mirror of
https://github.com/SWG-Source/dsrc.git
synced 2026-01-17 00:05:07 -05:00
Space GCW (GCW 2)
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
commandName commandCategory defaultPriority scriptHook failScriptHook cppHook failCppHook defaultTime characterAbility L:standing L:sneaking L:walking L:running L:kneeling L:crouchSneaking L:crouchWalking L:prone L:crawling L:climbingStationary L:climbing L:hovering L:flying L:lyingDown L:sitting L:skillAnimating L:drivingVehicle L:ridingCreature L:knockedDown L:incapacitated L:dead L:blocking R:cover S:cover S:combat S:peace S:aiming S:alert S:berserk S:feignDeath S:combatAttitudeEvasive S:combatAttitudeNormal S:combatAttitudeAggressive S:tumbling S:rallied S:stunned S:blinded S:dizzy S:intimidated S:immobilized S:frozen S:swimming S:sittingOnChair S:crafting S:glowingJedi S:maskScent S:poisoned S:bleeding S:diseased S:onFire S:ridingMount S:mountedCreature S:pilotingShip S:pilotingPobShip S:shipOperations S:shipGunner S:shipInterior S:disguised S:electricBurned S:coldBurned S:acidBurned S:energyBurned S:kineticBurned tempScript target targetType stringId visible callOnTarget commandGroup disabled maxRangeToTarget godLevel displayGroup addToCombatQueue validWeapon invalidWeapon cooldownGroup warmupTime executeTime cooldownTime cooldownGroup2 cooldownTime2 toolbarOnly fromServerOnly
|
||||
s c e(immediate=0,front=1,normal=2)[normal] s s s s f s b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[0] b[0] b[1] b[0] b[0] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] s e(friend=0,enemy=1,other=2)[other] e(none=0,required=1,optional=2,location=3,all=4)[none] s i[0] b[0] h b[0] f[0] i[0] h b[0] v(RIFLE=1,CARBINE=2,PISTOL=3,HEAVY=4,1HAND_MELEE=5,2HAND_MELEE=6,UNARMED=7,POLEARM=8,THROWN=9,1HAND_LIGHTSABER=10,2HAND_LIGHTSABER=11,POLEARM_LIGHTSABER=12,GROUND_TARGETTING=13,DIRECTIONAL=14,RANGED=28,MELEE=29,ALL=30,ALL_LIGHTSABERS=31)[ALL] v(RIFLE=1,CARBINE=2,PISTOL=3,HEAVY=4,1HAND_MELEE=5,2HAND_MELEE=6,UNARMED=7,POLEARM=8,THROWN=9,1HAND_LIGHTSABER=10,2HAND_LIGHTSABER=11,POLEARM_LIGHTSABER=12,GROUND_TARGETTING=13,DIRECTIONAL=14,RANGED=28,MELEE=29,ALL=30,ALL_LIGHTSABERS=31)[NONE] s[defaultCooldownGroup] f[0] f[0] f[0] s f[0] b[0] b[0]
|
||||
s c "e(immediate=0,front=1,normal=2)[normal]" s s s s f s b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[0] b[0] b[1] b[0] b[0] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] s "e(friend=0,enemy=1,other=2)[other]" "e(none=0,required=1,optional=2,location=3,all=4)[none]" s i[0] b[0] h b[0] f[0] i[0] h b[0] "v(RIFLE=1,CARBINE=2,PISTOL=3,HEAVY=4,1HAND_MELEE=5,2HAND_MELEE=6,UNARMED=7,POLEARM=8,THROWN=9,1HAND_LIGHTSABER=10,2HAND_LIGHTSABER=11,POLEARM_LIGHTSABER=12,GROUND_TARGETTING=13,DIRECTIONAL=14,RANGED=28,MELEE=29,ALL=30,ALL_LIGHTSABERS=31)[ALL]" "v(RIFLE=1,CARBINE=2,PISTOL=3,HEAVY=4,1HAND_MELEE=5,2HAND_MELEE=6,UNARMED=7,POLEARM=8,THROWN=9,1HAND_LIGHTSABER=10,2HAND_LIGHTSABER=11,POLEARM_LIGHTSABER=12,GROUND_TARGETTING=13,DIRECTIONAL=14,RANGED=28,MELEE=29,ALL=30,ALL_LIGHTSABERS=31)[NONE]" s[defaultCooldownGroup] f[0] f[0] f[0] s f[0] b[0] b[0]
|
||||
creatureMeleeAttack commandClicky normal creatureMeleeAttack 0.25 1 1 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 enemy optional 2 combat_general 0 1 ALL defaultattack 0 1 1
|
||||
creatureRangedAttack commandClicky normal creatureRangedAttack 0.25 1 1 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 enemy optional 2 combat_general 0 1 ALL defaultattack 0 0.7 1
|
||||
meleeHit commandClicky normal meleeHit failSpecialAttack 01. Mai 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 1 MELEE defaultattack 0 1 1
|
||||
@@ -148,12 +148,12 @@ en_dm_8 commandClicky normal en_dm_8 failSpecialAttack 1 en_dm_8 1 0 1 1 1 0 1
|
||||
en_sh_1 commandClicky normal en_sh_1 failSpecialAttack 1 en_sh_1 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 ALL en_sh 0 0.25 15 1
|
||||
en_sh_2 commandClicky normal en_sh_2 failSpecialAttack 1 en_sh_2 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 ALL en_sh 0 0.25 15 1
|
||||
en_sh_3 commandClicky normal en_sh_3 failSpecialAttack 1 en_sh_3 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 ALL en_sh 0 0.25 15 1
|
||||
expertise_fs_force_clarity_1_proc commandClicky normal expertise_fs_force_clarity_1_proc failSpecialAttack 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 5 1 MELEE,ALL_LIGHTSABERS 0 0 0 1
|
||||
expertise_fs_flurry_charge_proc commandClicky normal expertise_fs_flurry_charge_proc failSpecialAttack 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 5 1 MELEE,ALL_LIGHTSABERS 0 0 0 1
|
||||
fs_riposte commandClicky normal fs_riposte failSpecialAttack 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 5 1 MELEE,ALL_LIGHTSABERS 0 0 0 1 1
|
||||
expertise_fs_force_clarity_1_proc commandClicky normal expertise_fs_force_clarity_1_proc failSpecialAttack 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 5 1 "MELEE,ALL_LIGHTSABERS" 0 0 0 1
|
||||
expertise_fs_flurry_charge_proc commandClicky normal expertise_fs_flurry_charge_proc failSpecialAttack 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 5 1 "MELEE,ALL_LIGHTSABERS" 0 0 0 1
|
||||
fs_riposte commandClicky normal fs_riposte failSpecialAttack 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 5 1 "MELEE,ALL_LIGHTSABERS" 0 0 0 1 1
|
||||
saberBlock commandClicky normal saberBlock failSpecialAttack 1 saberBlock 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 ALL saber_block 0 0.25 60 1
|
||||
fs_saber_reflect_buff commandClicky normal fs_saber_reflect_buff failSpecialAttack 1 fs_saber_reflect_buff 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 ALL saber_reflect 0 0.25 60 1
|
||||
fs_saber_reflect commandClicky normal fs_saber_reflect failSpecialAttack 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 1 MELEE,ALL_LIGHTSABERS 0 0 0 1 1
|
||||
fs_saber_reflect commandClicky normal fs_saber_reflect failSpecialAttack 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 1 "MELEE,ALL_LIGHTSABERS" 0 0 0 1 1
|
||||
fs_buff_ca_1 commandClicky normal fs_buff_ca_1 failSpecialAttack 1 fs_buff_ca_1 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL fs_buff_stance 0 0.25 10 1
|
||||
fs_buff_ca_2 commandClicky normal fs_buff_ca_2 failSpecialAttack 1 fs_buff_ca_2 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL fs_buff_stance 0 0.25 10 1
|
||||
fs_buff_ca_3 commandClicky normal fs_buff_ca_3 failSpecialAttack 1 fs_buff_ca_3 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL fs_buff_stance 0 0.25 10 1
|
||||
@@ -166,27 +166,27 @@ fs_buff_def_1_3 commandClicky normal fs_buff_def_1_3 failSpecialAttack 1 fs_bu
|
||||
fs_buff_def_1_4 commandClicky normal fs_buff_def_1_4 failSpecialAttack 1 fs_buff_def_1_4 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL fs_buff_stance 0 0.25 10 1
|
||||
fs_buff_def_1_5 commandClicky normal fs_buff_def_1_5 failSpecialAttack 1 fs_buff_def_1_5 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL fs_buff_stance 0 0.25 10 1
|
||||
fs_buff_def_1_6 commandClicky normal fs_buff_def_1_6 failSpecialAttack 1 fs_buff_def_1_6 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL fs_buff_stance 0 0.25 10 1
|
||||
fs_flurry_1 commandClicky normal fs_flurry_1 failSpecialAttack 1 fs_flurry_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_flurry 0 0.25 10 1
|
||||
fs_flurry_2 commandClicky normal fs_flurry_2 failSpecialAttack 1 fs_flurry_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_flurry 0 0.25 8 1
|
||||
fs_flurry_3 commandClicky normal fs_flurry_3 failSpecialAttack 1 fs_flurry_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_flurry 0 0.25 8 1
|
||||
fs_flurry_4 commandClicky normal fs_flurry_4 failSpecialAttack 1 fs_flurry_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_flurry 0 0.25 8 1
|
||||
fs_flurry_5 commandClicky normal fs_flurry_5 failSpecialAttack 1 fs_flurry_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_flurry 0 0.25 8 1
|
||||
fs_flurry_6 commandClicky normal fs_flurry_6 failSpecialAttack 1 fs_flurry_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_flurry 0 0.25 8 1
|
||||
fs_flurry_7 commandClicky normal fs_flurry_7 failSpecialAttack 1 fs_flurry_7 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_flurry 0 0.25 4 1
|
||||
fs_dm_1 commandClicky normal fs_dm_1 failSpecialAttack 1 fs_dm_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_dm 0 0.25 3 1
|
||||
fs_dm_2 commandClicky normal fs_dm_2 failSpecialAttack 1 fs_dm_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_dm 0 0.25 3 1
|
||||
fs_dm_3 commandClicky normal fs_dm_3 failSpecialAttack 1 fs_dm_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_dm 0 0.25 3 1
|
||||
fs_dm_4 commandClicky normal fs_dm_4 failSpecialAttack 1 fs_dm_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_dm 0 0.25 3 1
|
||||
fs_dm_5 commandClicky normal fs_dm_5 failSpecialAttack 1 fs_dm_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_dm 0 0.25 3 1
|
||||
fs_dm_6 commandClicky normal fs_dm_6 failSpecialAttack 1 fs_dm_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_dm 0 0.25 3 1
|
||||
fs_dm_7 commandClicky normal fs_dm_7 failSpecialAttack 1 fs_dm_7 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_dm 0 0.25 3 1
|
||||
fs_sweep_1 commandClicky normal fs_sweep_1 failSpecialAttack 1 fs_sweep_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_sweep 0 0.25 7 1
|
||||
fs_sweep_2 commandClicky normal fs_sweep_2 failSpecialAttack 1 fs_sweep_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_sweep 0 0.25 7 1
|
||||
fs_sweep_3 commandClicky normal fs_sweep_3 failSpecialAttack 1 fs_sweep_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_sweep 0 0.25 7 1
|
||||
fs_sweep_4 commandClicky normal fs_sweep_4 failSpecialAttack 1 fs_sweep_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_sweep 0 0.25 7 1
|
||||
fs_sweep_5 commandClicky normal fs_sweep_5 failSpecialAttack 1 fs_sweep_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_sweep 0 0.25 7 1
|
||||
fs_sweep_6 commandClicky normal fs_sweep_6 failSpecialAttack 1 fs_sweep_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_sweep 0 0.25 7 1
|
||||
fs_sweep_7 commandClicky normal fs_sweep_7 failSpecialAttack 1 fs_sweep_7 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_sweep 0 0.25 7 1
|
||||
fs_flurry_1 commandClicky normal fs_flurry_1 failSpecialAttack 1 fs_flurry_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_flurry 0 0.25 10 1
|
||||
fs_flurry_2 commandClicky normal fs_flurry_2 failSpecialAttack 1 fs_flurry_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_flurry 0 0.25 8 1
|
||||
fs_flurry_3 commandClicky normal fs_flurry_3 failSpecialAttack 1 fs_flurry_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_flurry 0 0.25 8 1
|
||||
fs_flurry_4 commandClicky normal fs_flurry_4 failSpecialAttack 1 fs_flurry_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_flurry 0 0.25 8 1
|
||||
fs_flurry_5 commandClicky normal fs_flurry_5 failSpecialAttack 1 fs_flurry_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_flurry 0 0.25 8 1
|
||||
fs_flurry_6 commandClicky normal fs_flurry_6 failSpecialAttack 1 fs_flurry_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_flurry 0 0.25 8 1
|
||||
fs_flurry_7 commandClicky normal fs_flurry_7 failSpecialAttack 1 fs_flurry_7 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_flurry 0 0.25 4 1
|
||||
fs_dm_1 commandClicky normal fs_dm_1 failSpecialAttack 1 fs_dm_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_dm 0 0.25 3 1
|
||||
fs_dm_2 commandClicky normal fs_dm_2 failSpecialAttack 1 fs_dm_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_dm 0 0.25 3 1
|
||||
fs_dm_3 commandClicky normal fs_dm_3 failSpecialAttack 1 fs_dm_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_dm 0 0.25 3 1
|
||||
fs_dm_4 commandClicky normal fs_dm_4 failSpecialAttack 1 fs_dm_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_dm 0 0.25 3 1
|
||||
fs_dm_5 commandClicky normal fs_dm_5 failSpecialAttack 1 fs_dm_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_dm 0 0.25 3 1
|
||||
fs_dm_6 commandClicky normal fs_dm_6 failSpecialAttack 1 fs_dm_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_dm 0 0.25 3 1
|
||||
fs_dm_7 commandClicky normal fs_dm_7 failSpecialAttack 1 fs_dm_7 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_dm 0 0.25 3 1
|
||||
fs_sweep_1 commandClicky normal fs_sweep_1 failSpecialAttack 1 fs_sweep_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_sweep 0 0.25 7 1
|
||||
fs_sweep_2 commandClicky normal fs_sweep_2 failSpecialAttack 1 fs_sweep_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_sweep 0 0.25 7 1
|
||||
fs_sweep_3 commandClicky normal fs_sweep_3 failSpecialAttack 1 fs_sweep_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_sweep 0 0.25 7 1
|
||||
fs_sweep_4 commandClicky normal fs_sweep_4 failSpecialAttack 1 fs_sweep_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_sweep 0 0.25 7 1
|
||||
fs_sweep_5 commandClicky normal fs_sweep_5 failSpecialAttack 1 fs_sweep_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_sweep 0 0.25 7 1
|
||||
fs_sweep_6 commandClicky normal fs_sweep_6 failSpecialAttack 1 fs_sweep_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_sweep 0 0.25 7 1
|
||||
fs_sweep_7 commandClicky normal fs_sweep_7 failSpecialAttack 1 fs_sweep_7 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_sweep 0 0.25 7 1
|
||||
fs_mind_trick_1 commandClicky normal fs_mind_trick_1 failSpecialAttack 1 fs_mind_trick_1 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 30 combat 1 ALL HEAVY fs_mind_trick 0 0.25 15 1
|
||||
fs_mind_trick_2 commandClicky normal fs_mind_trick_2 failSpecialAttack 1 fs_mind_trick_2 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 30 combat 1 ALL HEAVY fs_mind_trick 0 0.25 15 1
|
||||
fs_dm_cc_1 commandClicky normal fs_dm_cc_1 failSpecialAttack 1 fs_dm_cc_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 32 combat 1 ALL HEAVY fs_dm_cc 0 0.25 12 1
|
||||
@@ -225,9 +225,9 @@ fs_sh_2 commandClicky normal fs_sh_2 failSpecialAttack 1 fs_sh_2 1 0 1 1 1 0 1
|
||||
fs_sh_3 commandClicky normal fs_sh_3 failSpecialAttack 1 fs_sh_3 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 ALL fs_sh 0 0.25 25 1
|
||||
fs_hermetic_touch commandClicky normal fs_hermetic_touch failSpecialAttack 1 fs_hermetic_touch 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 ALL fs_hermetic_touch 0 0.25 40 1
|
||||
fs_buff_invis_1 commandClicky normal fs_buff_invis_1 failSpecialAttack 1 fs_buff_invis_1 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL HEAVY fs_Invis 0 0.25 150 1
|
||||
fs_saber_intercept_1 commandClicky normal fs_saber_intercept_1 failSpecialAttack 1 fs_saber_intercept_1 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 friend required 2 combat_ranged 0 combat 1 MELEE,ALL_LIGHTSABERS HEAVY fs_saber_intercept 0 0.25 60 1
|
||||
fs_saber_intercept_1 commandClicky normal fs_saber_intercept_1 failSpecialAttack 1 fs_saber_intercept_1 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 friend required 2 combat_ranged 0 combat 1 "MELEE,ALL_LIGHTSABERS" HEAVY fs_saber_intercept 0 0.25 60 1
|
||||
fs_sense_danger_1 commandClicky normal fs_sense_danger_1 failSpecialAttack 1 fs_sense_danger_1 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL fs_sensedanger 0 0.25 60 1
|
||||
forceThrow commandClicky normal forceThrow failSpecialAttack 1 forceThrow 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 32 combat 1 MELEE,ALL_LIGHTSABERS HEAVY,UNARMED fs_throw 0 0.25 3 1
|
||||
forceThrow commandClicky normal forceThrow failSpecialAttack 1 forceThrow 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 32 combat 1 "MELEE,ALL_LIGHTSABERS" "HEAVY,UNARMED" fs_throw 0 0.25 3 1
|
||||
forceRun commandClicky normal forceRun failSpecialAttack 1 forceRun 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL special_move 0 0.25 45 1
|
||||
expertise_dueterium_rounds_proc commandClicky normal expertise_dueterium_rounds_proc failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 CARBINE 0 0 0 1 1
|
||||
expertise_poison_knuckle_proc commandClicky normal expertise_poison_knuckle_proc failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 MELEE 0 0 0 1 1
|
||||
@@ -357,84 +357,84 @@ of_sh_1 commandClicky normal of_sh_1 failSpecialAttack 1 of_sh_1 1 0 1 1 1 0 1
|
||||
of_sh_2 commandClicky normal of_sh_2 failSpecialAttack 1 of_sh_2 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL of_sh 0 0.25 15 1
|
||||
of_sh_3 commandClicky normal of_sh_3 failSpecialAttack 1 of_sh_3 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL of_sh 0 0.25 15 1
|
||||
of_drop_1 commandClicky normal of_drop_1 failSpecialAttack 1 of_drop_1 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL supply_drop 0 0.25 1800 1
|
||||
sm_ae_dm_1 commandClicky normal sm_ae_dm_1 failSpecialAttack 1 sm_ae_dm_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_2 commandClicky normal sm_ae_dm_2 failSpecialAttack 1 sm_ae_dm_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_3 commandClicky normal sm_ae_dm_3 failSpecialAttack 1 sm_ae_dm_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_4 commandClicky normal sm_ae_dm_4 failSpecialAttack 1 sm_ae_dm_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_5 commandClicky normal sm_ae_dm_5 failSpecialAttack 1 sm_ae_dm_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_6 commandClicky normal sm_ae_dm_6 failSpecialAttack 1 sm_ae_dm_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_melee_1 commandClicky normal sm_ae_dm_melee_1 failSpecialAttack 1 sm_ae_dm_melee_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_melee_2 commandClicky normal sm_ae_dm_melee_2 failSpecialAttack 1 sm_ae_dm_melee_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_melee_3 commandClicky normal sm_ae_dm_melee_3 failSpecialAttack 1 sm_ae_dm_melee_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_melee_4 commandClicky normal sm_ae_dm_melee_4 failSpecialAttack 1 sm_ae_dm_melee_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_melee_5 commandClicky normal sm_ae_dm_melee_5 failSpecialAttack 1 sm_ae_dm_melee_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_melee_6 commandClicky normal sm_ae_dm_melee_6 failSpecialAttack 1 sm_ae_dm_melee_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_cover_fire commandClicky normal sm_ae_cover_fire failSpecialAttack 1 sm_ae_cover_fire 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_1 commandClicky normal sm_ae_dm_cc_1 failSpecialAttack 1 sm_ae_dm_cc_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_2 commandClicky normal sm_ae_dm_cc_2 failSpecialAttack 1 sm_ae_dm_cc_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_3 commandClicky normal sm_ae_dm_cc_3 failSpecialAttack 1 sm_ae_dm_cc_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_4 commandClicky normal sm_ae_dm_cc_4 failSpecialAttack 1 sm_ae_dm_cc_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_5 commandClicky normal sm_ae_dm_cc_5 failSpecialAttack 1 sm_ae_dm_cc_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_pin_down commandClicky normal sm_ae_pin_down failSpecialAttack 1 sm_ae_pin_down 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_melee_1 commandClicky normal sm_ae_dm_cc_melee_1 failSpecialAttack 1 sm_ae_dm_cc_melee_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_melee_2 commandClicky normal sm_ae_dm_cc_melee_2 failSpecialAttack 1 sm_ae_dm_cc_melee_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_melee_3 commandClicky normal sm_ae_dm_cc_melee_3 failSpecialAttack 1 sm_ae_dm_cc_melee_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_melee_4 commandClicky normal sm_ae_dm_cc_melee_4 failSpecialAttack 1 sm_ae_dm_cc_melee_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_melee_5 commandClicky normal sm_ae_dm_cc_melee_5 failSpecialAttack 1 sm_ae_dm_cc_melee_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_1 commandClicky normal sm_ae_dm_1 failSpecialAttack 1 sm_ae_dm_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_2 commandClicky normal sm_ae_dm_2 failSpecialAttack 1 sm_ae_dm_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_3 commandClicky normal sm_ae_dm_3 failSpecialAttack 1 sm_ae_dm_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_4 commandClicky normal sm_ae_dm_4 failSpecialAttack 1 sm_ae_dm_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_5 commandClicky normal sm_ae_dm_5 failSpecialAttack 1 sm_ae_dm_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_6 commandClicky normal sm_ae_dm_6 failSpecialAttack 1 sm_ae_dm_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_melee_1 commandClicky normal sm_ae_dm_melee_1 failSpecialAttack 1 sm_ae_dm_melee_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_melee_2 commandClicky normal sm_ae_dm_melee_2 failSpecialAttack 1 sm_ae_dm_melee_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_melee_3 commandClicky normal sm_ae_dm_melee_3 failSpecialAttack 1 sm_ae_dm_melee_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_melee_4 commandClicky normal sm_ae_dm_melee_4 failSpecialAttack 1 sm_ae_dm_melee_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_melee_5 commandClicky normal sm_ae_dm_melee_5 failSpecialAttack 1 sm_ae_dm_melee_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_dm_melee_6 commandClicky normal sm_ae_dm_melee_6 failSpecialAttack 1 sm_ae_dm_melee_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_ae_dm 0 0.25 7 1
|
||||
sm_ae_cover_fire commandClicky normal sm_ae_cover_fire failSpecialAttack 1 sm_ae_cover_fire 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_1 commandClicky normal sm_ae_dm_cc_1 failSpecialAttack 1 sm_ae_dm_cc_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_2 commandClicky normal sm_ae_dm_cc_2 failSpecialAttack 1 sm_ae_dm_cc_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_3 commandClicky normal sm_ae_dm_cc_3 failSpecialAttack 1 sm_ae_dm_cc_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_4 commandClicky normal sm_ae_dm_cc_4 failSpecialAttack 1 sm_ae_dm_cc_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_5 commandClicky normal sm_ae_dm_cc_5 failSpecialAttack 1 sm_ae_dm_cc_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_pin_down commandClicky normal sm_ae_pin_down failSpecialAttack 1 sm_ae_pin_down 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_melee_1 commandClicky normal sm_ae_dm_cc_melee_1 failSpecialAttack 1 sm_ae_dm_cc_melee_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_melee_2 commandClicky normal sm_ae_dm_cc_melee_2 failSpecialAttack 1 sm_ae_dm_cc_melee_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_melee_3 commandClicky normal sm_ae_dm_cc_melee_3 failSpecialAttack 1 sm_ae_dm_cc_melee_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_melee_4 commandClicky normal sm_ae_dm_cc_melee_4 failSpecialAttack 1 sm_ae_dm_cc_melee_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_ae_dm_cc_melee_5 commandClicky normal sm_ae_dm_cc_melee_5 failSpecialAttack 1 sm_ae_dm_cc_melee_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_ae_dm_cc 0 0.25 15 1
|
||||
sm_del_dm_cc_1 commandClicky normal sm_del_dm_cc_1 failSpecialAttack 1 sm_del_dm_cc_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy none 2 combat_ranged 0 combat 1 ALL HEAVY sm_del_dm_cc 0 0.25 15 1
|
||||
sm_del_dm_cc_2 commandClicky normal sm_del_dm_cc_2 failSpecialAttack 1 sm_del_dm_cc_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy none 2 combat_ranged 0 combat 1 ALL HEAVY sm_del_dm_cc 0 0.25 15 1
|
||||
sm_del_dm_cc_3 commandClicky normal sm_del_dm_cc_3 failSpecialAttack 1 sm_del_dm_cc_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy none 2 combat_ranged 0 combat 1 ALL HEAVY sm_del_dm_cc 0 0.25 15 1
|
||||
sm_del_dm_cc_4 commandClicky normal sm_del_dm_cc_4 failSpecialAttack 1 sm_del_dm_cc_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy none 2 combat_ranged 0 combat 1 ALL HEAVY sm_del_dm_cc 0 0.25 15 1
|
||||
sm_del_dm_cc_5 commandClicky normal sm_del_dm_cc_5 failSpecialAttack 1 sm_del_dm_cc_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy none 2 combat_ranged 0 combat 1 ALL HEAVY sm_del_dm_cc 0 0.25 15 1
|
||||
sm_del_dm_cc_6 commandClicky normal sm_del_dm_cc_6 failSpecialAttack 1 sm_del_dm_cc_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy none 2 combat_ranged 0 combat 1 ALL HEAVY sm_del_dm_cc 0 0.25 15 1
|
||||
sm_fast_draw commandClicky normal sm_fast_draw failSpecialAttack 1 sm_fast_draw 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_dm_1 commandClicky normal sm_dm_1 failSpecialAttack 1 sm_dm_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_dm_2 commandClicky normal sm_dm_2 failSpecialAttack 1 sm_dm_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_dm_3 commandClicky normal sm_dm_3 failSpecialAttack 1 sm_dm_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_dm_4 commandClicky normal sm_dm_4 failSpecialAttack 1 sm_dm_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_dm_5 commandClicky normal sm_dm_5 failSpecialAttack 1 sm_dm_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_dm_6 commandClicky normal sm_dm_6 failSpecialAttack 1 sm_dm_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_dm_7 commandClicky normal sm_dm_7 failSpecialAttack 1 sm_dm_7 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_precision_strike commandClicky normal sm_precision_strike failSpecialAttack 1 sm_precision_strike 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_dm_melee_1 commandClicky normal sm_dm_melee_1 failSpecialAttack 1 sm_dm_melee_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_dm_melee_2 commandClicky normal sm_dm_melee_2 failSpecialAttack 1 sm_dm_melee_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_dm_melee_3 commandClicky normal sm_dm_melee_3 failSpecialAttack 1 sm_dm_melee_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_dm_melee_4 commandClicky normal sm_dm_melee_4 failSpecialAttack 1 sm_dm_melee_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_dm_melee_5 commandClicky normal sm_dm_melee_5 failSpecialAttack 1 sm_dm_melee_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_dm_melee_6 commandClicky normal sm_dm_melee_6 failSpecialAttack 1 sm_dm_melee_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_dm_melee_7 commandClicky normal sm_dm_melee_7 failSpecialAttack 1 sm_dm_melee_7 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm 0 0.25 3 1
|
||||
sm_concussion_shot commandClicky normal sm_concussion_shot failSpecialAttack 1 sm_concussion_shot 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm_cc 0 0.25 5 1
|
||||
sm_dm_cc_1 commandClicky normal sm_dm_cc_1 failSpecialAttack 1 sm_dm_cc_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm_cc 0 0.25 5 1
|
||||
sm_dm_cc_2 commandClicky normal sm_dm_cc_2 failSpecialAttack 1 sm_dm_cc_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm_cc 0 0.25 5 1
|
||||
sm_dm_cc_3 commandClicky normal sm_dm_cc_3 failSpecialAttack 1 sm_dm_cc_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm_cc 0 0.25 5 1
|
||||
sm_dm_cc_4 commandClicky normal sm_dm_cc_4 failSpecialAttack 1 sm_dm_cc_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm_cc 0 0.25 5 1
|
||||
sm_dm_cc_5 commandClicky normal sm_dm_cc_5 failSpecialAttack 1 sm_dm_cc_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm_cc 0 0.25 5 1
|
||||
sm_dm_cc_6 commandClicky normal sm_dm_cc_6 failSpecialAttack 1 sm_dm_cc_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm_cc 0 0.25 5 1
|
||||
sm_dizzy commandClicky normal sm_dizzy failSpecialAttack 1 sm_dizzy 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm_cc 0 0.25 7 1
|
||||
sm_dm_cc_melee_1 commandClicky normal sm_dm_cc_melee_1 failSpecialAttack 1 sm_dm_cc_melee_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm_cc 0 0.25 7 1
|
||||
sm_dm_cc_melee_2 commandClicky normal sm_dm_cc_melee_2 failSpecialAttack 1 sm_dm_cc_melee_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm_cc 0 0.25 7 1
|
||||
sm_dm_cc_melee_3 commandClicky normal sm_dm_cc_melee_3 failSpecialAttack 1 sm_dm_cc_melee_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm_cc 0 0.25 7 1
|
||||
sm_dm_cc_melee_4 commandClicky normal sm_dm_cc_melee_4 failSpecialAttack 1 sm_dm_cc_melee_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm_cc 0 0.25 7 1
|
||||
sm_dm_cc_melee_5 commandClicky normal sm_dm_cc_melee_5 failSpecialAttack 1 sm_dm_cc_melee_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm_cc 0 0.25 7 1
|
||||
sm_dm_cc_melee_6 commandClicky normal sm_dm_cc_melee_6 failSpecialAttack 1 sm_dm_cc_melee_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm_cc 0 0.25 7 1
|
||||
sm_dm_dot_1 commandClicky normal sm_dm_dot_1 failSpecialAttack 1 sm_dm_dot_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm_dot 0 0.25 5 1
|
||||
sm_dm_dot_2 commandClicky normal sm_dm_dot_2 failSpecialAttack 1 sm_dm_dot_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm_dot 0 0.25 5 1
|
||||
sm_dm_dot_3 commandClicky normal sm_dm_dot_3 failSpecialAttack 1 sm_dm_dot_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm_dot 0 0.25 5 1
|
||||
sm_dm_dot_4 commandClicky normal sm_dm_dot_4 failSpecialAttack 1 sm_dm_dot_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_dm_dot 0 0.25 5 1
|
||||
sm_dm_dot_melee_1 commandClicky normal sm_dm_dot_melee_1 failSpecialAttack 1 sm_dm_dot_melee_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm_dot 0 0.25 5 1
|
||||
sm_dm_dot_melee_2 commandClicky normal sm_dm_dot_melee_2 failSpecialAttack 1 sm_dm_dot_melee_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm_dot 0 0.25 5 1
|
||||
sm_dm_dot_melee_3 commandClicky normal sm_dm_dot_melee_3 failSpecialAttack 1 sm_dm_dot_melee_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm_dot 0 0.25 5 1
|
||||
sm_dm_dot_melee_4 commandClicky normal sm_dm_dot_melee_4 failSpecialAttack 1 sm_dm_dot_melee_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_dm_dot 0 0.25 5 1
|
||||
sm_bad_odds_1 commandClicky normal sm_bad_odds_1 failSpecialAttack 1 sm_bad_odds_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_bad_odds 0 0.25 5 1
|
||||
sm_bad_odds_2 commandClicky normal sm_bad_odds_2 failSpecialAttack 1 sm_bad_odds_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_bad_odds 0 0.25 5 1
|
||||
sm_bad_odds_3 commandClicky normal sm_bad_odds_3 failSpecialAttack 1 sm_bad_odds_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_bad_odds 0 0.25 5 1
|
||||
sm_bad_odds_4 commandClicky normal sm_bad_odds_4 failSpecialAttack 1 sm_bad_odds_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_bad_odds 0 0.25 5 1
|
||||
sm_bad_odds_5 commandClicky normal sm_bad_odds_5 failSpecialAttack 1 sm_bad_odds_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE sm_bad_odds 0 0.25 5 1
|
||||
sm_shoot_first_1 commandClicky normal sm_shoot_first_1 failSpecialAttack 1 sm_shoot_first_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other required 2 combat_ranged 0 combat 1 MELEE,PISTOL HEAVY,CARBINE,RIFLE sm_shoot_first 0 0.25 60 1
|
||||
sm_shoot_first_2 commandClicky normal sm_shoot_first_2 failSpecialAttack 1 sm_shoot_first_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other required 2 combat_ranged 0 combat 1 MELEE,PISTOL HEAVY,CARBINE,RIFLE sm_shoot_first 0 0.25 60 1
|
||||
sm_shoot_first_3 commandClicky normal sm_shoot_first_3 failSpecialAttack 1 sm_shoot_first_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other required 2 combat_ranged 0 combat 1 MELEE,PISTOL HEAVY,CARBINE,RIFLE sm_shoot_first 0 0.25 60 1
|
||||
sm_shoot_first_4 commandClicky normal sm_shoot_first_4 failSpecialAttack 1 sm_shoot_first_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other required 2 combat_ranged 0 combat 1 MELEE,PISTOL HEAVY,CARBINE,RIFLE sm_shoot_first 0 0.25 60 1
|
||||
sm_shoot_first_5 commandClicky normal sm_shoot_first_5 failSpecialAttack 1 sm_shoot_first_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other required 2 combat_ranged 0 combat 1 MELEE,PISTOL HEAVY,CARBINE,RIFLE sm_shoot_first 0 0.25 60 1
|
||||
sm_fast_draw commandClicky normal sm_fast_draw failSpecialAttack 1 sm_fast_draw 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_dm_1 commandClicky normal sm_dm_1 failSpecialAttack 1 sm_dm_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_dm_2 commandClicky normal sm_dm_2 failSpecialAttack 1 sm_dm_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_dm_3 commandClicky normal sm_dm_3 failSpecialAttack 1 sm_dm_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_dm_4 commandClicky normal sm_dm_4 failSpecialAttack 1 sm_dm_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_dm_5 commandClicky normal sm_dm_5 failSpecialAttack 1 sm_dm_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_dm_6 commandClicky normal sm_dm_6 failSpecialAttack 1 sm_dm_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_dm_7 commandClicky normal sm_dm_7 failSpecialAttack 1 sm_dm_7 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_precision_strike commandClicky normal sm_precision_strike failSpecialAttack 1 sm_precision_strike 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_dm_melee_1 commandClicky normal sm_dm_melee_1 failSpecialAttack 1 sm_dm_melee_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_dm_melee_2 commandClicky normal sm_dm_melee_2 failSpecialAttack 1 sm_dm_melee_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_dm_melee_3 commandClicky normal sm_dm_melee_3 failSpecialAttack 1 sm_dm_melee_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_dm_melee_4 commandClicky normal sm_dm_melee_4 failSpecialAttack 1 sm_dm_melee_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_dm_melee_5 commandClicky normal sm_dm_melee_5 failSpecialAttack 1 sm_dm_melee_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_dm_melee_6 commandClicky normal sm_dm_melee_6 failSpecialAttack 1 sm_dm_melee_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_dm_melee_7 commandClicky normal sm_dm_melee_7 failSpecialAttack 1 sm_dm_melee_7 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm 0 0.25 3 1
|
||||
sm_concussion_shot commandClicky normal sm_concussion_shot failSpecialAttack 1 sm_concussion_shot 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm_cc 0 0.25 5 1
|
||||
sm_dm_cc_1 commandClicky normal sm_dm_cc_1 failSpecialAttack 1 sm_dm_cc_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm_cc 0 0.25 5 1
|
||||
sm_dm_cc_2 commandClicky normal sm_dm_cc_2 failSpecialAttack 1 sm_dm_cc_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm_cc 0 0.25 5 1
|
||||
sm_dm_cc_3 commandClicky normal sm_dm_cc_3 failSpecialAttack 1 sm_dm_cc_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm_cc 0 0.25 5 1
|
||||
sm_dm_cc_4 commandClicky normal sm_dm_cc_4 failSpecialAttack 1 sm_dm_cc_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm_cc 0 0.25 5 1
|
||||
sm_dm_cc_5 commandClicky normal sm_dm_cc_5 failSpecialAttack 1 sm_dm_cc_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm_cc 0 0.25 5 1
|
||||
sm_dm_cc_6 commandClicky normal sm_dm_cc_6 failSpecialAttack 1 sm_dm_cc_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm_cc 0 0.25 5 1
|
||||
sm_dizzy commandClicky normal sm_dizzy failSpecialAttack 1 sm_dizzy 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm_cc 0 0.25 7 1
|
||||
sm_dm_cc_melee_1 commandClicky normal sm_dm_cc_melee_1 failSpecialAttack 1 sm_dm_cc_melee_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm_cc 0 0.25 7 1
|
||||
sm_dm_cc_melee_2 commandClicky normal sm_dm_cc_melee_2 failSpecialAttack 1 sm_dm_cc_melee_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm_cc 0 0.25 7 1
|
||||
sm_dm_cc_melee_3 commandClicky normal sm_dm_cc_melee_3 failSpecialAttack 1 sm_dm_cc_melee_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm_cc 0 0.25 7 1
|
||||
sm_dm_cc_melee_4 commandClicky normal sm_dm_cc_melee_4 failSpecialAttack 1 sm_dm_cc_melee_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm_cc 0 0.25 7 1
|
||||
sm_dm_cc_melee_5 commandClicky normal sm_dm_cc_melee_5 failSpecialAttack 1 sm_dm_cc_melee_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm_cc 0 0.25 7 1
|
||||
sm_dm_cc_melee_6 commandClicky normal sm_dm_cc_melee_6 failSpecialAttack 1 sm_dm_cc_melee_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm_cc 0 0.25 7 1
|
||||
sm_dm_dot_1 commandClicky normal sm_dm_dot_1 failSpecialAttack 1 sm_dm_dot_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm_dot 0 0.25 5 1
|
||||
sm_dm_dot_2 commandClicky normal sm_dm_dot_2 failSpecialAttack 1 sm_dm_dot_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm_dot 0 0.25 5 1
|
||||
sm_dm_dot_3 commandClicky normal sm_dm_dot_3 failSpecialAttack 1 sm_dm_dot_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm_dot 0 0.25 5 1
|
||||
sm_dm_dot_4 commandClicky normal sm_dm_dot_4 failSpecialAttack 1 sm_dm_dot_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_dm_dot 0 0.25 5 1
|
||||
sm_dm_dot_melee_1 commandClicky normal sm_dm_dot_melee_1 failSpecialAttack 1 sm_dm_dot_melee_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm_dot 0 0.25 5 1
|
||||
sm_dm_dot_melee_2 commandClicky normal sm_dm_dot_melee_2 failSpecialAttack 1 sm_dm_dot_melee_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm_dot 0 0.25 5 1
|
||||
sm_dm_dot_melee_3 commandClicky normal sm_dm_dot_melee_3 failSpecialAttack 1 sm_dm_dot_melee_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm_dot 0 0.25 5 1
|
||||
sm_dm_dot_melee_4 commandClicky normal sm_dm_dot_melee_4 failSpecialAttack 1 sm_dm_dot_melee_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_dm_dot 0 0.25 5 1
|
||||
sm_bad_odds_1 commandClicky normal sm_bad_odds_1 failSpecialAttack 1 sm_bad_odds_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_bad_odds 0 0.25 5 1
|
||||
sm_bad_odds_2 commandClicky normal sm_bad_odds_2 failSpecialAttack 1 sm_bad_odds_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_bad_odds 0 0.25 5 1
|
||||
sm_bad_odds_3 commandClicky normal sm_bad_odds_3 failSpecialAttack 1 sm_bad_odds_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_bad_odds 0 0.25 5 1
|
||||
sm_bad_odds_4 commandClicky normal sm_bad_odds_4 failSpecialAttack 1 sm_bad_odds_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_bad_odds 0 0.25 5 1
|
||||
sm_bad_odds_5 commandClicky normal sm_bad_odds_5 failSpecialAttack 1 sm_bad_odds_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE" sm_bad_odds 0 0.25 5 1
|
||||
sm_shoot_first_1 commandClicky normal sm_shoot_first_1 failSpecialAttack 1 sm_shoot_first_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other required 2 combat_ranged 0 combat 1 "MELEE,PISTOL" "HEAVY,CARBINE,RIFLE" sm_shoot_first 0 0.25 60 1
|
||||
sm_shoot_first_2 commandClicky normal sm_shoot_first_2 failSpecialAttack 1 sm_shoot_first_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other required 2 combat_ranged 0 combat 1 "MELEE,PISTOL" "HEAVY,CARBINE,RIFLE" sm_shoot_first 0 0.25 60 1
|
||||
sm_shoot_first_3 commandClicky normal sm_shoot_first_3 failSpecialAttack 1 sm_shoot_first_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other required 2 combat_ranged 0 combat 1 "MELEE,PISTOL" "HEAVY,CARBINE,RIFLE" sm_shoot_first 0 0.25 60 1
|
||||
sm_shoot_first_4 commandClicky normal sm_shoot_first_4 failSpecialAttack 1 sm_shoot_first_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other required 2 combat_ranged 0 combat 1 "MELEE,PISTOL" "HEAVY,CARBINE,RIFLE" sm_shoot_first 0 0.25 60 1
|
||||
sm_shoot_first_5 commandClicky normal sm_shoot_first_5 failSpecialAttack 1 sm_shoot_first_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other required 2 combat_ranged 0 combat 1 "MELEE,PISTOL" "HEAVY,CARBINE,RIFLE" sm_shoot_first 0 0.25 60 1
|
||||
sm_sh_0 commandClicky normal sm_sh_0 failSpecialAttack 1 sm_sh_0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 ALL HEAVY sm_sh 0 0.25 15 1
|
||||
sm_sh_1 commandClicky normal sm_sh_1 failSpecialAttack 1 sm_sh_1 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 ALL HEAVY sm_sh 0 0.25 15 1
|
||||
sm_sh_2 commandClicky normal sm_sh_2 failSpecialAttack 1 sm_sh_2 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 ALL HEAVY sm_sh 0 0.25 15 1
|
||||
@@ -450,12 +450,12 @@ sm_spot_a_sucker_1 commandClicky normal sm_spot_a_sucker_1 failSpecialAttack 1
|
||||
sm_spot_a_sucker_2 commandClicky normal sm_spot_a_sucker_2 failSpecialAttack 1 sm_spot_a_sucker_2 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 ALL HEAVY sm_spot_a_sucker 0 0.25 45 1
|
||||
sm_spot_a_sucker_3 commandClicky normal sm_spot_a_sucker_3 failSpecialAttack 1 sm_spot_a_sucker_3 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 ALL HEAVY sm_spot_a_sucker 0 0.25 45 1
|
||||
sm_spot_a_sucker_4 commandClicky normal sm_spot_a_sucker_4 failSpecialAttack 1 sm_spot_a_sucker_4 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 ALL HEAVY sm_spot_a_sucker 0 0.25 45 1
|
||||
sm_off_the_cuff commandClicky normal sm_off_the_cuff failSpecialAttack 1 sm_off_the_cuff 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL HEAVY,CARBINE,RIFLE sm_off_cuff 0 0.25 30 1
|
||||
sm_end_of_the_line commandClicky normal sm_end_of_the_line failSpecialAttack 1 sm_end_of_the_line 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL HEAVY,CARBINE,RIFLE sm_end_of_line 0 0.25 60 1
|
||||
sm_off_the_cuff commandClicky normal sm_off_the_cuff failSpecialAttack 1 sm_off_the_cuff 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL "HEAVY,CARBINE,RIFLE" sm_off_cuff 0 0.25 30 1
|
||||
sm_end_of_the_line commandClicky normal sm_end_of_the_line failSpecialAttack 1 sm_end_of_the_line 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL "HEAVY,CARBINE,RIFLE" sm_end_of_line 0 0.25 60 1
|
||||
sm_off_the_books commandClicky normal sm_off_the_books failSpecialAttack 1 sm_off_the_books 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL HEAVY sm_off_books 0 0.25 60 1
|
||||
sm_inside_information commandClicky normal sm_inside_information failSpecialAttack 1 sm_inside_information 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL HEAVY sm_inside_information 0 0.25 60 1
|
||||
sm_false_hope commandClicky normal sm_false_hope failSpecialAttack 1 sm_false_hope 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 ALL HEAVY,CARBINE,RIFLE sm_false_hope 0 0.25 60 1
|
||||
sm_break_the_deal commandClicky normal sm_break_the_deal failSpecialAttack 1 sm_break_the_deal 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE sm_break_deal 0 0.25 45 1
|
||||
sm_false_hope commandClicky normal sm_false_hope failSpecialAttack 1 sm_false_hope 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 46 combat 1 ALL "HEAVY,CARBINE,RIFLE" sm_false_hope 0 0.25 60 1
|
||||
sm_break_the_deal commandClicky normal sm_break_the_deal failSpecialAttack 1 sm_break_the_deal 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE" sm_break_deal 0 0.25 45 1
|
||||
sm_narrow_escape_1 commandClicky normal sm_narrow_escape_1 failSpecialAttack 1 sm_narrow_escape_1 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL HEAVY sm_narrow_escape 0 0.25 30 1
|
||||
sm_narrow_escape_2 commandClicky normal sm_narrow_escape_2 failSpecialAttack 1 sm_narrow_escape_2 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL HEAVY sm_narrow_escape 0 0.25 30 1
|
||||
sm_narrow_escape_3 commandClicky normal sm_narrow_escape_3 failSpecialAttack 1 sm_narrow_escape_3 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL HEAVY sm_narrow_escape 0 0.25 30 1
|
||||
@@ -465,11 +465,11 @@ sm_modify_pistol_2 commandClicky normal sm_modify_pistol_2 failSpecialAttack 1
|
||||
sm_modify_pistol_3 commandClicky normal sm_modify_pistol_3 failSpecialAttack 1 sm_modify_pistol_3 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 PISTOL sm_modify 0 0.25 1 1
|
||||
sm_skullduggery commandClicky normal sm_skullduggery failSpecialAttack 1 sm_skullduggery 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 ALL HEAVY sm_skullduggery 0 0.25 45 1
|
||||
sm_impossible_odds commandClicky normal sm_impossible_odds failSpecialAttack 1 sm_impossible_odds 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 ALL HEAVY sm_impossibleodds 0 0.25 45 1
|
||||
sm_nerf_herder commandClicky normal sm_nerf_herder failSpecialAttack 1 sm_nerf_herder 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL HEAVY,CARBINE,RIFLE sm_nerf_herder 0 0.25 30 1
|
||||
sm_pistol_whip_1 commandClicky normal sm_pistol_whip_1 failSpecialAttack 1 sm_pistol_whip_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL,MELEE HEAVY,CARBINE,RIFLE sm_pistol_whip 0 0.25 30 1
|
||||
sm_pistol_whip_2 commandClicky normal sm_pistol_whip_2 failSpecialAttack 1 sm_pistol_whip_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL,MELEE HEAVY,CARBINE,RIFLE sm_pistol_whip 0 0.25 30 1
|
||||
sm_pistol_whip_3 commandClicky normal sm_pistol_whip_3 failSpecialAttack 1 sm_pistol_whip_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL,MELEE HEAVY,CARBINE,RIFLE sm_pistol_whip 0 0.25 30 1
|
||||
sm_pistol_whip_4 commandClicky normal sm_pistol_whip_4 failSpecialAttack 1 sm_pistol_whip_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL,MELEE HEAVY,CARBINE,RIFLE sm_pistol_whip 0 0.25 30 1
|
||||
sm_nerf_herder commandClicky normal sm_nerf_herder failSpecialAttack 1 sm_nerf_herder 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL "HEAVY,CARBINE,RIFLE" sm_nerf_herder 0 0.25 30 1
|
||||
sm_pistol_whip_1 commandClicky normal sm_pistol_whip_1 failSpecialAttack 1 sm_pistol_whip_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "PISTOL,MELEE" "HEAVY,CARBINE,RIFLE" sm_pistol_whip 0 0.25 30 1
|
||||
sm_pistol_whip_2 commandClicky normal sm_pistol_whip_2 failSpecialAttack 1 sm_pistol_whip_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "PISTOL,MELEE" "HEAVY,CARBINE,RIFLE" sm_pistol_whip 0 0.25 30 1
|
||||
sm_pistol_whip_3 commandClicky normal sm_pistol_whip_3 failSpecialAttack 1 sm_pistol_whip_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "PISTOL,MELEE" "HEAVY,CARBINE,RIFLE" sm_pistol_whip 0 0.25 30 1
|
||||
sm_pistol_whip_4 commandClicky normal sm_pistol_whip_4 failSpecialAttack 1 sm_pistol_whip_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "PISTOL,MELEE" "HEAVY,CARBINE,RIFLE" sm_pistol_whip 0 0.25 30 1
|
||||
expertise_sm_ranged_shot_proc commandClicky normal expertise_sm_ranged_shot_proc failSpecialAttack 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 1 PISTOL HEAVY 0 0 0 1
|
||||
expertise_sm_melee_proc commandClicky normal expertise_sm_melee_proc failSpecialAttack 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 1 MELEE HEAVY 0 0 0 1
|
||||
expertise_sm_melee_stun_proc commandClicky normal expertise_sm_melee_stun_proc failSpecialAttack 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 1 MELEE HEAVY 0 0 0 1
|
||||
@@ -616,7 +616,7 @@ cyborgBurstRun normal cyborgBurstRun 0 cyborgBurstRun 1 1 1 1 1 0 1 1 1 0 0
|
||||
cyborgCriticalSnipe normal cyborgCriticalSnipe 0 cyborgCriticalSnipe 1 1 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 0 0 0 0 0 0 0 required 2 combat_general 0 1 RANGED HEAVY 137 600
|
||||
cyborgKickDown normal cyborgKickDown 0 cyborgKickDown 1 1 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 0 0 0 0 0 0 0 required 2 combat_general 0 1 ALL HEAVY 138 240
|
||||
cyborgLightning normal cyborgLightning 0 cyborgLightning 1 1 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 0 0 0 0 0 0 0 required 2 combat_general 0 20 1 MELEE HEAVY 132 360
|
||||
cyborgRevive normal cyborgRevive failSpecialAttack 0 cyborgRevive 1 1 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 0 0 0 0 0 0 0 required 2 0 1 RANGED,MELEE,ALL_LIGHTSABERS HEAVY 135 1800
|
||||
cyborgRevive normal cyborgRevive failSpecialAttack 0 cyborgRevive 1 1 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 0 0 0 0 0 0 0 required 2 0 1 "RANGED,MELEE,ALL_LIGHTSABERS" HEAVY 135 1800
|
||||
cyborgStrengthBuff normal cyborgStrengthBuff 0 cyborgStrengthBuff 1 1 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 0 0 0 0 0 0 0 none 2 combat_general 0 1 ALL 133 600
|
||||
cyborgSureShot normal cyborgSureShot 0 cyborgSureShot 1 1 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 1 1 1 1 0 1 1 1 1 0 0 0 0 0 0 0 required 2 combat_general 0 1 RANGED HEAVY 136 240
|
||||
database immediate failAdmin console_database admin 1 1 0 1 1 none 0 40 csr 0
|
||||
@@ -1093,22 +1093,22 @@ proc_tow_proc_a_3 immediate proc_tow_proc_a_3 failProc 0 1 0 1 1 1 0 1 1 1 0
|
||||
proc_tow_proc_b_1 immediate proc_tow_proc_b_1 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 ALL 0 0 0 1 1
|
||||
proc_tow_proc_b_2 immediate proc_tow_proc_b_2 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 ALL 0 0 0 1 1
|
||||
proc_tow_proc_b_3 immediate proc_tow_proc_b_3 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 ALL 0 0 0 1 1
|
||||
proc_tow_proc_b_4 immediate proc_tow_proc_b_4 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 MELEE,ALL_LIGHTSABERS 0 0 0 1 1
|
||||
proc_tow_proc_b_5 immediate proc_tow_proc_b_5 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 MELEE,ALL_LIGHTSABERS 0 0 0 1 1
|
||||
proc_tow_proc_b_4 immediate proc_tow_proc_b_4 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 "MELEE,ALL_LIGHTSABERS" 0 0 0 1 1
|
||||
proc_tow_proc_b_5 immediate proc_tow_proc_b_5 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 "MELEE,ALL_LIGHTSABERS" 0 0 0 1 1
|
||||
proc_tow_proc_b_6 immediate proc_tow_proc_b_6 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 RANGED 0 0 0 1 1
|
||||
proc_tow_proc_b_7 immediate proc_tow_proc_b_7 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 MELEE,ALL_LIGHTSABERS 0 0 0 1 1
|
||||
proc_tow_proc_b_7 immediate proc_tow_proc_b_7 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 "MELEE,ALL_LIGHTSABERS" 0 0 0 1 1
|
||||
proc_tow_proc_coyn immediate proc_tow_proc_coyn failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 ALL 0 0 0 1 1
|
||||
proc_tow_proc_bracelet_melee immediate proc_tow_proc_bracelet_melee failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 MELEE,ALL_LIGHTSABERS 0 0 0 1 1
|
||||
proc_tow_proc_bracelet_melee immediate proc_tow_proc_bracelet_melee failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 "MELEE,ALL_LIGHTSABERS" 0 0 0 1 1
|
||||
proc_tow_proc_bracelet_range immediate proc_tow_proc_bracelet_range failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 RANGED 0 0 0 1 1
|
||||
proc_tow_proc_bracelet_combo immediate proc_tow_proc_bracelet_combo failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 ALL 0 0 0 1 1
|
||||
proc_content_charged_proc_fire immediate proc_content_charged_proc_fire failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 ALL 0 0 0 1 1
|
||||
proc_content_charged_proc_cold immediate proc_content_charged_proc_cold failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 ALL 0 0 0 1 1
|
||||
proc_content_charged_proc_melee_poison_1 immediate proc_content_charged_proc_melee_poison_1 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 MELEE,ALL_LIGHTSABERS 0 0 0 1 1
|
||||
proc_content_charged_proc_melee_poison_1 immediate proc_content_charged_proc_melee_poison_1 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 "MELEE,ALL_LIGHTSABERS" 0 0 0 1 1
|
||||
proc_content_charged_proc_range_heat_1 immediate proc_content_charged_proc_range_heat_1 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 RANGED 0 0 0 1 1
|
||||
proc_content_charged_proc_melee_poison_2 immediate proc_content_charged_proc_melee_poison_2 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 MELEE,ALL_LIGHTSABERS 0 0 0 1 1
|
||||
proc_content_charged_proc_melee_poison_2 immediate proc_content_charged_proc_melee_poison_2 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 "MELEE,ALL_LIGHTSABERS" 0 0 0 1 1
|
||||
proc_content_charged_proc_range_heat_2 immediate proc_content_charged_proc_range_heat_2 failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 RANGED 0 0 0 1 1
|
||||
proc_old_light_jedi_gift immediate proc_old_light_jedi_gift failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 MELEE,ALL_LIGHTSABERS 0 0 0 1 1
|
||||
proc_old_dark_jedi_gift immediate proc_old_dark_jedi_gift failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 MELEE,ALL_LIGHTSABERS 0 0 0 1 1
|
||||
proc_old_light_jedi_gift immediate proc_old_light_jedi_gift failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 "MELEE,ALL_LIGHTSABERS" 0 0 0 1 1
|
||||
proc_old_dark_jedi_gift immediate proc_old_dark_jedi_gift failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 "MELEE,ALL_LIGHTSABERS" 0 0 0 1 1
|
||||
proc_generic_test immediate proc_generic_test failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 ALL 0 0 0 1 1
|
||||
reac_generic_test immediate reac_generic_test failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 ALL 0 0 0 1 1
|
||||
expertise_generic_test_proc immediate expertise_generic_test_proc failProc 0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy optional 2 combat 0 ALL 0 0 0 1 1
|
||||
@@ -1154,7 +1154,7 @@ bh_dread_strike_2 commandClicky normal bh_dread_strike_2 failSpecialAttack 1 b
|
||||
bh_dread_strike_3 commandClicky normal bh_dread_strike_3 failSpecialAttack 1 bh_dread_strike_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 ALL HEAVY bh_dread_strike 0.25 30 1
|
||||
bh_dread_strike_4 commandClicky normal bh_dread_strike_4 failSpecialAttack 1 bh_dread_strike_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 ALL HEAVY bh_dread_strike 0.25 30 1
|
||||
bh_dread_strike_5 commandClicky normal bh_dread_strike_5 failSpecialAttack 1 bh_dread_strike_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 ALL HEAVY bh_dread_strike 0.25 30 1
|
||||
bh_relentless_1 commandClicky normal bh_relentless_1 failSpecialAttack 1 bh_relentless_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 CARBINE,PISTOL HEAVY bh_relentless 0.25 120 1
|
||||
bh_relentless_1 commandClicky normal bh_relentless_1 failSpecialAttack 1 bh_relentless_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 "CARBINE,PISTOL" HEAVY bh_relentless 0.25 120 1
|
||||
bh_sniper_1 commandClicky normal bh_sniper_1 failSpecialAttack 1 bh_sniper_1 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RIFLE HEAVY bh_sniper 0.25 30 1
|
||||
bh_sniper_2 commandClicky normal bh_sniper_2 failSpecialAttack 1 bh_sniper_2 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RIFLE HEAVY bh_sniper 0.25 30 1
|
||||
bh_sniper_3 commandClicky normal bh_sniper_3 failSpecialAttack 1 bh_sniper_3 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RIFLE HEAVY bh_sniper 0.25 30 1
|
||||
@@ -1297,39 +1297,39 @@ sp_improved_cc_dot_0 commandClicky normal sp_improved_cc_dot_0 failSpecialAttack
|
||||
sp_improved_cc_dot_1 commandClicky normal sp_improved_cc_dot_1 failSpecialAttack 1 sp_improved_cc_dot_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 ALL HEAVY sp_cc_dot 0 0.25 7 1
|
||||
sp_improved_cc_dot_2 commandClicky normal sp_improved_cc_dot_2 failSpecialAttack 1 sp_improved_cc_dot_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 ALL HEAVY sp_cc_dot 0 0.25 7 1
|
||||
sp_improved_cc_dot_3 commandClicky normal sp_improved_cc_dot_3 failSpecialAttack 1 sp_improved_cc_dot_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 ALL HEAVY sp_cc_dot 0 0.25 7 1
|
||||
sp_stealth_melee_0 commandClicky normal sp_stealth_melee_0 failSpecialAttack 1 sp_stealth_melee_0 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_melee_1 commandClicky normal sp_stealth_melee_1 failSpecialAttack 1 sp_stealth_melee_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_melee_2 commandClicky normal sp_stealth_melee_2 failSpecialAttack 1 sp_stealth_melee_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_melee_3 commandClicky normal sp_stealth_melee_3 failSpecialAttack 1 sp_stealth_melee_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_melee_4 commandClicky normal sp_stealth_melee_4 failSpecialAttack 1 sp_stealth_melee_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_melee_5 commandClicky normal sp_stealth_melee_5 failSpecialAttack 1 sp_stealth_melee_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_melee_6 commandClicky normal sp_stealth_melee_6 failSpecialAttack 1 sp_stealth_melee_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_ranged_0 commandClicky normal sp_stealth_ranged_0 failSpecialAttack 1 sp_stealth_ranged_0 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED MELEE,HEAVY sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_ranged_1 commandClicky normal sp_stealth_ranged_1 failSpecialAttack 1 sp_stealth_ranged_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED MELEE,HEAVY sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_ranged_2 commandClicky normal sp_stealth_ranged_2 failSpecialAttack 1 sp_stealth_ranged_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED MELEE,HEAVY sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_ranged_3 commandClicky normal sp_stealth_ranged_3 failSpecialAttack 1 sp_stealth_ranged_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED MELEE,HEAVY sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_ranged_4 commandClicky normal sp_stealth_ranged_4 failSpecialAttack 1 sp_stealth_ranged_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED MELEE,HEAVY sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_ranged_5 commandClicky normal sp_stealth_ranged_5 failSpecialAttack 1 sp_stealth_ranged_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED MELEE,HEAVY sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_ranged_6 commandClicky normal sp_stealth_ranged_6 failSpecialAttack 1 sp_stealth_ranged_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED MELEE,HEAVY sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_melee_0 commandClicky normal sp_stealth_melee_0 failSpecialAttack 1 sp_stealth_melee_0 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_melee_1 commandClicky normal sp_stealth_melee_1 failSpecialAttack 1 sp_stealth_melee_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_melee_2 commandClicky normal sp_stealth_melee_2 failSpecialAttack 1 sp_stealth_melee_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_melee_3 commandClicky normal sp_stealth_melee_3 failSpecialAttack 1 sp_stealth_melee_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_melee_4 commandClicky normal sp_stealth_melee_4 failSpecialAttack 1 sp_stealth_melee_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_melee_5 commandClicky normal sp_stealth_melee_5 failSpecialAttack 1 sp_stealth_melee_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_melee_6 commandClicky normal sp_stealth_melee_6 failSpecialAttack 1 sp_stealth_melee_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_ranged_0 commandClicky normal sp_stealth_ranged_0 failSpecialAttack 1 sp_stealth_ranged_0 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED "MELEE,HEAVY" sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_ranged_1 commandClicky normal sp_stealth_ranged_1 failSpecialAttack 1 sp_stealth_ranged_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED "MELEE,HEAVY" sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_ranged_2 commandClicky normal sp_stealth_ranged_2 failSpecialAttack 1 sp_stealth_ranged_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED "MELEE,HEAVY" sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_ranged_3 commandClicky normal sp_stealth_ranged_3 failSpecialAttack 1 sp_stealth_ranged_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED "MELEE,HEAVY" sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_ranged_4 commandClicky normal sp_stealth_ranged_4 failSpecialAttack 1 sp_stealth_ranged_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED "MELEE,HEAVY" sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_ranged_5 commandClicky normal sp_stealth_ranged_5 failSpecialAttack 1 sp_stealth_ranged_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED "MELEE,HEAVY" sp_stealth_attack 0 0.25 30 1
|
||||
sp_stealth_ranged_6 commandClicky normal sp_stealth_ranged_6 failSpecialAttack 1 sp_stealth_ranged_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED "MELEE,HEAVY" sp_stealth_attack 0 0.25 30 1
|
||||
sp_reveal_shadows commandClicky normal sp_reveal_shadows failSpecialAttack 1 sp_reveal_shadows 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 ALL sp_reveal_shadows 0 0.25 60 1
|
||||
sp_decoy commandClicky normal sp_decoy failSpecialAttack 1 sp_decoy 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 ALL HEAVY sp_decoy 0 0.25 180 1
|
||||
sp_burst_of_shadows commandClicky normal sp_burst_of_shadows failSpecialAttack 1 sp_burst_of_shadows 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 ALL sp_burst_of_shadows 0 0.25 360 1
|
||||
sp_preparation commandClicky normal sp_preparation failSpecialAttack 1 sp_preparation 1 1 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL sp_preparation 0 0.25 180 1
|
||||
sp_shifty_setup commandClicky normal sp_shifty_setup failSpecialAttack 1 sp_shifty_setup 1 1 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL sp_shifty_setup 0 0.25 120 1
|
||||
sp_hd_melee_0 commandClicky normal sp_hd_melee_0 failSpecialAttack 1 sp_hd_melee_0 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_melee_1 commandClicky normal sp_hd_melee_1 failSpecialAttack 1 sp_hd_melee_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_melee_2 commandClicky normal sp_hd_melee_2 failSpecialAttack 1 sp_hd_melee_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_melee_3 commandClicky normal sp_hd_melee_3 failSpecialAttack 1 sp_hd_melee_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_melee_4 commandClicky normal sp_hd_melee_4 failSpecialAttack 1 sp_hd_melee_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_melee_5 commandClicky normal sp_hd_melee_5 failSpecialAttack 1 sp_hd_melee_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_melee_6 commandClicky normal sp_hd_melee_6 failSpecialAttack 1 sp_hd_melee_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_range_0 commandClicky normal sp_hd_range_0 failSpecialAttack 1 sp_hd_range_0 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED MELEE,HEAVY sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_range_1 commandClicky normal sp_hd_range_1 failSpecialAttack 1 sp_hd_range_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED MELEE,HEAVY sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_range_2 commandClicky normal sp_hd_range_2 failSpecialAttack 1 sp_hd_range_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED MELEE,HEAVY sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_range_3 commandClicky normal sp_hd_range_3 failSpecialAttack 1 sp_hd_range_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED MELEE,HEAVY sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_range_4 commandClicky normal sp_hd_range_4 failSpecialAttack 1 sp_hd_range_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED MELEE,HEAVY sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_range_5 commandClicky normal sp_hd_range_5 failSpecialAttack 1 sp_hd_range_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED MELEE,HEAVY sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_range_6 commandClicky normal sp_hd_range_6 failSpecialAttack 1 sp_hd_range_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED MELEE,HEAVY sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_melee_0 commandClicky normal sp_hd_melee_0 failSpecialAttack 1 sp_hd_melee_0 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_melee_1 commandClicky normal sp_hd_melee_1 failSpecialAttack 1 sp_hd_melee_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_melee_2 commandClicky normal sp_hd_melee_2 failSpecialAttack 1 sp_hd_melee_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_melee_3 commandClicky normal sp_hd_melee_3 failSpecialAttack 1 sp_hd_melee_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_melee_4 commandClicky normal sp_hd_melee_4 failSpecialAttack 1 sp_hd_melee_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_melee_5 commandClicky normal sp_hd_melee_5 failSpecialAttack 1 sp_hd_melee_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_melee_6 commandClicky normal sp_hd_melee_6 failSpecialAttack 1 sp_hd_melee_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_range_0 commandClicky normal sp_hd_range_0 failSpecialAttack 1 sp_hd_range_0 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED "MELEE,HEAVY" sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_range_1 commandClicky normal sp_hd_range_1 failSpecialAttack 1 sp_hd_range_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED "MELEE,HEAVY" sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_range_2 commandClicky normal sp_hd_range_2 failSpecialAttack 1 sp_hd_range_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED "MELEE,HEAVY" sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_range_3 commandClicky normal sp_hd_range_3 failSpecialAttack 1 sp_hd_range_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED "MELEE,HEAVY" sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_range_4 commandClicky normal sp_hd_range_4 failSpecialAttack 1 sp_hd_range_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED "MELEE,HEAVY" sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_range_5 commandClicky normal sp_hd_range_5 failSpecialAttack 1 sp_hd_range_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED "MELEE,HEAVY" sp_hidden_daggers 0 0.25 3 1
|
||||
sp_hd_range_6 commandClicky normal sp_hd_range_6 failSpecialAttack 1 sp_hd_range_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 RANGED "MELEE,HEAVY" sp_hidden_daggers 0 0.25 3 1
|
||||
sp_run_its_course commandClicky normal sp_run_its_course failSpecialAttack 1 sp_run_its_course 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged combat 1 ALL sp_run_its_course 0.25 60 1
|
||||
sp_avoid_damage commandClicky normal sp_avoid_damage failSpecialAttack 1 sp_avoid_damage 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL sp_avoid_damage 0 0.25 180 1
|
||||
sp_cloaked_recovery_0 commandClicky normal sp_cloaked_recovery_0 failSpecialAttack 1 sp_cloaked_recovery_0 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other none 2 combat_ranged 0 combat 1 ALL sp_cloak_recover 0 0.25 45 1
|
||||
@@ -1668,20 +1668,20 @@ col_jedi_statue_light_debuff commandClicky normal col_jedi_statue_light_debuff f
|
||||
col_jedi_statue_dark_debuff commandClicky normal col_jedi_statue_dark_debuff failSpecialAttack 1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 1 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_melee 96 combat 1 ALL 0 0 0 1
|
||||
serverSysGroup commandClicky normal sysGroup failSpecialAttack sysMessage 1 1 0 1 other none 0 0 ALL 0 0
|
||||
of_aggro_channel commandClicky normal ofAggroChannel failSpecialAttack 1 of_aggro_channel 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 friend required 2 combat_ranged 0 10 combat 1 ALL of_aggro_channel 0 0.25 7 1
|
||||
co_hw_dot commandClicky normal co_hw_dot failSpecialAttack 1 co_hw_dot 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 GROUND_TARGETTING,DIRECTIONAL co_dm_dot 0 0.25 2 1
|
||||
co_ae_hw_dot commandClicky normal co_ae_hw_dot failSpecialAttack 1 co_ae_hw_dot 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 GROUND_TARGETTING,DIRECTIONAL co_dm_dot 0 0.25 2 1
|
||||
co_hw_dm_1 commandClicky normal co_hw_dm_1 failSpecialAttack 1 co_hw_dm_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 GROUND_TARGETTING,DIRECTIONAL RIFLE,CARBINE,PISTOL,MELEE co_hw_dm 0 0.25 3 1
|
||||
co_hw_dm_2 commandClicky normal co_hw_dm_2 failSpecialAttack 1 co_hw_dm_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 GROUND_TARGETTING,DIRECTIONAL RIFLE,CARBINE,PISTOL,MELEE co_hw_dm 0 0.25 3 1
|
||||
co_hw_dm_3 commandClicky normal co_hw_dm_3 failSpecialAttack 1 co_hw_dm_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 GROUND_TARGETTING,DIRECTIONAL RIFLE,CARBINE,PISTOL,MELEE co_hw_dm 0 0.25 3 1
|
||||
co_hw_dm_4 commandClicky normal co_hw_dm_4 failSpecialAttack 1 co_hw_dm_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 GROUND_TARGETTING,DIRECTIONAL RIFLE,CARBINE,PISTOL,MELEE co_hw_dm 0 0.25 3 1
|
||||
co_hw_dm_5 commandClicky normal co_hw_dm_5 failSpecialAttack 1 co_hw_dm_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 GROUND_TARGETTING,DIRECTIONAL RIFLE,CARBINE,PISTOL,MELEE co_hw_dm 0 0.25 3 1
|
||||
co_hw_dm_6 commandClicky normal co_hw_dm_6 failSpecialAttack 1 co_hw_dm_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 GROUND_TARGETTING,DIRECTIONAL RIFLE,CARBINE,PISTOL,MELEE co_hw_dm 0 0.25 3 1
|
||||
co_hw_dm_crit_1 commandClicky normal co_hw_dm_crit_1 failSpecialAttack 1 co_hw_dm_crit_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 GROUND_TARGETTING,DIRECTIONAL RIFLE,CARBINE,PISTOL,MELEE co_hw_dm_2 0 0.25 12 1
|
||||
co_hw_dm_crit_2 commandClicky normal co_hw_dm_crit_2 failSpecialAttack 1 co_hw_dm_crit_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 GROUND_TARGETTING,DIRECTIONAL RIFLE,CARBINE,PISTOL,MELEE co_hw_dm_2 0 0.25 12 1
|
||||
co_hw_dm_crit_3 commandClicky normal co_hw_dm_crit_3 failSpecialAttack 1 co_hw_dm_crit_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 GROUND_TARGETTING,DIRECTIONAL RIFLE,CARBINE,PISTOL,MELEE co_hw_dm_2 0 0.25 12 1
|
||||
co_hw_dm_crit_4 commandClicky normal co_hw_dm_crit_4 failSpecialAttack 1 co_hw_dm_crit_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 GROUND_TARGETTING,DIRECTIONAL RIFLE,CARBINE,PISTOL,MELEE co_hw_dm_2 0 0.25 12 1
|
||||
co_hw_dm_crit_5 commandClicky normal co_hw_dm_crit_5 failSpecialAttack 1 co_hw_dm_crit_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 GROUND_TARGETTING,DIRECTIONAL RIFLE,CARBINE,PISTOL,MELEE co_hw_dm_2 0 0.25 12 1
|
||||
co_hw_dm_crit_6 commandClicky normal co_hw_dm_crit_6 failSpecialAttack 1 co_hw_dm_crit_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 GROUND_TARGETTING,DIRECTIONAL RIFLE,CARBINE,PISTOL,MELEE co_hw_dm_2 0 0.25 12 1
|
||||
co_hw_dot commandClicky normal co_hw_dot failSpecialAttack 1 co_hw_dot 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "GROUND_TARGETTING,DIRECTIONAL" co_dm_dot 0 0.25 2 1
|
||||
co_ae_hw_dot commandClicky normal co_ae_hw_dot failSpecialAttack 1 co_ae_hw_dot 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "GROUND_TARGETTING,DIRECTIONAL" co_dm_dot 0 0.25 2 1
|
||||
co_hw_dm_1 commandClicky normal co_hw_dm_1 failSpecialAttack 1 co_hw_dm_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "GROUND_TARGETTING,DIRECTIONAL" "RIFLE,CARBINE,PISTOL,MELEE" co_hw_dm 0 0.25 3 1
|
||||
co_hw_dm_2 commandClicky normal co_hw_dm_2 failSpecialAttack 1 co_hw_dm_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "GROUND_TARGETTING,DIRECTIONAL" "RIFLE,CARBINE,PISTOL,MELEE" co_hw_dm 0 0.25 3 1
|
||||
co_hw_dm_3 commandClicky normal co_hw_dm_3 failSpecialAttack 1 co_hw_dm_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "GROUND_TARGETTING,DIRECTIONAL" "RIFLE,CARBINE,PISTOL,MELEE" co_hw_dm 0 0.25 3 1
|
||||
co_hw_dm_4 commandClicky normal co_hw_dm_4 failSpecialAttack 1 co_hw_dm_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "GROUND_TARGETTING,DIRECTIONAL" "RIFLE,CARBINE,PISTOL,MELEE" co_hw_dm 0 0.25 3 1
|
||||
co_hw_dm_5 commandClicky normal co_hw_dm_5 failSpecialAttack 1 co_hw_dm_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "GROUND_TARGETTING,DIRECTIONAL" "RIFLE,CARBINE,PISTOL,MELEE" co_hw_dm 0 0.25 3 1
|
||||
co_hw_dm_6 commandClicky normal co_hw_dm_6 failSpecialAttack 1 co_hw_dm_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "GROUND_TARGETTING,DIRECTIONAL" "RIFLE,CARBINE,PISTOL,MELEE" co_hw_dm 0 0.25 3 1
|
||||
co_hw_dm_crit_1 commandClicky normal co_hw_dm_crit_1 failSpecialAttack 1 co_hw_dm_crit_1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "GROUND_TARGETTING,DIRECTIONAL" "RIFLE,CARBINE,PISTOL,MELEE" co_hw_dm_2 0 0.25 12 1
|
||||
co_hw_dm_crit_2 commandClicky normal co_hw_dm_crit_2 failSpecialAttack 1 co_hw_dm_crit_2 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "GROUND_TARGETTING,DIRECTIONAL" "RIFLE,CARBINE,PISTOL,MELEE" co_hw_dm_2 0 0.25 12 1
|
||||
co_hw_dm_crit_3 commandClicky normal co_hw_dm_crit_3 failSpecialAttack 1 co_hw_dm_crit_3 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "GROUND_TARGETTING,DIRECTIONAL" "RIFLE,CARBINE,PISTOL,MELEE" co_hw_dm_2 0 0.25 12 1
|
||||
co_hw_dm_crit_4 commandClicky normal co_hw_dm_crit_4 failSpecialAttack 1 co_hw_dm_crit_4 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "GROUND_TARGETTING,DIRECTIONAL" "RIFLE,CARBINE,PISTOL,MELEE" co_hw_dm_2 0 0.25 12 1
|
||||
co_hw_dm_crit_5 commandClicky normal co_hw_dm_crit_5 failSpecialAttack 1 co_hw_dm_crit_5 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "GROUND_TARGETTING,DIRECTIONAL" "RIFLE,CARBINE,PISTOL,MELEE" co_hw_dm_2 0 0.25 12 1
|
||||
co_hw_dm_crit_6 commandClicky normal co_hw_dm_crit_6 failSpecialAttack 1 co_hw_dm_crit_6 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 "GROUND_TARGETTING,DIRECTIONAL" "RIFLE,CARBINE,PISTOL,MELEE" co_hw_dm_2 0 0.25 12 1
|
||||
co_hw_dot_fire_1 commandClicky normal failSpecialAttack 1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 1
|
||||
co_hw_dot_fire_2 commandClicky normal failSpecialAttack 1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 1
|
||||
co_hw_dot_fire_3 commandClicky normal failSpecialAttack 1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 1
|
||||
@@ -1746,13 +1746,13 @@ co_ae_hw_dot_kinetic_2 commandClicky normal failSpecialAttack 1 1 0 1 1 1 0
|
||||
co_ae_hw_dot_kinetic_3 commandClicky normal failSpecialAttack 1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 1
|
||||
co_ae_hw_dot_kinetic_4 commandClicky normal failSpecialAttack 1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 1
|
||||
co_ae_hw_dot_kinetic_5 commandClicky normal failSpecialAttack 1 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 1
|
||||
of_pistol_dm commandClicky normal of_pistol_dm failSpecialAttack 1 of_pistol_dm 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL HEAVY,CARBINE,RIFLE,MELEE of_pistol_dm 0 0.25 1 1
|
||||
of_pistol_dm commandClicky normal of_pistol_dm failSpecialAttack 1 of_pistol_dm 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 PISTOL "HEAVY,CARBINE,RIFLE,MELEE" of_pistol_dm 0 0.25 1 1
|
||||
of_rally_point_off commandClicky normal of_rally_point_off failSpecialAttack 1 of_rally_point_off 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other location 2 combat_ranged 0 100 combat 1 ALL NONE of_rally_point 0 0.25 300 1
|
||||
of_rally_point_def commandClicky normal of_rally_point_def failSpecialAttack 1 of_rally_point_def 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other location 2 combat_ranged 0 100 combat 1 ALL NONE of_rally_point 0 0.25 300 1
|
||||
co_cluster_bomb commandClicky normal co_cluster_bomb failSpecialAttack 1 co_cluster_bomb 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 35 combat 1 ALL HEAVY co_cluster_bomb 0 0.25 5 1
|
||||
co_cluster_bomblet commandClicky normal co_cluster_bomblet failSpecialAttack 1 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 96 combat 1 ALL HEAVY 1
|
||||
co_killing_spree commandClicky normal co_killing_spree failSpecialAttack 1 co_killing_spree 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL co_killing_spree 0 0.25 15 1
|
||||
co_empowered_attack commandClicky normal co_empowered_attack failSpecialAttack 1 co_empowered_attack 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 PISTOL,RIFLE,CARBINE HEAVY,MELEE co_empowered_attack 0 0.25 15 1
|
||||
co_empowered_attack commandClicky normal co_empowered_attack failSpecialAttack 1 co_empowered_attack 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 "PISTOL,RIFLE,CARBINE" "HEAVY,MELEE" co_empowered_attack 0 0.25 15 1
|
||||
co_first_aid_training commandClicky normal co_first_aid_training failSpecialAttack 1 co_first_aid_training 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL co_first_aid_training 0 0.25 8 1
|
||||
co_double_time commandClicky normal co_double_time failSpecialAttack 1 co_double_time 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL co_double_time 0 0.25 20 1
|
||||
co_killing_spree_attack commandClicky normal co_killing_spree_attack failSpecialAttack 1 co_killing_spree 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 combat_ranged 0 combat 1 ALL 0 0 1
|
||||
@@ -1786,7 +1786,7 @@ combatDataRecord immediate cmdCombatDataRecord admin 1 1
|
||||
combatDataClear immediate cmdCombatDataClear admin 1 1 0 1 gm.cmd none 40
|
||||
combatDataReport immediate cmdCombatDataReport admin 1 1 0 1 gm.cmd none 40
|
||||
combatDataStop immediate cmdCombatDataStop admin 1 1 0 1 gm.cmd none 40
|
||||
sp_hd_ability_1 commandClicky normal sp_hd_ability_1 failSpecialAttack 1 sp_hd_ability_0 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 0 1 MELEE HEAVY,CARBINE,RIFLE,PISTOL 0 0.25 3 1
|
||||
sp_hd_ability_1 commandClicky normal sp_hd_ability_1 failSpecialAttack 1 sp_hd_ability_0 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 enemy required 2 0 1 MELEE "HEAVY,CARBINE,RIFLE,PISTOL" 0 0.25 3 1
|
||||
sp_smoke_mirrors commandClicky normal sp_smoke_mirrors failSpecialAttack 1 sp_smoke_mirrors 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 0 other optional 2 combat_ranged 0 combat 1 ALL NONE sp_smoke_mirrors 0 0.25 60 1
|
||||
costume_loveday_ewok_cupid commandClicky normal costume_loveday_ewok_cupid failSpecialAttack 1 costume_loveday_ewok_cupid 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 other none 2 costume 0 costume costume 0 0.25 10
|
||||
costume_jawa commandClicky normal costume_jawa failSpecialAttack 1 costume_jawa 1 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 1 1 1 1 0 1 0 1 1 1 1 0 0 0 0 0 0 0 other none 2 costume 0 costume costume 0 0.25 10
|
||||
|
||||
Reference in New Issue
Block a user