DarthArgus
54be79b214
don't exclude javas
2016-05-05 21:06:04 +00:00
Cekis
3fb23cccc0
Fixed potential double spawn issues.
2016-04-05 18:04:58 +01:00
Cekis
1802c7c8db
Fixed issue with convo NPCs spawning at origin.
2016-04-05 07:02:39 +01:00
Cekis
5cdb64e927
Added wander base.
2016-04-01 21:30:29 +01:00
Cekis
cbd5ef1d77
Made code efficiency changes to the interior conversation spawners and the jawa wander classes.
2016-03-31 04:25:45 +01:00
Cekis
b354d50667
Made code efficiency adjustments to imperial crackdowns.
2016-03-31 04:24:12 +01:00
Cekis
e7298e5063
Added some efficiencies to the city scripts.
2016-03-31 04:23:06 +01:00
Cekis
5eadd1b108
Fixed all Bestine city events (not invasions) - including official election, results, inhabitants and effects who is elected has on the city.
2016-03-21 19:37:52 +00:00
Cekis
88a8f865b7
Fixed the Bestine Museum event. Should now be working properly with all associated spawns as well (artists).
2016-03-19 16:53:17 +00:00
DarthArgus
cd4436fc05
who isn't sick of converting the freaking scripts? this negates the need
2015-11-24 09:27:45 -06:00
Redacted by Stellabellum INC
77df8037af
Fixed the following:
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You can now rename your beast as much as you would like.
Police officers will no longer harass corpses.
Static NPC's conversing will now successfully converse with one another.
When a player dies, the pet will go invulnerable and be immediately packed up.
When respecing professions, your weapon will now be unequiped.
Fixed the chat system for some NPC's.
You can now only mount your vehicle from less than 5 meters.
Quest items that can be clicked on cannot be used from less than 5 meters.
Added a message to the QaSetup script, notifying the QA that they have received their items.
2015-01-30 16:23:48 -08:00
Redacted by Stellabellum INC
4ca8da7c31
Removed unnecessary references and cleaned up scripts.
2015-01-18 02:05:57 -08:00
Redacted by Stellabellum INC
9cbb92f544
Fixed spawner issue
2014-12-23 02:02:53 -08:00
Redacted by Stellabellum INC
5b899403e6
Fixed spawner issue
2014-12-23 02:02:45 -08:00
Redacted by Stellabellum INC
0b7136ba0b
Fixed spawner issue
2014-12-23 02:02:38 -08:00
Redacted by Stellabellum INC
9abbd26dbd
Added OnAttach trigger in order to allow for script to function in other spawning methods.
2014-12-18 23:45:00 -08:00
Redacted by Stellabellum INC
877a8eaec6
Added OnAttach trigger in order to allow for script to function in other spawning methods.
2014-12-18 23:44:54 -08:00
Redacted by Stellabellum INC
e0833b29dd
Added OnAttach trigger in order to allow for script to function in other spawning methods.
2014-12-18 23:44:46 -08:00
Redacted by Stellabellum INC
7fb75f6371
Added OnAttach trigger in order to allow for script to function in other spawning methods.
2014-12-18 23:44:39 -08:00
Redacted by Stellabellum INC
d7c2401de6
*Added OnAttach trigger to keep system working in buildout tables
2014-11-11 01:53:34 -08:00
Redacted by Stellabellum INC
e419a9c628
*Commented out persisting of objects in order to keep things working in buildout tables
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*Changed template of NPC spawner in order to prevent persisting of spawner(this would cause multiple spawners to spawn each server reset and multiple NPCs as well)
2014-11-11 01:52:59 -08:00
Redacted by Stellabellum INC
e38569706f
*Added OnAttach trigger in order to keep system working with buildout tables
2014-11-11 01:51:33 -08:00
Redacted by Stellabellum INC
dbfeaf5303
*Added a Spawner for Museum Curator
...
*Commented out persisting of objects in order to keep things working in buildout tables
2014-11-11 01:51:00 -08:00
Redacted by Stellabellum INC
295f9956aa
*Commented out persisting of objects in order to keep things working in buildout tables
2014-11-11 01:50:22 -08:00
Eric Barr
b7ef6116d5
Added ignore files to ignore *.java files generated from scripts
2014-03-31 09:57:30 -07:00
Eric Barr
d529e4c4d0
Removed files that don't need to be tracked
2014-03-31 09:55:49 -07:00
Redacted by Stellabellum INC
485a019196
Initial commit.
2013-09-10 23:17:15 -07:00