Commit Graph
264 Commits
Author SHA1 Message Date
Cekis a3aeb1b9b3 Fixed situation caused when crafting weapons that an error would be thrown in the logs because the crafting component was consumed and no longer existed. 2016-05-25 23:25:39 +01:00
Cekis 2b2a8e83d3 Added error avoidance when player goes from one mount to the other (i.e. they're already mounted) 2016-05-25 23:19:13 +01:00
Cekis 3c7761a055 Fixed issues where objects did not exist yet action was still being taken on them. 2016-05-25 01:25:55 +01:00
Cekis bd81aad7ae Fixed issue if the house deed doesn't exist. 2016-05-25 01:00:05 +01:00
Cekis 69a80c4df7 Removed ability for enemy ship pilot to taunt if it doesn't exist. 2016-05-24 21:58:41 +01:00
Cekis f6371de55f Added extra logging to vehicle ping to understand why the response from the VCD cannot be updated. 2016-05-24 21:56:15 +01:00
Cekis f3a4703092 Added logging to try to understand why crafting tool doesn't have a quality attribute. 2016-05-24 21:48:10 +01:00
Cekis c5fe80c1b1 Fixed issue with AI that allowed a assisting mob to try and attack itself. 2016-05-24 21:35:05 +01:00
Cekis 2863ecc77c Added extra logging to gcw spawner script to identify locations where it's incorrectly attached. 2016-05-24 21:34:33 +01:00
Cekis c452bca86f Added more logging statements for when NPC lairs cannot set obj vars on the target. 2016-05-24 20:19:52 +01:00
Cekis f5676e3ae5 Fixed issue where space mission was unable to remove waypoint from datapad (likely because it has already been removed or quest was completed). 2016-05-23 22:59:09 +01:00
Cekis 39354e69f5 Fixed null pointer issue when trying to bring up a radial menu on a speeder with no owner (why does it not have an owner??) 2016-05-23 16:11:40 +01:00
Cekis 2af36b3537 Removed unused vars (just some) from script. 2016-05-23 16:07:20 +01:00
Cekis 4066d3961a Fixed issue where lair tried to spawn a new creature after it had already been destroyed. 2016-05-23 16:04:21 +01:00
Cekis 1882801817 Fixed null ptr issue when reverse engineering where componenet was invalid. 2016-05-23 15:48:54 +01:00
Cekis 23ef0e09e1 Fixed null pointer issue with travel terminals when coming from a bad city. 2016-05-23 14:57:28 +01:00
Cekis 0af994e942 Fixed issue when placing a temporary structure and the template for the deed was null - most likely due to the structure not having a deed in the first place via placing in god mode maybe. 2016-05-23 03:58:06 +01:00
Cekis 4e9091726f Fixed issue that resulted in a null pointer if player was missing space destination obj var during transition. 2016-05-23 03:53:12 +01:00
Cekis 8f2c2a1f23 Fixed issue where destroyed lair tried to remove object vars after it became invalid. 2016-05-23 03:33:13 +01:00
Cekis b56e5858f6 Merge branch 'testing' of stellabellum.net:staff/dsrc into testing 2016-05-23 03:25:00 +01:00
Cekis c4edf0a4fe Fixed null pointer issue if empire day config value is not set or is false. 2016-05-23 03:24:47 +01:00
Cekis 4dd4ba39ad Fixed null ptr issue if foolsDay config var setting is not in the cfg files. 2016-05-23 02:47:28 +01:00
DarthArgus 65b826e067 don't need this either...so many workarounds that don't really apply to a fresh server 2016-05-23 00:33:34 +00:00
DarthArgus 0f10d4a7f1 kill ship refire fix 2016-05-23 00:32:15 +00:00
Cekis afa925a2de Fixed issue where the patrol path of Blacksun Boarders in the ISD instance was not being set properly, crashing the server. 2016-05-12 01:17:39 +01:00
Cekis 772637ba11 Removed unnecessary logging. 2016-05-11 15:25:20 +01:00
Cekis f98cad8b1a Added logging for ISD testing. 2016-05-11 15:22:03 +01:00
Cekis 3e35152409 Fixed bug where missing value on an objvar string threw an error. This may not be the final fix. 2016-05-11 14:22:19 +01:00
Cekis 3ad1fe8b9f Fixed bug where missing value on an objvar string threw an error. This may not be the final fix. 2016-05-11 06:03:20 +01:00
Cekis 4f36fcd54a Fixed crafting for Java 8. 2016-05-09 02:26:11 +01:00
Cekis 83bdee3cb8 Fixed array index error caused by typo. 2016-05-05 22:13:59 +01:00
Cekis 51e312bfa1 Added missing spawner due to gitignore restriction. 2016-05-05 22:07:41 +01:00
DarthArgus 54be79b214 don't exclude javas 2016-05-05 21:06:04 +00:00
Cekis 12b29d5a45 Fixed public vs private issue with constants. 2016-05-05 18:08:04 +01:00
Cekis a332a748c8 Optimized older java - pre-nge stuff 2016-05-05 03:29:03 +01:00
Cekis 2b05675da2 Optimized all gambling devices and scripts. 2016-05-04 22:54:53 +01:00
Cekis 77aa586f70 Optimized Grouping scripts. 2016-05-03 23:40:37 +01:00
Cekis e4e7085e8d Optimized fishing scripts. 2016-05-03 23:40:23 +01:00
Cekis 95efa3e43e Optimized faction perk scripts. 2016-05-03 22:46:06 +01:00
Cekis b70cb2988c Optimized and validated operation of event functions. 2016-05-02 18:17:52 +01:00
Cekis 7520db8784 Optimized Lifeday java. 2016-04-29 21:20:55 +01:00
Cekis 6e957ca283 Optimized GMF scripts and fixed a few bugs with stack counts and the halloween projector. 2016-04-28 21:33:09 +01:00
Cekis ad41d897a1 Optimized invasion scripts (not city invasions - just impromptu ones - i.e. Theed imperial presence) 2016-04-28 19:10:39 +01:00
Cekis 6b6d2909f6 Audited Barada and the TCG Barn Ranchhand conversation scripts. 2016-04-23 08:06:56 +01:00
Cekis 578cd5eb15 Audited Aurilia NPC conversation scripts. 2016-04-20 07:59:38 +01:00
Cekis 7964672569 Updated Azure Cabal repeatable questline conversations (overhauled java) and improved string_id equals method. 2016-04-19 03:33:02 +01:00
Cekis 93baf53525 Added new NPC Spawner base file. 2016-04-12 03:18:59 +01:00
Cekis 1531248608 Audited GCW Launch scripts - not clear how these are used or what for though. 2016-04-10 04:51:40 +01:00
Cekis 8876642523 Audited Love Day Event scripts. 2016-04-10 04:45:28 +01:00
Cekis 07d7cba5ff Fixed exploit around hiding Love Day Card Stack that allowed a player to avoid gathering them. 2016-04-10 04:45:14 +01:00