*Removed unnecessary options in the faction QA tool
*Fixed Empire/Remembrance Day Ceremonies. They now work.
*Killing a player through the event tool should now work
*Removed unecessary comments from base_player script
*Fixed the badge QA tool
*Fixed the location bug in several different methods
*Fixed the Exar Kun first boss sparks to accurately choose a target
*Life Day and Love Day now work and spawn correctly
Updated Generic Spawner Script
Removed OP Buff from GCW City Generals
Turrets in Bestine no longer shoot Bounty Hunters
GCW Defensive Generals are Invulnerable until the last 15 minutes of the invasion.
Fixed GM Kill command
Fixed a floating bench in Moenia, Naboo
Added World POI Spawner for Tatooine
Removed many more items from No Trade List
Updated all of Dathomir Spawns to new System
Added the POI Tat World Spawner Table
Made the YT2400 Deed Tradeable
GCW City Invasion NPCs no longer shoot wild animals. They focus on factional enemies.
Fixed static commoner npc's chat
Fixed QaTool
*Added back cells to Mos Eisley Starport
*Added cell objects
*Added Missing Space Spawners for both NPCs and Crafting Stations
*Locked static containers so players cannot access them
*Began work on faction banners
*Added city map location spawner
*Permanently added GCW City Spawner
*Added spawnegg for distant ships flying overhead
*Added various droid spawners and waypoints
*Added various guard spawners and waypoints
*Added various jawa spawners and waypoints
*Added many static NPCs conversing
*Added some static Jawas conversing
* commit 'df3bbe491d92a05e97b8b7ab0c2194b8cc038533':
Fixed Restuss Bank not properly spawning
Added Planet Location for Naboo Salons
Added Planet Location for Corellian Salons
Added Weather for Yavin IV
Added Weather for Tatooine
Added Weather for Talus
Added Weather for Rori
Added Weather for Naboo
Added Weather for Lok
Added Weather for Endor
Added Weather for Dathomir
Added Weather for Dantooine
Added Weather for Corellia
Added Missing Wuher Template
The static, large Naboo power generator building can now be seen from 2000m away.
The Naboo Hangar can now be seen from a farther distance
* commit '4a2df4f766fb559e370043a405657b9b8fe13461': (35 commits)
Fixed minor issue with space npc spawners
Added many missing objects, scripts, and objvars to the Warren
Fixed Empty Object Template Issue
Fixed Missing Object Template Issue
Fixed Empty Object Template Issue
Added a check to make sure player is close to object when utilizing it
*Commented out unnecessary code for Turret *Updated Turret to working Turret System
*Updated Turret to working Turret System, however left it disabled until we decide to put it back in *Fixed location of Clone Relics Computer *Added a Method that finds the elevator terminal spawned from buildouts and removes default elevator script and replaces it with Warren script. This is to prevent exploiting.
Added a check to make sure player is close to object when utilizing it
Added a check to make sure player is close to object when utilizing it
Added a check to make sure player is close to object when utilizing it
Added God Mode bypass for cell permissions
Added a check to make sure player is close to object when utilizing it
Added a check to make sure player is close to object when utilizing it
Added 2 animations to Mirla to make her not so emotionless
Added a check to make sure player is close to object when utilizing it
Added God Mode Bypass for Entering Cell
Added a check to make sure player is close to object when utilizing it
Added a check to make sure player is close to object when utilizing it
Added a check to make sure player is close to object when utilizing it
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