Commit Graph
121 Commits
Author SHA1 Message Date
DarthArgus b97052dda5 Merge remote-tracking branch 'revs/TheedWorldNPC'
Conflicts:
	sku.0/sys.server/compiled/game/datatables/buildout/naboo/naboo_2_7_ws.tab
2015-05-17 13:58:13 -05:00
DarthArgus 8f33f3b5b2 Merge remote-tracking branch 'revs/cloudHouse'
Conflicts:
	sku.0/sys.server/compiled/game/datatables/item/master_item/master_item.tab
	sku.0/sys.server/compiled/game/datatables/spawning/poi_spawner/tatooine/tat_commoner.tab
2015-05-17 13:51:05 -05:00
DarthArgus bc033a7278 Added further furniture
Added rebel mission terminals in cantina basement
Added a commoner
Fixed a few issues with furniture orientation
2015-05-17 13:47:57 -05:00
DarthArgus b7f53bdc4e added more furniture to cantina. 2015-05-17 13:47:56 -05:00
DarthArgus 781136737e changed rebel recruiters yaw near bank terminal 2015-05-17 13:47:55 -05:00
DarthArgus 681405813c Added quest NPC nitra vendallan to Anchorhead cantina (datatable "anchorhead_cantina")
Added scripts and object VARS to Nitra vendallan

Added missing furniture (three tables) to Anchorhead cantina:

object/tangible/furniture/tatooine/frn_tatt_table_cantina_table_1.iff
object/tangible/furniture/tatooine/frn_tatt_table_cantina_table_1.iff
object/tangible/furniture/modern/table_modern_style_01.iff

rebel recruiter inside the cantina and near the bank terminal also spawned.
2015-05-17 13:47:55 -05:00
DarthArgus cd58727f64 Added missing rebel recruiter inside basement of anchorhead cantina
Added missing rebel recruiter near bank terminal.
2015-05-17 13:47:54 -05:00
DarthArgus 58756bb23d Added commoners and other world NPCs to Mos Entha City, Starport and Theater.
Needs further work.
2015-05-17 13:47:00 -05:00
DarthArgus 7cf9ddf1c3 Added commoners, rebel recruiter and junk dealers to WORLD monea 2015-05-17 13:46:59 -05:00
DarthArgus c5d9a45605 Added 100's of last day publish NPC's to a new datatable and attached relevant spawning scripts to naboo_2_7_ws file. 2015-05-17 13:46:58 -05:00
Redacted by Stellabellum INC 690e6ec7d2 Added all world dantooine spawns 2015-04-20 12:40:18 +01:00
Redacted by Stellabellum INC f6c16cff60 Add missing NPC to Kunga cave. 2015-04-19 23:07:07 +01:00
Redacted by Stellabellum INC f5e89aab20 Linked datatable to moseisley med centre. Items can now be added to this structure. 2015-04-18 23:41:35 +01:00
Redacted by Stellabellum INC 06960b67cb added cells to Janta cave. Created new datatable and replaced all NPCS 2015-04-18 13:14:59 +01:00
Redacted by Stellabellum INC 4b6c5f4db2 updated talus POIs 2015-02-28 23:27:42 +00:00
Redacted by Stellabellum INC 9e2dd44cef added aakuan cave NPCs 2015-02-28 21:16:43 +00:00
Redacted by Stellabellum INC fa546e0fe1 Added NPCs to the chunker bunker 2015-02-26 22:12:27 +00:00
Redacted by Stellabellum INC 39ff7f3150 Added kahmurra POI NPC spawns 2015-02-25 16:05:04 +00:00
Redacted by Stellabellum INC 2785594af4 added NPC mobs to lost Anqulish cave on talus 2015-02-23 10:02:42 +00:00
Redacted by Stellabellum INC 0ca3382efb added world NPC mobs to talus. 2015-02-23 00:19:20 +00:00
Redacted by Stellabellum INC 592dbcf1d2 Merge branch 'tatFixes' of http://stash.apathystudios.com/scm/swgnxt/dsrc into tatFixes 2015-02-13 18:31:31 -08:00
Redacted by Stellabellum INC f314930c92 Added the Following:
Fixed a floating bench in Moenia, Naboo
Added World POI Spawner for Tatooine
Removed many more items from No Trade List
Updated all of Dathomir Spawns to new System
Added the POI Tat World Spawner Table
Made the YT2400 Deed Tradeable
GCW City Invasion NPCs no longer shoot wild animals. They focus on factional enemies.
Fixed static commoner npc's chat
Fixed QaTool
2015-02-13 18:24:03 -08:00
Redacted by Stellabellum INC a2e6be4596 updated delivery commoners on corellia/naboo/tat 2015-02-02 19:48:59 +00:00
Redacted by Stellabellum INC dfd3fc4bfa Added delivery commoners to corellia. Added scripts to corellia buildout. Removed duplicate commoners from dathomir. Added further commoners to naboo 2015-02-01 23:05:49 +00:00
Redacted by Stellabellum INC 4652d89109 files associated with cloud house implementation 2015-01-18 20:38:41 +00:00
Redacted by Stellabellum INC 49025477a1 Added delivery mission commoners to tattoine (all except mos espa), Dathomir (Science and Trade outpost), Naboo (all) Dantooine (3 main cities).
Modified a script, which prevented commoners from spawning properly in the game world.
2015-01-04 00:23:27 +00:00
Redacted by Stellabellum INC 0e1a2fe339 Created a datatable for missing Nashal guild hall building spawns 2015-01-03 02:57:06 -08:00
Redacted by Stellabellum INC 3cd4ed7054 Created a datatable for missing Nashal hotel building spawns 2015-01-03 02:56:44 -08:00
Redacted by Stellabellum INC 22bbf94f7e Created a datatable for missing Nashal guild hall building spawns 2015-01-03 02:56:26 -08:00
Redacted by Stellabellum INC ecb0486564 Created a datatable for missing Nashal guild hall building spawns 2015-01-03 02:55:58 -08:00
Redacted by Stellabellum INC 1e05961a10 Created a datatable for missing Nashal cloning facility building spawns 2015-01-03 02:55:38 -08:00
Redacted by Stellabellum INC 4e568ed6db Created a datatable for missing Imperial Outpost building spawns and outside spawns 2015-01-03 02:55:20 -08:00
Redacted by Stellabellum INC 363fc529d7 Created a datatable for missing Imperial Outpost Hospital building spawns 2015-01-03 02:54:55 -08:00
Redacted by Stellabellum INC dc446867c2 Created a datatable for missing Imperial Outpost Hospital building spawns 2015-01-03 02:54:20 -08:00
Redacted by Stellabellum INC 4a71147dec Created a datatable for missing Dearic Capitol building spawns 2015-01-03 02:53:50 -08:00
Redacted by Stellabellum INC 0946a46142 Added missing static conversation NPCs 2015-01-03 02:53:17 -08:00
Redacted by Stellabellum INC dee5303db7 Added missing static conversation NPCs 2015-01-03 02:52:56 -08:00
Redacted by Stellabellum INC aad7170b44 Added missing outside NPCs and inside static conversation NPCs 2015-01-03 02:52:34 -08:00
Redacted by Stellabellum INC 2aec524f07 Added missing quest NPCs and static conversation NPCs 2015-01-03 02:52:01 -08:00
Redacted by Stellabellum INC c50357e153 Fixed location of NPC 2015-01-03 02:51:21 -08:00
Redacted by Stellabellum INC 6828f0dced Added missing NPCs to Nashal Cantina 2015-01-03 02:50:58 -08:00
Redacted by Stellabellum INC 002472cd10 Created a table for all the missing NPC spawns for the Moenia Cantina.
This includes static commoner spawns.
2015-01-01 01:10:55 -08:00
Redacted by Stellabellum INC beaf3ea4fb Added missing table for legacy NPC spawn of White Thranta Shipping Co. boss. 2014-12-31 02:11:14 -08:00
Redacted by Stellabellum INC 7935a0cfb2 Made Megan stay still 2014-12-29 13:43:29 -08:00
Redacted by Stellabellum INC b3469644ed Made Kliknik Queen stay still 2014-12-29 13:43:13 -08:00
Redacted by Stellabellum INC 7f4f9760af Added missing NPCs to cantina spawner table. All NPCs that spawned originally in the cantina should now be there. 2014-12-18 23:43:51 -08:00
Redacted by Stellabellum INC ce9eafda2d Merge pull request #12 in SWGNXT/dsrc from mapFixes to nge-content
* commit '4a2df4f766fb559e370043a405657b9b8fe13461': (35 commits)
  Fixed minor issue with space npc spawners
  Added many missing objects, scripts, and objvars to the Warren
  Fixed Empty Object Template Issue
  Fixed Missing Object Template Issue
  Fixed Empty Object Template Issue
  Added a check to make sure player is close to object when utilizing it
  *Commented out unnecessary code for Turret *Updated Turret to working Turret System
  *Updated Turret to working Turret System, however left it disabled until we decide to put it back in *Fixed location of Clone Relics Computer *Added a Method that finds the elevator terminal spawned from buildouts and removes default elevator script and replaces it with Warren script.  This is to prevent exploiting.
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  Added God Mode bypass for cell permissions
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  Added 2 animations to Mirla to make her not so emotionless
  Added a check to make sure player is close to object when utilizing it
  Added God Mode Bypass for Entering Cell
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  ...
2014-12-07 17:54:48 -05:00
Redacted by Stellabellum INC 7069e520b8 Merge pull request #11 in SWGNXT/dsrc from bestineElections to nge-content
* commit '829834eaefa4fdc664736871810bc73aa183d842': (25 commits)
  *Added all Bestine Election NPCs, along with various other NPCs that spawn throughout Bestine
  *Added Missing NPC Spawner and appropriate Variables
  *Added Missing NPC Spawner and appropriate Variables
  *Added Missing NPC Spawner and appropriate Variables(Note: NPC will not spawn due to possible missing object template)
  *Added Missing NPC Spawner and appropriate Variables
  *Added Missing NPC Spawner and appropriate Variables
  *Added OnAttach trigger in order to keep compatible with buildout tables *Added missing code to triggers that should have inherited code from flip_banner.script, but did not. *Commented out onHearSpeech trigger due to no God Mode check. *Added messageHandler to CheckBannerImpulse.. should have inherited code from flip_banner.script, but did not.
  *Added OnAttach trigger in order to keep compatible with buildout tables
  *Attached necessary scripts and variables to NPC
  *Added OnAttach trigger for celebrityspawner in order to keep compatible with buildout tables
  *Made Smuggler NPC sit
  *NPC now drinks out of cup rather than nothing
  *NPC now drinks out of cup rather than nothing
  *Added OnAttach trigger to keep system working in buildout tables
  *Commented out persisting of objects in order to keep things working in buildout tables *Changed template of NPC spawner in order to prevent persisting of spawner(this would cause multiple spawners to spawn each server reset and multiple NPCs as well)
  *Added OnAttach trigger in order to keep system working with buildout tables
  *Added a Spawner for Museum Curator *Commented out persisting of objects in order to keep things working in buildout tables
  *Commented out persisting of objects in order to keep things working in buildout tables
  *Added Spawners for NPC's involved with the Bestine Museum Event
  *Added Spawner for Bestine Election Smuggler Spawner
  ...
2014-12-07 17:04:37 -05:00
Redacted by Stellabellum INC 140408a6e9 Created a new, easier spawn table for Warren Spawns 2014-11-23 08:51:52 -08:00
Redacted by Stellabellum INC ad9a43483b *Added all Bestine Election NPCs, along with various other NPCs that spawn throughout Bestine 2014-11-11 02:03:05 -08:00