From db4bd018c931800cf53fcd358db21e220b124ae6 Mon Sep 17 00:00:00 2001 From: IrishDarkshadow Date: Wed, 9 Oct 2019 17:19:07 -0400 Subject: [PATCH] allows beast dye to reduce stack size by 1 upon use...added because Elour dropped a hint and threatened to dump more senate resolutions on me if using the dye depleted the entire stack. --- .../compiled/game/script/player/player_beastmaster.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sku.0/sys.server/compiled/game/script/player/player_beastmaster.java b/sku.0/sys.server/compiled/game/script/player/player_beastmaster.java index 385d4bcc7..53012458c 100755 --- a/sku.0/sys.server/compiled/game/script/player/player_beastmaster.java +++ b/sku.0/sys.server/compiled/game/script/player/player_beastmaster.java @@ -1297,7 +1297,7 @@ public class player_beastmaster extends script.base_script beast_lib.setBeastHueThird(object, colorArray[4], utils.stringToInt(colorArray[5])); } utils.removeScriptVar(object, "beast.tool_oid"); - destroyObject(beastDye); + static_item.decrementStaticItem(beastDye); return SCRIPT_CONTINUE; } }