package script.poi.dungeon; import script.*; import script.base_class.*; import script.combat_engine.*; import java.util.Arrays; import java.util.Hashtable; import java.util.Vector; import script.base_script; public class dungeon_mob extends script.base_script { public dungeon_mob() { } public int OnDeath(obj_id self, obj_id killer, obj_id corpseId) throws InterruptedException { obj_id objParent = getObjIdObjVar(self, "objParent"); messageTo(objParent, "elementDestroyed", null, 0, true); return SCRIPT_CONTINUE; } }