Commit Graph
1492 Commits
Author SHA1 Message Date
swgnoobs bd83369770 Add Cells to Naboo WS Files according to Revs Files. 2015-11-08 20:47:13 +01:00
swgnoobs f6621d9ef2 Merge branch 'master' into 'master'
Adding Cells to WS Files according to Revs



See merge request !17
2015-11-08 03:04:57 -05:00
swgnoobs ca6fe331dc Add Cells to Lok WS Files according to Revs Files. 2015-11-08 08:46:05 +01:00
swgnoobs 9184796a5e Add Cells to Endor WS Files according to Revs Files. 2015-11-08 08:21:16 +01:00
swgnoobs 1c33b1beed Add Cells to Dathomir WS Files according to Revs Files. 2015-11-08 07:55:27 +01:00
swgnoobs 68806142e7 Add Cells to Dantooine WS Files according to Revs Files. 2015-11-08 07:05:50 +01:00
swgnoobs 0195a75532 Merge branch 'master' into 'master'
Corellia WS Files Pull



See merge request !16
2015-11-08 00:40:47 -05:00
swgnoobs badf362eb6 Fixing Line Issues from last Commit, that prevent Gameserver from running. 2015-11-08 05:47:06 +01:00
swgnoobs 5fdeb99b43 Add Cells to Corellia WS Files according to Revs Files. 2015-11-08 05:15:06 +01:00
swgnoobs 9da3bb4bdb Merge remote-tracking branch 'upstream/master' 2015-11-08 03:51:07 +01:00
swgnoobs 8f3450f2d9 Added Cells/CellIds from Revs Repo to Rori WS Files 2015-11-08 02:43:03 +01:00
DarthArgus 6dfacbff4a Merge branch 'master' into 'master'
properly add sovi, the chassis dealer to eisley sp



See merge request !15
2015-11-07 17:16:48 -05:00
swgnoobs b8f5a56907 Changes to rori WS Files
modified:   sku.0/sys.server/compiled/game/datatables/buildout/rori/rori_1_1_ws.tab
	modified:   sku.0/sys.server/compiled/game/datatables/buildout/rori/rori_1_7_ws.tab
	modified:   sku.0/sys.server/compiled/game/datatables/buildout/rori/rori_2_2_ws.tab
	modified:   sku.0/sys.server/compiled/game/datatables/buildout/rori/rori_2_3_ws.tab
	modified:   sku.0/sys.server/compiled/game/datatables/buildout/rori/rori_3_6_ws.tab
	modified:   sku.0/sys.server/compiled/game/datatables/buildout/rori/rori_4_2_ws.tab
2015-11-07 23:03:41 +01:00
DarthArgus aa97c42d31 since we haven't used space_chassis_broker_02 yet - and there are 5 of
them
2015-11-07 15:53:01 -06:00
DarthArgus d486812263 EXAMPLE of adding a creature and putting them in the proper place 2015-11-07 15:49:24 -06:00
DarthArgus f780413389 this one is already hooked up in creatures.tab, we can change later 2015-11-07 15:24:11 -06:00
DarthArgus 412eb51351 attempt to put the chassis broker in eisley 2015-11-07 14:57:38 -06:00
DarthArgus 6d176f5ab6 Merge branch 'master' into 'master'
fix typo



See merge request !14
2015-11-06 00:32:03 -05:00
DarthArgus 90d85820d8 fix typo 2015-11-05 23:24:17 -06:00
DarthArgus 3766e142d8 Merge branch 'master' into 'master'
fix the rest of the tat poi spawners



See merge request !13
2015-11-06 00:00:24 -05:00
DarthArgus 0e818fe6f2 fix the rest of the tat poi spawners 2015-11-05 22:47:19 -06:00
DarthArgus b8f7dfee5e Merge branch 'master' into 'master'
bestine spawns - possibly more later



See merge request !12
2015-11-04 00:10:43 -05:00
DarthArgus 9dfd02d138 typo 2015-11-03 23:07:58 -06:00
DarthArgus a064908bd9 add some missing bestine spawns, probably more to come 2015-11-03 22:44:21 -06:00
DarthArgus 7b9d89836b Revert "theoretically this should prevent calls to getCellId when we're wanting to"
This reverts commit f9f25505f034c8b829223bc1df83e60326029273.
2015-11-03 21:01:37 -06:00
DarthArgus b9dce54f59 theoretically this should prevent calls to getCellId when we're wanting to
spawn objects that aren't in cells
2015-11-03 19:52:04 -06:00
DarthArgus 30a59b04af duplicate object id's? 2015-11-03 09:43:08 -06:00
DarthArgus 7a548d4f27 Merge branch 'master' into 'master'
this fixes the treefile not found messages



See merge request !11
2015-11-02 20:55:12 -05:00
DarthArgus 5be9c70d48 more cleaning up/fixing 2015-11-02 19:32:06 -06:00
DarthArgus d03881e02d more resource fixes 2015-11-02 19:29:06 -06:00
DarthArgus 60c54487a2 add some missing tabs - hopefully none of these are wrong, i've noticed
some ground spawning files use differing names
2015-11-02 19:21:13 -06:00
DarthArgus 26c7f20ce6 test a fix for the "cannot find" errors 2015-11-02 14:35:05 -06:00
DarthArgus 29a4a609bf fix resource warns 2015-11-02 14:22:53 -06:00
DarthArgus 1ed09d0ba6 cruft 2015-11-02 14:03:00 -06:00
DarthArgus 2301fbdec8 fix creatures.tab 2015-11-01 12:09:20 -06:00
DarthArgus a7dab6fa0a yep, that's the one to use 2015-11-01 06:52:55 -06:00
DarthArgus 9f41bb80d9 test using the dungeon spawner 2015-11-01 06:46:08 -06:00
DarthArgus fd1c99f204 randomly attach the gcw spawner elsewhere to try and get it to load 2015-11-01 06:36:49 -06:00
DarthArgus f29f126879 one last typo before some rest 2015-11-01 06:21:46 -06:00
DarthArgus 5f17d8d744 more fixes, and more to come later based on error logs 2015-11-01 06:12:36 -06:00
DarthArgus 5a8f74ef9b had this one in the wrong place 2015-11-01 06:04:19 -06:00
DarthArgus d1fd783a69 not needed 2015-11-01 05:55:35 -06:00
DarthArgus a166c78a9c seems we separate scripts with semicolons; fix the spawner default script until i can find an alternative one 2015-11-01 05:49:35 -06:00
DarthArgus 260bc259ed seems that while we can manually attach multiple scripts that we can't specify them in the tab files 2015-11-01 05:31:33 -06:00
DarthArgus d9cf8b6aeb try moving things around 2015-11-01 05:22:51 -06:00
DarthArgus 1be800d80c more typos 2015-11-01 16:19:47 -06:00
DarthArgus d33a39667b this should theoretically spawn things now...this "old unused" script was prob killed after everything was persisted or something? 2015-10-31 16:39:10 -05:00
DarthArgus 2d531fa5e0 re-fix typo 2015-11-01 03:25:21 -06:00
DarthArgus e57c8c7266 typo 2015-10-31 16:21:21 -05:00
DarthArgus 321e989b45 add missing spawn tables 2015-10-31 16:16:23 -05:00