package script.library; public class attrib extends script.base_script { public attrib() { } public static final int ALL = 1; public static final int HERBIVORE = 2; public static final int CARNIVORE = 3; public static final int MONSTER = 4; public static final int NPC = 5; public static final int REBEL = 6; public static final int IMPERIAL = 7; public static final int HUTT = 8; public static final int TOWNSPERSON = 9; public static final int TOWNPERSON = 9; public static final int TUSKEN_RAIDER = 10; public static final int GUARD = 11; public static final int THUG = 12; public static final int VICTIM = 13; public static final int VEHICLE = 14; public static final int SPACE_SHIP = 15; public static final int BEAST = 16; public static final int OUTBREAK_SURVIVOR = 17; public static final int OUTBREAK_AFFLICTED = 18; public static final int OUTBREAK_SURVIVOR_GUARD = 19; }