Commit Graph
10 Commits
Author SHA1 Message Date
Redacted by Stellabellum INC ce9eafda2d Merge pull request #12 in SWGNXT/dsrc from mapFixes to nge-content
* commit '4a2df4f766fb559e370043a405657b9b8fe13461': (35 commits)
  Fixed minor issue with space npc spawners
  Added many missing objects, scripts, and objvars to the Warren
  Fixed Empty Object Template Issue
  Fixed Missing Object Template Issue
  Fixed Empty Object Template Issue
  Added a check to make sure player is close to object when utilizing it
  *Commented out unnecessary code for Turret *Updated Turret to working Turret System
  *Updated Turret to working Turret System, however left it disabled until we decide to put it back in *Fixed location of Clone Relics Computer *Added a Method that finds the elevator terminal spawned from buildouts and removes default elevator script and replaces it with Warren script.  This is to prevent exploiting.
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  Added God Mode bypass for cell permissions
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  Added 2 animations to Mirla to make her not so emotionless
  Added a check to make sure player is close to object when utilizing it
  Added God Mode Bypass for Entering Cell
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  Added a check to make sure player is close to object when utilizing it
  ...
2014-12-07 17:54:48 -05:00
Redacted by Stellabellum INC 6cc1de63c5 Commented out debug Message when placing a house 2014-11-23 08:53:43 -08:00
Redacted by Stellabellum INC 4d897decfd Stopped Persisting Unused Terminals 2014-11-23 08:53:16 -08:00
Redacted by Stellabellum INC 63a3172b43 Added code for reading the new roof column on Storyteller datatable.
Storyteller objects can now be placed on player structure roofs if object is flagged as allowed on roofs.
When making a blueprint, objects inside buildings or on player structure roofs do not get added to the blueprint.
2014-10-12 00:56:38 -07:00
Eric Barr f22db2657b Corrected the return type 2014-04-01 01:57:32 -07:00
Eric Barr 5208d4576d Renamed variable named "enum" (a reserved keyword now in java) to "enum_" 2014-04-01 01:57:25 -07:00
Eric Barr ba3115efae Fixed equality instead of assignment errors 2014-03-31 22:59:01 -07:00
Eric Barr b7ef6116d5 Added ignore files to ignore *.java files generated from scripts 2014-03-31 09:57:30 -07:00
Eric Barr d529e4c4d0 Removed files that don't need to be tracked 2014-03-31 09:55:49 -07:00
Redacted by Stellabellum INC 485a019196 Initial commit. 2013-09-10 23:17:15 -07:00