From de46193df87459052389bf5983557abfaf041d7c Mon Sep 17 00:00:00 2001 From: Cekis Date: Thu, 11 Aug 2016 08:47:44 +0100 Subject: [PATCH] Fixed issue with Promoter Hotel Spawner. --- .../game/script/systems/event_perk/promoter_hotel_spawner.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sku.0/sys.server/compiled/game/script/systems/event_perk/promoter_hotel_spawner.java b/sku.0/sys.server/compiled/game/script/systems/event_perk/promoter_hotel_spawner.java index 7446aa0ad..6c0a9f9c0 100755 --- a/sku.0/sys.server/compiled/game/script/systems/event_perk/promoter_hotel_spawner.java +++ b/sku.0/sys.server/compiled/game/script/systems/event_perk/promoter_hotel_spawner.java @@ -28,7 +28,7 @@ public class promoter_hotel_spawner extends script.base_script return SCRIPT_CONTINUE; } // there's a special NPC (Zekka Thyne) in the Coronet hotel so avoid spawning the promoter on top of him. - if(myCity.equals("coronet") || myCity.equals("narmle")) { + if(myCity != null && (myCity.equals("coronet") || myCity.equals("narmle"))) { spawnPoint.x = -25.3f; spawnPoint.y = 1.6f; spawnPoint.z = -5.5f;