Cekis
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2b2a8e83d3
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Added error avoidance when player goes from one mount to the other (i.e. they're already mounted)
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2016-05-25 23:19:13 +01:00 |
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Cekis
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04e4cee6bb
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Added error avoidance when player goes from one mount to the other (i.e. they're already mounted)
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2016-05-25 23:19:13 +01:00 |
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Cekis
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3c7761a055
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Fixed issues where objects did not exist yet action was still being taken on them.
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2016-05-25 01:25:55 +01:00 |
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Cekis
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a6b9647a00
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Fixed issues where objects did not exist yet action was still being taken on them.
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2016-05-25 01:25:55 +01:00 |
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Cekis
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bd81aad7ae
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Fixed issue if the house deed doesn't exist.
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2016-05-25 01:00:05 +01:00 |
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Cekis
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25292e500c
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Fixed issue if the house deed doesn't exist.
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2016-05-25 01:00:05 +01:00 |
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Cekis
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69a80c4df7
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Removed ability for enemy ship pilot to taunt if it doesn't exist.
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2016-05-24 21:58:41 +01:00 |
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Cekis
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cf7049e672
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Removed ability for enemy ship pilot to taunt if it doesn't exist.
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2016-05-24 21:58:41 +01:00 |
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Cekis
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f6371de55f
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Added extra logging to vehicle ping to understand why the response from the VCD cannot be updated.
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2016-05-24 21:56:15 +01:00 |
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Cekis
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a632ff10b5
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Added extra logging to vehicle ping to understand why the response from the VCD cannot be updated.
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2016-05-24 21:56:15 +01:00 |
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Cekis
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f3a4703092
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Added logging to try to understand why crafting tool doesn't have a quality attribute.
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2016-05-24 21:48:10 +01:00 |
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Cekis
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a91563fb85
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Added logging to try to understand why crafting tool doesn't have a quality attribute.
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2016-05-24 21:48:10 +01:00 |
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Cekis
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c5fe80c1b1
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Fixed issue with AI that allowed a assisting mob to try and attack itself.
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2016-05-24 21:35:05 +01:00 |
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Cekis
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531e27df2c
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Fixed issue with AI that allowed a assisting mob to try and attack itself.
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2016-05-24 21:35:05 +01:00 |
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Cekis
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2863ecc77c
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Added extra logging to gcw spawner script to identify locations where it's incorrectly attached.
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2016-05-24 21:34:33 +01:00 |
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Cekis
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65793d0688
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Added extra logging to gcw spawner script to identify locations where it's incorrectly attached.
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2016-05-24 21:34:33 +01:00 |
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Cekis
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c452bca86f
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Added more logging statements for when NPC lairs cannot set obj vars on the target.
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2016-05-24 20:19:52 +01:00 |
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Cekis
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470fb30396
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Added more logging statements for when NPC lairs cannot set obj vars on the target.
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2016-05-24 20:19:52 +01:00 |
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Cekis
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f5676e3ae5
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Fixed issue where space mission was unable to remove waypoint from datapad (likely because it has already been removed or quest was completed).
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2016-05-23 22:59:09 +01:00 |
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Cekis
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8a0742bb6a
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Fixed issue where space mission was unable to remove waypoint from datapad (likely because it has already been removed or quest was completed).
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2016-05-23 22:59:09 +01:00 |
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Cekis
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39354e69f5
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Fixed null pointer issue when trying to bring up a radial menu on a speeder with no owner (why does it not have an owner??)
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2016-05-23 16:11:40 +01:00 |
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Cekis
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1af9527562
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Fixed null pointer issue when trying to bring up a radial menu on a speeder with no owner (why does it not have an owner??)
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2016-05-23 16:11:40 +01:00 |
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Cekis
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2af36b3537
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Removed unused vars (just some) from script.
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2016-05-23 16:07:20 +01:00 |
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Cekis
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44a5e038ca
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Removed unused vars (just some) from script.
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2016-05-23 16:07:20 +01:00 |
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Cekis
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4066d3961a
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Fixed issue where lair tried to spawn a new creature after it had already been destroyed.
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2016-05-23 16:04:21 +01:00 |
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Cekis
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e6a8b92b80
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Fixed issue where lair tried to spawn a new creature after it had already been destroyed.
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2016-05-23 16:04:21 +01:00 |
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Cekis
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1882801817
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Fixed null ptr issue when reverse engineering where componenet was invalid.
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2016-05-23 15:48:54 +01:00 |
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Cekis
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abc14e98ef
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Fixed null ptr issue when reverse engineering where componenet was invalid.
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2016-05-23 15:48:54 +01:00 |
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Cekis
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23ef0e09e1
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Fixed null pointer issue with travel terminals when coming from a bad city.
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2016-05-23 14:57:28 +01:00 |
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Cekis
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d145d9d7f1
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Fixed null pointer issue with travel terminals when coming from a bad city.
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2016-05-23 14:57:28 +01:00 |
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Cekis
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0af994e942
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Fixed issue when placing a temporary structure and the template for the deed was null - most likely due to the structure not having a deed in the first place via placing in god mode maybe.
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2016-05-23 03:58:06 +01:00 |
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Cekis
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eafdeef933
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Fixed issue when placing a temporary structure and the template for the deed was null - most likely due to the structure not having a deed in the first place via placing in god mode maybe.
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2016-05-23 03:58:06 +01:00 |
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Cekis
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4e9091726f
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Fixed issue that resulted in a null pointer if player was missing space destination obj var during transition.
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2016-05-23 03:53:12 +01:00 |
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Cekis
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ea966dab86
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Fixed issue that resulted in a null pointer if player was missing space destination obj var during transition.
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2016-05-23 03:53:12 +01:00 |
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Cekis
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8f2c2a1f23
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Fixed issue where destroyed lair tried to remove object vars after it became invalid.
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2016-05-23 03:33:13 +01:00 |
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Cekis
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fdd8cbe50a
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Fixed issue where destroyed lair tried to remove object vars after it became invalid.
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2016-05-23 03:33:13 +01:00 |
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Cekis
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b56e5858f6
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Merge branch 'testing' of stellabellum.net:staff/dsrc into testing
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2016-05-23 03:25:00 +01:00 |
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Cekis
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f0c35ce8b9
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Merge branch 'testing' of stellabellum.net:staff/dsrc into testing
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2016-05-23 03:25:00 +01:00 |
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Cekis
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c4edf0a4fe
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Fixed null pointer issue if empire day config value is not set or is false.
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2016-05-23 03:24:47 +01:00 |
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Cekis
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597874b744
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Fixed null pointer issue if empire day config value is not set or is false.
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2016-05-23 03:24:47 +01:00 |
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Cekis
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4dd4ba39ad
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Fixed null ptr issue if foolsDay config var setting is not in the cfg files.
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2016-05-23 02:47:28 +01:00 |
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Cekis
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66cf6694e3
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Fixed null ptr issue if foolsDay config var setting is not in the cfg files.
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2016-05-23 02:47:28 +01:00 |
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DarthArgus
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65b826e067
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don't need this either...so many workarounds that don't really apply to a fresh server
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2016-05-23 00:33:34 +00:00 |
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DarthArgus
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10b1e4a5a5
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don't need this either...so many workarounds that don't really apply to a fresh server
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2016-05-23 00:33:34 +00:00 |
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DarthArgus
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0f10d4a7f1
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kill ship refire fix
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2016-05-23 00:32:15 +00:00 |
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DarthArgus
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f70255989e
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kill ship refire fix
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2016-05-23 00:32:15 +00:00 |
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Cekis
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afa925a2de
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Fixed issue where the patrol path of Blacksun Boarders in the ISD instance was not being set properly, crashing the server.
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2016-05-12 01:17:39 +01:00 |
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Cekis
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60f7315510
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Fixed issue where the patrol path of Blacksun Boarders in the ISD instance was not being set properly, crashing the server.
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2016-05-12 01:17:39 +01:00 |
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Cekis
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772637ba11
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Removed unnecessary logging.
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2016-05-11 15:25:20 +01:00 |
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Cekis
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297e58028d
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Removed unnecessary logging.
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2016-05-11 15:25:20 +01:00 |
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