package script.systems.loot; import script.library.badge; import script.library.collection; import script.library.loot; import script.library.utils; import script.menu_info; import script.menu_info_types; import script.obj_id; import script.string_id; public class rare_item extends script.base_script { public int OnGetAttributes(obj_id self, obj_id player, String[] names, String[] attribs) throws InterruptedException { if ((names == null) || (attribs == null) || (names.length != attribs.length)) { return SCRIPT_CONTINUE; } if (player != null) { final int firstFreeIndex = getFirstFreeIndex(names); if ((firstFreeIndex >= 0) && (firstFreeIndex < names.length)) { names[firstFreeIndex] = "rare_loot_category"; attribs[firstFreeIndex] = "\\#ed8d16Rare"; } } return SCRIPT_CONTINUE; } }