Cekis
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8c60fa5fcf
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Revamped City Invasion timer system to now work properly.
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2017-01-28 23:38:35 +00:00 |
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Cekis
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5022456478
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Added logging for situation where a spawn list could not be retrieved for an area.
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2017-01-20 19:36:45 +00:00 |
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Cekis
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2d2f49aedc
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Added new Patrol Spawner mechanism and added it to the Dantooine Imperial Outpost fixing issues with respawns and overall patrols themselves.
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2016-07-30 16:43:49 +01:00 |
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Cekis
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c9cfda25c9
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More Java optimizations and code review for library and spawning systems.
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2016-03-18 16:37:40 +00:00 |
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Cekis
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356a38ba34
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Added new Random Spawn Time object variable to the area spawner script. See Wiki for context.
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2016-01-27 23:45:46 +01:00 |
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DarthArgus
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bbee2d328c
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who isn't sick of converting the freaking scripts? this negates the need
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2015-11-24 09:27:45 -06:00 |
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PrisonCamp
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6a9522ef94
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Removed unnecessary references and cleaned up scripts.
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2015-01-18 02:05:57 -08:00 |
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PrisonCamp
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a51c86f9a8
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Added super function to call original parent function. This was not being called, and the result was many functions not happening in-game as they should(ie. no particle effects floating above pylons in GCW invasions).
This now allows the child function to call its parent function's code along with its own.
TODO: Add this function to the compiler.
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2015-01-01 15:37:53 -08:00 |
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Eric Barr
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64e53e6eb0
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Fixed const that was improperly labeled
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2014-03-31 10:02:33 -07:00 |
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Eric Barr
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4957f948b0
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Reverted scripts back to initial state we received them
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2014-03-31 10:01:52 -07:00 |
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Eric Barr
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bb6c3884a5
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Removed files that don't need to be tracked
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2014-03-31 09:55:49 -07:00 |
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Dallin Wellington
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0a0796d1a9
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Initial commit.
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2013-09-10 23:17:15 -07:00 |
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