* commit '829834eaefa4fdc664736871810bc73aa183d842': (25 commits)
*Added all Bestine Election NPCs, along with various other NPCs that spawn throughout Bestine
*Added Missing NPC Spawner and appropriate Variables
*Added Missing NPC Spawner and appropriate Variables
*Added Missing NPC Spawner and appropriate Variables(Note: NPC will not spawn due to possible missing object template)
*Added Missing NPC Spawner and appropriate Variables
*Added Missing NPC Spawner and appropriate Variables
*Added OnAttach trigger in order to keep compatible with buildout tables *Added missing code to triggers that should have inherited code from flip_banner.script, but did not. *Commented out onHearSpeech trigger due to no God Mode check. *Added messageHandler to CheckBannerImpulse.. should have inherited code from flip_banner.script, but did not.
*Added OnAttach trigger in order to keep compatible with buildout tables
*Attached necessary scripts and variables to NPC
*Added OnAttach trigger for celebrityspawner in order to keep compatible with buildout tables
*Made Smuggler NPC sit
*NPC now drinks out of cup rather than nothing
*NPC now drinks out of cup rather than nothing
*Added OnAttach trigger to keep system working in buildout tables
*Commented out persisting of objects in order to keep things working in buildout tables *Changed template of NPC spawner in order to prevent persisting of spawner(this would cause multiple spawners to spawn each server reset and multiple NPCs as well)
*Added OnAttach trigger in order to keep system working with buildout tables
*Added a Spawner for Museum Curator *Commented out persisting of objects in order to keep things working in buildout tables
*Commented out persisting of objects in order to keep things working in buildout tables
*Added Spawners for NPC's involved with the Bestine Museum Event
*Added Spawner for Bestine Election Smuggler Spawner
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