Commit Graph
20 Commits
Author SHA1 Message Date
PrisonCamp 6a9522ef94 Removed unnecessary references and cleaned up scripts. 2015-01-18 02:05:57 -08:00
PrisonCamp ec9af8171e Added a check to make sure player is close to object when utilizing it 2014-11-23 09:10:07 -08:00
PrisonCamp 717362da92 *Commented out unnecessary code for Turret
*Updated Turret to working Turret System
2014-11-23 09:09:58 -08:00
PrisonCamp 2a56dab249 *Updated Turret to working Turret System, however left it disabled until we decide to put it back in
*Fixed location of Clone Relics Computer
*Added a Method that finds the elevator terminal spawned from buildouts and removes default elevator script and replaces it with Warren script.  This is to prevent exploiting.
2014-11-23 09:09:09 -08:00
PrisonCamp 5750eb1b22 Added a check to make sure player is close to object when utilizing it 2014-11-23 09:05:05 -08:00
PrisonCamp 8dc74fae2f Added a check to make sure player is close to object when utilizing it 2014-11-23 09:04:50 -08:00
PrisonCamp 96118f7d96 Added a check to make sure player is close to object when utilizing it 2014-11-23 09:04:30 -08:00
PrisonCamp 0e0db5a37f Added God Mode bypass for cell permissions 2014-11-23 09:03:43 -08:00
PrisonCamp 45e6612d2f Added a check to make sure player is close to object when utilizing it 2014-11-23 09:02:40 -08:00
PrisonCamp 5b4b28ea61 Added a check to make sure player is close to object when utilizing it 2014-11-23 09:02:12 -08:00
PrisonCamp f697390c23 Added 2 animations to Mirla to make her not so emotionless 2014-11-23 09:01:10 -08:00
PrisonCamp a4c59a43b5 Added a check to make sure player is close to object when utilizing it 2014-11-23 09:00:41 -08:00
PrisonCamp 66022878a8 Added God Mode Bypass for Entering Cell 2014-11-23 09:00:15 -08:00
PrisonCamp a06962fca2 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:59:18 -08:00
PrisonCamp b175a13ed3 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:58:59 -08:00
PrisonCamp fd3d738323 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:58:51 -08:00
PrisonCamp e1eda39822 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:58:04 -08:00
PrisonCamp 32920a9d13 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:57:37 -08:00
PrisonCamp 7caf48c8c4 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:56:44 -08:00
Dallin Wellington 0a0796d1a9 Initial commit. 2013-09-10 23:17:15 -07:00