Commit Graph
78 Commits
Author SHA1 Message Date
Cekis c2bc0b1c10 Removing PvP flags that were added when bounty is being collected and the target or hunter are killed and the bounty collection failed. 2016-12-29 20:01:43 +00:00
Cekis 4b49be7993 Handled weapon without weapon data when calculating crit modifier 2016-12-28 22:46:44 +00:00
DarthArgus bc78e1ced7 bad darth 2016-12-28 15:49:07 +00:00
DarthArgus bf2987ff51 fix my mistake 2016-12-23 23:50:01 +00:00
DarthArgus 4893225657 return 0 if we have a combat exception, no reason to risk using hacked/cached values 2016-12-23 12:27:09 +00:00
Cekis da90fb342b Fixed issue with respec clearing meatlump timeouts. 2016-12-07 22:23:38 +00:00
DarthArgus 562efd8e23 disable some debug flags by default...most importantly, add the scriptListLoadUnload [GameServer] flag, which toggles the "script_class_loader" spam on and off 2016-07-20 00:01:54 +00:00
Waverunner 5bd873990c Fixed debug speak messages being shown to all players 2016-07-03 18:52:47 -04:00
Waverunner b48c860d94 Players can now launch into Ord Mantell Space from Tansarii Point Station 2016-07-03 18:45:01 -04:00
Cekis 9ecee9685e Fixed issue where death blows would not work properly. 2016-06-12 16:26:44 +01:00
Cekis 8c5dc831c9 Removed unnecesary assignment added previously to debug. 2016-06-12 15:11:14 +01:00
Cekis 4857693cc8 Fixed issue where structure deed could not be reclaimed from a placed player structure. 2016-06-12 15:06:54 +01:00
Cekis 1f7c9e90fb Added check to see that only actual players in the group (i.e. not droids) are checked for access rights. 2016-05-29 18:29:15 +01:00
Cekis d20abbb550 Added more logging to player structure deeds. 2016-05-29 08:16:34 +01:00
Cekis 23376b79b8 Added check to make sure taunting pilot is valid and player is valid. 2016-05-29 07:03:53 +01:00
Cekis 69005fa160 Added logging for creating a ship chassis that can't be created. 2016-05-29 06:59:16 +01:00
Cekis 66e1da267a Changed debug messages. 2016-05-29 05:41:01 +01:00
Cekis 6a36e6e1d2 Changed logging for debugging on player structures. 2016-05-28 19:09:45 +01:00
Cekis 1cac88a0b1 Added extra logging and fixed a stupid issue on my part. 2016-05-27 16:12:33 +01:00
Cekis 35eac280cc Fixed issue where capitol ship could not be destroyed if attacker location was bad (possibly due to ai issue). 2016-05-27 15:45:22 +01:00
Cekis 7b633ecd22 Prevented error from occurring while looting corpse if the corpse was no longer valid. 2016-05-27 15:08:01 +01:00
Cekis c0e0d8b846 Avoided creating space loot items if the player's inventory (ship or personal) was full. 2016-05-27 14:50:16 +01:00
Cekis f6a699c4ab Adding logging for house placement. 2016-05-25 23:39:55 +01:00
Cekis a6b9647a00 Fixed issues where objects did not exist yet action was still being taken on them. 2016-05-25 01:25:55 +01:00
Cekis 25292e500c Fixed issue if the house deed doesn't exist. 2016-05-25 01:00:05 +01:00
Cekis d145d9d7f1 Fixed null pointer issue with travel terminals when coming from a bad city. 2016-05-23 14:57:28 +01:00
Cekis eafdeef933 Fixed issue when placing a temporary structure and the template for the deed was null - most likely due to the structure not having a deed in the first place via placing in god mode maybe. 2016-05-23 03:58:06 +01:00
Cekis ea966dab86 Fixed issue that resulted in a null pointer if player was missing space destination obj var during transition. 2016-05-23 03:53:12 +01:00
DarthArgus 10b1e4a5a5 don't need this either...so many workarounds that don't really apply to a fresh server 2016-05-23 00:33:34 +00:00
DarthArgus f70255989e kill ship refire fix 2016-05-23 00:32:15 +00:00
Cekis 509fea8584 Fixed crafting for Java 8. 2016-05-09 02:26:11 +01:00
DarthArgus 437f499e65 don't exclude javas 2016-05-05 21:06:04 +00:00
Cekis 25c66219ae Optimized GMF scripts and fixed a few bugs with stack counts and the halloween projector. 2016-04-28 21:33:09 +01:00
Cekis c9cfda25c9 More Java optimizations and code review for library and spawning systems. 2016-03-18 16:37:40 +00:00
Cekis 4cbc3507a7 Fixed some warnings DA was getting. 2016-03-17 19:24:10 +00:00
Cekis b262d6e15f Java code enhancements for most of the java library and other areas (lots more to come). 2016-03-16 06:21:15 +00:00
Cekis 5a8b19e135 Re-write of AI and Utils Java classes... and some adjustments to obj_id class as well. 2016-03-12 16:46:53 +00:00
Cekis 1af6a478d9 Removed line that sets the player objvar on a newly created POI waypoint for a quest. Apparently you cannot set objvars on waypoints. 2016-03-01 09:01:16 +01:00
DarthArgus eb3c238160 Revert "not a java guy, so don't shoot me if this isn't right, i'll test and revert if not"
This reverts commit 1ced51870e.
2016-02-07 14:14:28 -06:00
DarthArgus 1ced51870e not a java guy, so don't shoot me if this isn't right, i'll test and revert if not 2016-02-07 14:09:18 -06:00
DarthArgus 2a66b4b649 this fixes the falcon areas spam message... 2016-01-31 01:40:33 -06:00
DarthArgus 898a6bd9e9 Revert "theroretically this will fix the warnings about space_npe_falcon_area.iff"
This reverts commit f9ff9dd727.
2016-01-31 01:29:25 -06:00
DarthArgus 0081f64536 Revert "java pisses me off"
This reverts commit 5e586db156.
2016-01-31 01:29:05 -06:00
DarthArgus 5e586db156 java pisses me off 2016-01-31 01:08:53 -06:00
DarthArgus f9ff9dd727 theroretically this will fix the warnings about space_npe_falcon_area.iff 2016-01-31 01:06:51 -06:00
DarthArgus fb967e041a fix misspellings of mos taike, thus fixing the npc patrols 2016-01-18 02:32:24 -06:00
Cekis a8bf988381 Made a few optimizations by removing unused code. Also made some changes where data types were mixed. 2015-12-08 02:31:28 +01:00
Cekis 93a7a84a92 Fixed issues with Class Cast Exceptions when crafting Armor 2015-12-04 06:18:39 +01:00
DarthArgus bbee2d328c who isn't sick of converting the freaking scripts? this negates the need 2015-11-24 09:27:45 -06:00
DarthArgus 2e64106bc8 syntax fix 2015-11-16 19:32:51 -06:00