Commit Graph
1226 Commits
Author SHA1 Message Date
Cekis 2b2a8e83d3 Added error avoidance when player goes from one mount to the other (i.e. they're already mounted) 2016-05-25 23:19:13 +01:00
Cekis 04e4cee6bb Added error avoidance when player goes from one mount to the other (i.e. they're already mounted) 2016-05-25 23:19:13 +01:00
Cekis 3c7761a055 Fixed issues where objects did not exist yet action was still being taken on them. 2016-05-25 01:25:55 +01:00
Cekis a6b9647a00 Fixed issues where objects did not exist yet action was still being taken on them. 2016-05-25 01:25:55 +01:00
Cekis bd81aad7ae Fixed issue if the house deed doesn't exist. 2016-05-25 01:00:05 +01:00
Cekis 25292e500c Fixed issue if the house deed doesn't exist. 2016-05-25 01:00:05 +01:00
Cekis 69a80c4df7 Removed ability for enemy ship pilot to taunt if it doesn't exist. 2016-05-24 21:58:41 +01:00
Cekis cf7049e672 Removed ability for enemy ship pilot to taunt if it doesn't exist. 2016-05-24 21:58:41 +01:00
Cekis f6371de55f Added extra logging to vehicle ping to understand why the response from the VCD cannot be updated. 2016-05-24 21:56:15 +01:00
Cekis a632ff10b5 Added extra logging to vehicle ping to understand why the response from the VCD cannot be updated. 2016-05-24 21:56:15 +01:00
Cekis f3a4703092 Added logging to try to understand why crafting tool doesn't have a quality attribute. 2016-05-24 21:48:10 +01:00
Cekis a91563fb85 Added logging to try to understand why crafting tool doesn't have a quality attribute. 2016-05-24 21:48:10 +01:00
Cekis c5fe80c1b1 Fixed issue with AI that allowed a assisting mob to try and attack itself. 2016-05-24 21:35:05 +01:00
Cekis 531e27df2c Fixed issue with AI that allowed a assisting mob to try and attack itself. 2016-05-24 21:35:05 +01:00
Cekis 2863ecc77c Added extra logging to gcw spawner script to identify locations where it's incorrectly attached. 2016-05-24 21:34:33 +01:00
Cekis 65793d0688 Added extra logging to gcw spawner script to identify locations where it's incorrectly attached. 2016-05-24 21:34:33 +01:00
Cekis c452bca86f Added more logging statements for when NPC lairs cannot set obj vars on the target. 2016-05-24 20:19:52 +01:00
Cekis 470fb30396 Added more logging statements for when NPC lairs cannot set obj vars on the target. 2016-05-24 20:19:52 +01:00
Cekis f5676e3ae5 Fixed issue where space mission was unable to remove waypoint from datapad (likely because it has already been removed or quest was completed). 2016-05-23 22:59:09 +01:00
Cekis 8a0742bb6a Fixed issue where space mission was unable to remove waypoint from datapad (likely because it has already been removed or quest was completed). 2016-05-23 22:59:09 +01:00
Cekis 39354e69f5 Fixed null pointer issue when trying to bring up a radial menu on a speeder with no owner (why does it not have an owner??) 2016-05-23 16:11:40 +01:00
Cekis 1af9527562 Fixed null pointer issue when trying to bring up a radial menu on a speeder with no owner (why does it not have an owner??) 2016-05-23 16:11:40 +01:00
Cekis 2af36b3537 Removed unused vars (just some) from script. 2016-05-23 16:07:20 +01:00
Cekis 44a5e038ca Removed unused vars (just some) from script. 2016-05-23 16:07:20 +01:00
Cekis 4066d3961a Fixed issue where lair tried to spawn a new creature after it had already been destroyed. 2016-05-23 16:04:21 +01:00
Cekis e6a8b92b80 Fixed issue where lair tried to spawn a new creature after it had already been destroyed. 2016-05-23 16:04:21 +01:00
Cekis 1882801817 Fixed null ptr issue when reverse engineering where componenet was invalid. 2016-05-23 15:48:54 +01:00
Cekis abc14e98ef Fixed null ptr issue when reverse engineering where componenet was invalid. 2016-05-23 15:48:54 +01:00
Cekis 23ef0e09e1 Fixed null pointer issue with travel terminals when coming from a bad city. 2016-05-23 14:57:28 +01:00
Cekis d145d9d7f1 Fixed null pointer issue with travel terminals when coming from a bad city. 2016-05-23 14:57:28 +01:00
Cekis 0af994e942 Fixed issue when placing a temporary structure and the template for the deed was null - most likely due to the structure not having a deed in the first place via placing in god mode maybe. 2016-05-23 03:58:06 +01:00
Cekis eafdeef933 Fixed issue when placing a temporary structure and the template for the deed was null - most likely due to the structure not having a deed in the first place via placing in god mode maybe. 2016-05-23 03:58:06 +01:00
Cekis 4e9091726f Fixed issue that resulted in a null pointer if player was missing space destination obj var during transition. 2016-05-23 03:53:12 +01:00
Cekis ea966dab86 Fixed issue that resulted in a null pointer if player was missing space destination obj var during transition. 2016-05-23 03:53:12 +01:00
Cekis 8f2c2a1f23 Fixed issue where destroyed lair tried to remove object vars after it became invalid. 2016-05-23 03:33:13 +01:00
Cekis fdd8cbe50a Fixed issue where destroyed lair tried to remove object vars after it became invalid. 2016-05-23 03:33:13 +01:00
Cekis b56e5858f6 Merge branch 'testing' of stellabellum.net:staff/dsrc into testing 2016-05-23 03:25:00 +01:00
Cekis f0c35ce8b9 Merge branch 'testing' of stellabellum.net:staff/dsrc into testing 2016-05-23 03:25:00 +01:00
Cekis c4edf0a4fe Fixed null pointer issue if empire day config value is not set or is false. 2016-05-23 03:24:47 +01:00
Cekis 597874b744 Fixed null pointer issue if empire day config value is not set or is false. 2016-05-23 03:24:47 +01:00
Cekis 4dd4ba39ad Fixed null ptr issue if foolsDay config var setting is not in the cfg files. 2016-05-23 02:47:28 +01:00
Cekis 66cf6694e3 Fixed null ptr issue if foolsDay config var setting is not in the cfg files. 2016-05-23 02:47:28 +01:00
DarthArgus 65b826e067 don't need this either...so many workarounds that don't really apply to a fresh server 2016-05-23 00:33:34 +00:00
DarthArgus 10b1e4a5a5 don't need this either...so many workarounds that don't really apply to a fresh server 2016-05-23 00:33:34 +00:00
DarthArgus 0f10d4a7f1 kill ship refire fix 2016-05-23 00:32:15 +00:00
DarthArgus f70255989e kill ship refire fix 2016-05-23 00:32:15 +00:00
Cekis afa925a2de Fixed issue where the patrol path of Blacksun Boarders in the ISD instance was not being set properly, crashing the server. 2016-05-12 01:17:39 +01:00
Cekis 60f7315510 Fixed issue where the patrol path of Blacksun Boarders in the ISD instance was not being set properly, crashing the server. 2016-05-12 01:17:39 +01:00
Cekis 772637ba11 Removed unnecessary logging. 2016-05-11 15:25:20 +01:00
Cekis 297e58028d Removed unnecessary logging. 2016-05-11 15:25:20 +01:00