Commit Graph
12 Commits
Author SHA1 Message Date
Cekis 8c60fa5fcf Revamped City Invasion timer system to now work properly. 2017-01-28 23:38:35 +00:00
Cekis 5022456478 Added logging for situation where a spawn list could not be retrieved for an area. 2017-01-20 19:36:45 +00:00
Cekis 2d2f49aedc Added new Patrol Spawner mechanism and added it to the Dantooine Imperial Outpost fixing issues with respawns and overall patrols themselves. 2016-07-30 16:43:49 +01:00
Cekis c9cfda25c9 More Java optimizations and code review for library and spawning systems. 2016-03-18 16:37:40 +00:00
Cekis 356a38ba34 Added new Random Spawn Time object variable to the area spawner script. See Wiki for context. 2016-01-27 23:45:46 +01:00
DarthArgus bbee2d328c who isn't sick of converting the freaking scripts? this negates the need 2015-11-24 09:27:45 -06:00
PrisonCamp 6a9522ef94 Removed unnecessary references and cleaned up scripts. 2015-01-18 02:05:57 -08:00
PrisonCamp a51c86f9a8 Added super function to call original parent function. This was not being called, and the result was many functions not happening in-game as they should(ie. no particle effects floating above pylons in GCW invasions).
This now allows the child function to call its parent function's code along with its own.

TODO: Add this function to the compiler.
2015-01-01 15:37:53 -08:00
Eric Barr 64e53e6eb0 Fixed const that was improperly labeled 2014-03-31 10:02:33 -07:00
Eric Barr 4957f948b0 Reverted scripts back to initial state we received them 2014-03-31 10:01:52 -07:00
Eric Barr bb6c3884a5 Removed files that don't need to be tracked 2014-03-31 09:55:49 -07:00
Dallin Wellington 0a0796d1a9 Initial commit. 2013-09-10 23:17:15 -07:00