Commit Graph
112 Commits
Author SHA1 Message Date
DarthArgus 1c19cece7e Added missing rebel recruiter inside basement of anchorhead cantina
Added missing rebel recruiter near bank terminal.
2015-05-17 13:47:54 -05:00
DarthArgus b975d6ec60 Added commoners and other world NPCs to Mos Entha City, Starport and Theater.
Needs further work.
2015-05-17 13:47:00 -05:00
DarthArgus 07aeda55eb Added commoners, rebel recruiter and junk dealers to WORLD monea 2015-05-17 13:46:59 -05:00
DarthArgus 00bfebdca7 Added 100's of last day publish NPC's to a new datatable and attached relevant spawning scripts to naboo_2_7_ws file. 2015-05-17 13:46:58 -05:00
NightSister e32a62e9a1 Added all world dantooine spawns 2015-04-20 12:40:18 +01:00
NightSister c5cf9a5148 Add missing NPC to Kunga cave. 2015-04-19 23:07:07 +01:00
NightSister 10ac3547b3 Linked datatable to moseisley med centre. Items can now be added to this structure. 2015-04-18 23:41:35 +01:00
NightSister 132731ce55 added cells to Janta cave. Created new datatable and replaced all NPCS 2015-04-18 13:14:59 +01:00
NightSister b4f0f9d72f updated talus POIs 2015-02-28 23:27:42 +00:00
NightSister aa6f0ce816 added aakuan cave NPCs 2015-02-28 21:16:43 +00:00
NightSister 0356ee3509 Added NPCs to the chunker bunker 2015-02-26 22:12:27 +00:00
NightSister ef94bd267c Added kahmurra POI NPC spawns 2015-02-25 16:05:04 +00:00
NightSister 046c917fde added NPC mobs to lost Anqulish cave on talus 2015-02-23 10:02:42 +00:00
NightSister ded50b9f1a added world NPC mobs to talus. 2015-02-23 00:19:20 +00:00
PrisonCamp 25183b0520 Merge branch 'tatFixes' of http://stash.apathystudios.com/scm/swgnxt/dsrc into tatFixes 2015-02-13 18:31:31 -08:00
PrisonCamp b263c9005f Added the Following:
Fixed a floating bench in Moenia, Naboo
Added World POI Spawner for Tatooine
Removed many more items from No Trade List
Updated all of Dathomir Spawns to new System
Added the POI Tat World Spawner Table
Made the YT2400 Deed Tradeable
GCW City Invasion NPCs no longer shoot wild animals. They focus on factional enemies.
Fixed static commoner npc's chat
Fixed QaTool
2015-02-13 18:24:03 -08:00
NightSister fafc81d868 updated delivery commoners on corellia/naboo/tat 2015-02-02 19:48:59 +00:00
NightSister 7d04c58730 Added delivery commoners to corellia. Added scripts to corellia buildout. Removed duplicate commoners from dathomir. Added further commoners to naboo 2015-02-01 23:05:49 +00:00
NightSister ed1297989e Added delivery mission commoners to tattoine (all except mos espa), Dathomir (Science and Trade outpost), Naboo (all) Dantooine (3 main cities).
Modified a script, which prevented commoners from spawning properly in the game world.
2015-01-04 00:23:27 +00:00
PrisonCamp 6ea5357eec Created a datatable for missing Nashal guild hall building spawns 2015-01-03 02:57:06 -08:00
PrisonCamp eb17a6af96 Created a datatable for missing Nashal hotel building spawns 2015-01-03 02:56:44 -08:00
PrisonCamp 61b138dbd0 Created a datatable for missing Nashal guild hall building spawns 2015-01-03 02:56:26 -08:00
PrisonCamp c7585396d0 Created a datatable for missing Nashal guild hall building spawns 2015-01-03 02:55:58 -08:00
PrisonCamp 2f3fdb3ea5 Created a datatable for missing Nashal cloning facility building spawns 2015-01-03 02:55:38 -08:00
PrisonCamp d3a7e5f1b7 Created a datatable for missing Imperial Outpost building spawns and outside spawns 2015-01-03 02:55:20 -08:00
PrisonCamp 9263698633 Created a datatable for missing Imperial Outpost Hospital building spawns 2015-01-03 02:54:55 -08:00
PrisonCamp ac24ea8562 Created a datatable for missing Imperial Outpost Hospital building spawns 2015-01-03 02:54:20 -08:00
PrisonCamp dae0505d71 Created a datatable for missing Dearic Capitol building spawns 2015-01-03 02:53:50 -08:00
PrisonCamp 09a9b50937 Added missing static conversation NPCs 2015-01-03 02:53:17 -08:00
PrisonCamp a72971249f Added missing static conversation NPCs 2015-01-03 02:52:56 -08:00
PrisonCamp 4f5e0742f3 Added missing outside NPCs and inside static conversation NPCs 2015-01-03 02:52:34 -08:00
PrisonCamp 337f10846a Added missing quest NPCs and static conversation NPCs 2015-01-03 02:52:01 -08:00
PrisonCamp cd6b41b2f0 Fixed location of NPC 2015-01-03 02:51:21 -08:00
PrisonCamp dfb0a4db26 Added missing NPCs to Nashal Cantina 2015-01-03 02:50:58 -08:00
PrisonCamp 4e8d259584 Created a table for all the missing NPC spawns for the Moenia Cantina.
This includes static commoner spawns.
2015-01-01 01:10:55 -08:00
PrisonCamp e95d063e12 Added missing table for legacy NPC spawn of White Thranta Shipping Co. boss. 2014-12-31 02:11:14 -08:00
PrisonCamp faaf81ee10 Made Megan stay still 2014-12-29 13:43:29 -08:00
PrisonCamp 8986a50855 Made Kliknik Queen stay still 2014-12-29 13:43:13 -08:00
PrisonCamp 84db7603ba Added missing NPCs to cantina spawner table. All NPCs that spawned originally in the cantina should now be there. 2014-12-18 23:43:51 -08:00
nightsister f42042779e Merge pull request #12 in SWGNXT/dsrc from mapFixes to nge-content
* commit '4a2df4f766fb559e370043a405657b9b8fe13461': (35 commits)
  Fixed minor issue with space npc spawners
  Added many missing objects, scripts, and objvars to the Warren
  Fixed Empty Object Template Issue
  Fixed Missing Object Template Issue
  Fixed Empty Object Template Issue
  Added a check to make sure player is close to object when utilizing it
  *Commented out unnecessary code for Turret *Updated Turret to working Turret System
  *Updated Turret to working Turret System, however left it disabled until we decide to put it back in *Fixed location of Clone Relics Computer *Added a Method that finds the elevator terminal spawned from buildouts and removes default elevator script and replaces it with Warren script.  This is to prevent exploiting.
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  Added God Mode bypass for cell permissions
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  Added 2 animations to Mirla to make her not so emotionless
  Added a check to make sure player is close to object when utilizing it
  Added God Mode Bypass for Entering Cell
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  ...
2014-12-07 17:54:48 -05:00
nightsister 93e5754cef Merge pull request #11 in SWGNXT/dsrc from bestineElections to nge-content
* commit '829834eaefa4fdc664736871810bc73aa183d842': (25 commits)
  *Added all Bestine Election NPCs, along with various other NPCs that spawn throughout Bestine
  *Added Missing NPC Spawner and appropriate Variables
  *Added Missing NPC Spawner and appropriate Variables
  *Added Missing NPC Spawner and appropriate Variables(Note: NPC will not spawn due to possible missing object template)
  *Added Missing NPC Spawner and appropriate Variables
  *Added Missing NPC Spawner and appropriate Variables
  *Added OnAttach trigger in order to keep compatible with buildout tables *Added missing code to triggers that should have inherited code from flip_banner.script, but did not. *Commented out onHearSpeech trigger due to no God Mode check. *Added messageHandler to CheckBannerImpulse.. should have inherited code from flip_banner.script, but did not.
  *Added OnAttach trigger in order to keep compatible with buildout tables
  *Attached necessary scripts and variables to NPC
  *Added OnAttach trigger for celebrityspawner in order to keep compatible with buildout tables
  *Made Smuggler NPC sit
  *NPC now drinks out of cup rather than nothing
  *NPC now drinks out of cup rather than nothing
  *Added OnAttach trigger to keep system working in buildout tables
  *Commented out persisting of objects in order to keep things working in buildout tables *Changed template of NPC spawner in order to prevent persisting of spawner(this would cause multiple spawners to spawn each server reset and multiple NPCs as well)
  *Added OnAttach trigger in order to keep system working with buildout tables
  *Added a Spawner for Museum Curator *Commented out persisting of objects in order to keep things working in buildout tables
  *Commented out persisting of objects in order to keep things working in buildout tables
  *Added Spawners for NPC's involved with the Bestine Museum Event
  *Added Spawner for Bestine Election Smuggler Spawner
  ...
2014-12-07 17:04:37 -05:00
PrisonCamp 1f5ae0ea5d Created a new, easier spawn table for Warren Spawns 2014-11-23 08:51:52 -08:00
PrisonCamp 829834eaef *Added all Bestine Election NPCs, along with various other NPCs that spawn throughout Bestine 2014-11-11 02:03:05 -08:00
PrisonCamp 18dc480d29 *Added Spawners for NPC's involved with the Bestine Museum Event 2014-11-11 01:49:12 -08:00
PrisonCamp 43b770ffd0 *Added Spawner for Bestine Election Smuggler Spawner 2014-11-11 01:48:36 -08:00
NightSister ccf91a230d fixed an issue with an npc not spawning.
Updated a conversation script on a quest npc
2014-10-15 16:44:40 +01:00
NightSister abf055e77a Fixed wollmander palace POI. Now spawns correctly
Updated WS file
2014-10-10 10:34:48 +01:00
NightSister 932a7528ad Added all NPCS to blue leaf POI
Updated yavin4_4_3 with (blue elaf temple) with correct scripts
2014-10-10 00:18:44 +01:00
NightSister 5895c52e4a added all world NPCS to yavin from the spawner POI yavin.tab 2014-10-09 23:55:10 +01:00
NightSister 8d10efd0e6 Added Gins darone, ruwan tokai and commander byrne to massassii temple.
Attached conversation scripts and quest obj vars
2014-10-09 21:06:15 +01:00