Commit Graph
215 Commits
Author SHA1 Message Date
Cekis 51c35f685e Fixed exploit around hiding Love Day Card Stack that allowed a player to avoid gathering them. 2016-04-10 04:45:14 +01:00
Cekis 8b9671bba4 Audited and improved empire day scripts. 2016-04-07 04:38:49 +01:00
Cekis e57dc18671 Changed how config variable is read for April Fools event. 2016-04-07 04:30:36 +01:00
Cekis 7a701fb7dc Adjusted April Fools AT AT Toy spawner. 2016-04-06 14:23:44 +01:00
Cekis 4347af1a57 Fixed potential double spawn issues. 2016-04-05 18:04:58 +01:00
Cekis c328e85bc2 Fixed issue with convo NPCs spawning at origin. 2016-04-05 07:02:39 +01:00
Cekis 592335dff2 Audited emperors day java. 2016-04-05 06:48:22 +01:00
Cekis 3a0f85533e Audited and attached Bossk Event to the Mos Eisley Cantina... Wookiees will be very happy. 2016-04-05 05:45:56 +01:00
Cekis 64742bbe05 Revamped possible defunct invasion spawner - appears to be disabled. 2016-04-05 05:15:55 +01:00
Cekis 165293507e Audited april fools day scripts. 2016-04-05 01:08:13 +01:00
Cekis ee77620891 Java overhaul continued... 2016-04-03 19:09:23 +01:00
Cekis 028e5b9ede Merge branch 'testing' of stellabellum.net:staff/dsrc into testing 2016-04-03 18:22:13 +01:00
Cekis 6ed436dd3a Overhauled the creature and NPC spawners that actually may no longer be used in the game... but.. at least they're better than before 2016-04-03 18:21:59 +01:00
Cekis 6431c394b0 Added imperial vs rebel conflict on yavin and improved the java dramatically that handles it. 2016-04-03 18:21:00 +01:00
Cekis 5d797563f9 Removed old and unused sarlacc spawner scripts and objects. 2016-04-03 18:20:01 +01:00
Cekis eda1a6764a Made MINOR changes to cybernetic scripts. Would be best to re-write these if any problems are found. 2016-04-03 18:18:54 +01:00
DarthArgus a6c6fa70d6 check if file is null to avoid nullptr 2016-04-02 16:11:46 +00:00
DarthArgus f3c5bf803d Revert "some heavy cleanup on deltadictionary.java"
This reverts commit e5eea503d8.
2016-04-02 06:57:15 +00:00
DarthArgus 108d5b779e Revert "dictionary and deltadictionary - one cleanup and one fix where i forgot to keep a null check"
This reverts commit e6a2197781.
2016-04-02 06:56:50 +00:00
DarthArgus 1ca8cc2bb6 remove executable bits 2016-04-02 04:45:03 +00:00
DarthArgus e6a2197781 dictionary and deltadictionary - one cleanup and one fix where i forgot to keep a null check 2016-04-02 04:38:27 +00:00
DarthArgus e5eea503d8 some heavy cleanup on deltadictionary.java 2016-04-02 04:26:03 +00:00
DarthArgus 22eaf0622e some simple cleanups for the script_class_loader.java 2016-04-02 03:03:11 +00:00
Cekis 66057769a8 Merge branch 'testing' of stellabellum.net:staff/dsrc into testing 2016-04-01 21:31:32 +01:00
Cekis cf3b1d9c25 Added wander base. 2016-04-01 21:30:29 +01:00
DarthArgus 507c0ed7d8 captain OCD also can't count worth dick 2016-04-01 20:29:36 +00:00
DarthArgus 23aef08635 captain OCD gives us 0.0000000000000000000001% more speed! 2016-04-01 20:23:51 +00:00
Cekis 842fd00322 Fixed bad droid naming routine. 2016-04-01 16:49:46 +01:00
Cekis bb1a5719ab Improved java code for the creature package of scripts. 2016-04-01 05:31:23 +01:00
Cekis fd4c8db81f Added Huff Darklighter Estate spawner to spawn all activity and missing NPCs from the Darklighter Estate on Tatooine. 2016-03-31 04:26:51 +01:00
Cekis 56e0af0984 Made code efficiency changes to the interior conversation spawners and the jawa wander classes. 2016-03-31 04:25:45 +01:00
Cekis 24959d439c Made code efficiency adjustments to imperial crackdowns. 2016-03-31 04:24:12 +01:00
Cekis 92da2e416c Added some efficiencies to the city scripts. 2016-03-31 04:23:06 +01:00
Cekis f2e639238b Fixed all Bestine city events (not invasions) - including official election, results, inhabitants and effects who is elected has on the city. 2016-03-21 19:37:52 +00:00
Cekis 2910021d13 Fixed issue with Tusken Raiders that broke when their 'social zone' was breached. 2016-03-19 16:55:27 +00:00
Cekis 56a60d4137 Fixed the Bestine Museum event. Should now be working properly with all associated spawns as well (artists). 2016-03-19 16:53:17 +00:00
Cekis c9cfda25c9 More Java optimizations and code review for library and spawning systems. 2016-03-18 16:37:40 +00:00
Cekis 4cbc3507a7 Fixed some warnings DA was getting. 2016-03-17 19:24:10 +00:00
Cekis b262d6e15f Java code enhancements for most of the java library and other areas (lots more to come). 2016-03-16 06:21:15 +00:00
Cekis 5a8b19e135 Re-write of AI and Utils Java classes... and some adjustments to obj_id class as well. 2016-03-12 16:46:53 +00:00
Cekis 5feda2dd49 Added some extra logging to see if we can capture more about the byte_array message. 2016-03-04 22:03:21 +01:00
Cekis d49af87dac Fixed issue with bartender doing the wrong animations based on the direction they are facing after moving. 2016-03-04 06:32:23 +01:00
Cekis f12e2d1206 Added objvar to control whether or not a bartender is spawned in cantinas. 2016-03-04 05:43:49 +01:00
Cekis 0557bc8aec Fixed bartenders such that they again move freely about the bar area. 2016-03-03 23:39:33 +01:00
Cekis 1af6a478d9 Removed line that sets the player objvar on a newly created POI waypoint for a quest. Apparently you cannot set objvars on waypoints. 2016-03-01 09:01:16 +01:00
Cekis 35fbaf2286 Reverted unnecessary changes to the Borvo's Guards spawner. Fixed Celebrity Spawner such that double spawns do not happen when using it incorrectly. 2016-03-01 07:46:43 +01:00
DarthArgus 158ff020a8 fix per cekis 2016-02-23 18:23:24 -06:00
Cekis cf31952181 Fixed incorrect logic on generic spawner when room obj vars are empty or null. 2016-02-24 00:41:15 +01:00
Cekis 40ccb03a6c Removed debug statements from exterior spawner script. 2016-02-23 22:44:30 +01:00
Cekis d191b137b5 Fixed exterior spawns to spawn correctly. Removed bad exterior spawn file. 2016-02-23 20:34:23 +01:00