Made other efficiency changes to getting droid commands for a player

This commit is contained in:
CekisSWG
2018-06-06 20:50:03 +01:00
parent d5cd1a00db
commit e5a33f2d2b
3 changed files with 20 additions and 32 deletions
@@ -1,12 +1,8 @@
package script.library;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
public class space_transition extends script.base_script
{
@@ -870,9 +866,8 @@ public class space_transition extends script.base_script
String[] strDroidCommands = space_combat.getProgrammedDroidCommands(objPlayer);
if (strDroidCommands != null && strDroidCommands.length > 0)
{
for (int intI = 0; intI < strDroidCommands.length; intI++)
{
grantCommand(objPlayer, "droid+" + strDroidCommands[intI]);
for (String strDroidCommand : strDroidCommands) {
grantCommand(objPlayer, "droid+" + strDroidCommand);
}
}
}
@@ -881,9 +876,8 @@ public class space_transition extends script.base_script
String[] strDroidCommands = space_combat.getProgrammedDroidCommands(objPlayer);
if (strDroidCommands != null && strDroidCommands.length > 0)
{
for (int intI = 0; intI < strDroidCommands.length; intI++)
{
revokeCommand(objPlayer, "droid+" + strDroidCommands[intI]);
for (String strDroidCommand : strDroidCommands) {
revokeCommand(objPlayer, "droid+" + strDroidCommand);
}
}
}