From ebec602600ec3f155660c62b03f388d8fe785303 Mon Sep 17 00:00:00 2001 From: Cekis Date: Fri, 3 Feb 2017 14:27:21 +0000 Subject: [PATCH] Prevented target from adding hate to itself when applying a dot. --- sku.0/sys.server/compiled/game/script/library/dot.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sku.0/sys.server/compiled/game/script/library/dot.java b/sku.0/sys.server/compiled/game/script/library/dot.java index 7d873a23e..794f8cc62 100755 --- a/sku.0/sys.server/compiled/game/script/library/dot.java +++ b/sku.0/sys.server/compiled/game/script/library/dot.java @@ -2702,7 +2702,7 @@ public class dot extends script.base_script } if (!isPlayer(target)) { - if (isIdValid(caster) && exists(caster)) + if (isIdValid(caster) && exists(caster) && !target.equals(caster)) { addHate(target, caster, strength); addHate(caster, target, 0.0f);