kit" + +detailedDescription = "static_item_d" "item_schematic_vehicle_lava_res_kit" + +appearanceFilename = "appearance/frn_all_lava_rock.apt"