Commit Graph
471 Commits
Author SHA1 Message Date
PrisonCamp 4a2cd7f58f Added many missing objects, scripts, and objvars to the Warren 2014-11-23 09:18:13 -08:00
PrisonCamp c0e471f6ce Fixed Empty Object Template Issue 2014-11-23 09:11:38 -08:00
PrisonCamp 7c0a0bc94e Fixed Missing Object Template Issue 2014-11-23 09:11:19 -08:00
PrisonCamp 050bc7ea6a Fixed Empty Object Template Issue 2014-11-23 09:10:24 -08:00
PrisonCamp ec9af8171e Added a check to make sure player is close to object when utilizing it 2014-11-23 09:10:07 -08:00
PrisonCamp 717362da92 *Commented out unnecessary code for Turret
*Updated Turret to working Turret System
2014-11-23 09:09:58 -08:00
PrisonCamp 2a56dab249 *Updated Turret to working Turret System, however left it disabled until we decide to put it back in
*Fixed location of Clone Relics Computer
*Added a Method that finds the elevator terminal spawned from buildouts and removes default elevator script and replaces it with Warren script.  This is to prevent exploiting.
2014-11-23 09:09:09 -08:00
PrisonCamp 5750eb1b22 Added a check to make sure player is close to object when utilizing it 2014-11-23 09:05:05 -08:00
PrisonCamp 8dc74fae2f Added a check to make sure player is close to object when utilizing it 2014-11-23 09:04:50 -08:00
PrisonCamp 96118f7d96 Added a check to make sure player is close to object when utilizing it 2014-11-23 09:04:30 -08:00
PrisonCamp 0e0db5a37f Added God Mode bypass for cell permissions 2014-11-23 09:03:43 -08:00
PrisonCamp 45e6612d2f Added a check to make sure player is close to object when utilizing it 2014-11-23 09:02:40 -08:00
PrisonCamp 5b4b28ea61 Added a check to make sure player is close to object when utilizing it 2014-11-23 09:02:12 -08:00
PrisonCamp f697390c23 Added 2 animations to Mirla to make her not so emotionless 2014-11-23 09:01:10 -08:00
PrisonCamp a4c59a43b5 Added a check to make sure player is close to object when utilizing it 2014-11-23 09:00:41 -08:00
PrisonCamp 66022878a8 Added God Mode Bypass for Entering Cell 2014-11-23 09:00:15 -08:00
PrisonCamp a06962fca2 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:59:18 -08:00
PrisonCamp b175a13ed3 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:58:59 -08:00
PrisonCamp fd3d738323 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:58:51 -08:00
PrisonCamp e1eda39822 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:58:04 -08:00
PrisonCamp 32920a9d13 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:57:37 -08:00
PrisonCamp 7caf48c8c4 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:56:44 -08:00
PrisonCamp efe9d4df96 Fixed issue with Warren Imperial NPC in Theed Palace to act as a Faction Recruiter 2014-11-23 08:55:35 -08:00
PrisonCamp 816156d205 Commented out unnecessary debug messages 2014-11-23 08:54:59 -08:00
PrisonCamp a50fdc269b Added Method to Spawn Terminals 2014-11-23 08:54:11 -08:00
PrisonCamp 5043749561 Commented out debug Message when placing a house 2014-11-23 08:53:43 -08:00
PrisonCamp 0386831bbf Stopped Persisting Unused Terminals 2014-11-23 08:53:16 -08:00
PrisonCamp fe46043f46 Fixed Empty Object Template File 2014-11-23 08:52:34 -08:00
PrisonCamp a93e253d1e Fixed Empty Object Template File 2014-11-23 08:52:21 -08:00
PrisonCamp 1f5ae0ea5d Created a new, easier spawn table for Warren Spawns 2014-11-23 08:51:52 -08:00
PrisonCamp 21c45ba0bb Added Space NPC Spawner
Added City Waypoint
Added Appropriate ObjVars to Tavern
Added many buildings to Planetary Map
2014-11-23 08:51:10 -08:00
PrisonCamp f801a3f9d8 Added Space NPC Spawners to Mining Outpost on Dantooine
Added City Waypoint
Added Appropriate ObjVars to Tavern
Added many buildings to Planetary Map
2014-11-23 08:50:23 -08:00
PrisonCamp 5022f2e9c4 Added Space NPC Spawners to Imperial Outpost on Dantooine
Added Appropriate ObjVars to Cantina
Added City Waypoint for Map
Added many buildings to the map
2014-11-23 08:48:41 -08:00
PrisonCamp 52207d8451 Added Space NPC Spawners to Abandoned Dantooine Rebel Base 2014-11-23 08:47:37 -08:00
PrisonCamp 829834eaef *Added all Bestine Election NPCs, along with various other NPCs that spawn throughout Bestine 2014-11-11 02:03:05 -08:00
PrisonCamp 4221d4b977 *Added Missing NPC Spawner and appropriate Variables 2014-11-11 02:02:20 -08:00
PrisonCamp 22379f5c95 *Added Missing NPC Spawner and appropriate Variables 2014-11-11 02:02:07 -08:00
PrisonCamp e8a9669af9 *Added Missing NPC Spawner and appropriate Variables(Note: NPC will not spawn due to possible missing object template) 2014-11-11 02:01:47 -08:00
PrisonCamp 3849763aaf *Added Missing NPC Spawner and appropriate Variables 2014-11-11 02:01:16 -08:00
PrisonCamp 7112c5ee6a *Added Missing NPC Spawner and appropriate Variables 2014-11-11 02:01:00 -08:00
PrisonCamp 1456639e1f *Added OnAttach trigger in order to keep compatible with buildout tables
*Added missing code to triggers that should have inherited code from flip_banner.script, but did not.
*Commented out onHearSpeech trigger due to no God Mode check.
*Added messageHandler to CheckBannerImpulse.. should have inherited code from flip_banner.script, but did not.
2014-11-11 02:00:16 -08:00
PrisonCamp 51773759a8 *Added OnAttach trigger in order to keep compatible with buildout tables 2014-11-11 01:58:30 -08:00
PrisonCamp 9240bd0abc *Attached necessary scripts and variables to NPC 2014-11-11 01:57:55 -08:00
PrisonCamp ec04426c43 *Added OnAttach trigger for celebrityspawner in order to keep compatible with buildout tables 2014-11-11 01:57:28 -08:00
PrisonCamp 94e2f386ab *Made Smuggler NPC sit 2014-11-11 01:56:41 -08:00
PrisonCamp c39049b606 *NPC now drinks out of cup rather than nothing 2014-11-11 01:56:16 -08:00
PrisonCamp c0c2a3cda7 *NPC now drinks out of cup rather than nothing 2014-11-11 01:55:58 -08:00
PrisonCamp bdb32be4f5 *Added OnAttach trigger to keep system working in buildout tables 2014-11-11 01:53:34 -08:00
PrisonCamp 933aa51078 *Commented out persisting of objects in order to keep things working in buildout tables
*Changed template of NPC spawner in order to prevent persisting of spawner(this would cause multiple spawners to spawn each server reset and multiple NPCs as well)
2014-11-11 01:52:59 -08:00
PrisonCamp d516bfaa92 *Added OnAttach trigger in order to keep system working with buildout tables 2014-11-11 01:51:33 -08:00