package script.ai; import script.*; import script.base_class.*; import script.combat_engine.*; import java.util.Arrays; import java.util.Hashtable; import java.util.Vector; import script.base_script; import script.library.ai_lib; import script.library.buff; import script.library.chat; import script.library.prose; import script.library.utils; import script.library.xp; public class smuggler_medic extends script.base_script { public smuggler_medic() { } public static final float BUDDY_DURATION = 62.0f; public int OnAttach(obj_id self) throws InterruptedException { messageTo(self, "handleGreeting", null, 2.0f, false); messageTo(self, "handleRunAway", null, BUDDY_DURATION, false); messageTo(self, "castOnMaster", null, 1.0f, false); setObjVar(self, "ai.pet", true); return SCRIPT_CONTINUE; } public int OnExitedCombat(obj_id self) throws InterruptedException { if (utils.hasScriptVar(self, "runningaway")) { return SCRIPT_CONTINUE; } messageTo(self, "handleNewTarget", null, 2.0f, false); return SCRIPT_CONTINUE; } public int castOnMaster(obj_id self, dictionary params) throws InterruptedException { obj_id master = getMaster(self); if (isIdValid(master)) { float healthPercent = (float)getAttrib(master, HEALTH) / (float)getMaxAttrib(master, HEALTH); int myLevel = getLevel(self); if (healthPercent < 0.50f) { if (myLevel < 10) { queueCommand(self, (1178893546), master, "", COMMAND_PRIORITY_FRONT); } else if (myLevel < 30) { queueCommand(self, (1258773043), master, "", COMMAND_PRIORITY_FRONT); } else if (myLevel < 58) { queueCommand(self, (1338394500), master, "", COMMAND_PRIORITY_FRONT); } else if (myLevel < 78) { queueCommand(self, (1367414657), master, "", COMMAND_PRIORITY_FRONT); } else if (myLevel < 91) { queueCommand(self, (1430260278), master, "", COMMAND_PRIORITY_FRONT); } } else { if (myLevel >= 46 && !buff.hasBuff(master, "me_buff_health")) { queueCommand(self, (-1176506063), master, "", COMMAND_PRIORITY_FRONT); } } } messageTo(self, "castOnMaster", null, 2.0f, false); return SCRIPT_CONTINUE; } public int handleGreeting(obj_id self, dictionary params) throws InterruptedException { obj_id master = getMaster(self); if (isIdValid(master)) { String name = getFirstName(master); int phraseId = rand(1, 6); String greeting = "smuggler_medic_greeting_" + phraseId; prose_package pp = new prose_package(); pp = prose.setStringId(pp, new string_id("combat_effects", greeting)); pp = prose.setTU(pp, name); chat.chat(self, master, chat.CHAT_SAY, null, chat.ChatFlag_targetGroupOnly, pp); } return SCRIPT_CONTINUE; } public int handleNewTarget(obj_id self, dictionary params) throws InterruptedException { obj_id master = getMaster(self); if (isIdValid(master)) { obj_id newTarget = getHateTarget(master); if (isIdValid(newTarget)) { startCombat(self, newTarget); } else { messageTo(self, "handleRunAway", null, 2.0f, false); } } else { messageTo(self, "handleRunAway", null, 2.0f, false); } return SCRIPT_CONTINUE; } public int handleRunAway(obj_id self, dictionary params) throws InterruptedException { if (isDead(self)) { messageTo(self, "handleCleanUp", null, 15.0f, false); return SCRIPT_CONTINUE; } if (utils.hasScriptVar(self, "runningaway")) { return SCRIPT_CONTINUE; } obj_id master = getMaster(self); if (isIdValid(master)) { String name = getFirstName(master); int phraseId = rand(1, 6); String goodbye = "smuggler_medic_goodbye_" + phraseId; prose_package pp = new prose_package(); pp = prose.setStringId(pp, new string_id("combat_effects", goodbye)); pp = prose.setTU(pp, name); chat.chat(self, master, chat.CHAT_SAY, null, chat.ChatFlag_targetGroupOnly, pp); } stopCombat(self); setMaster(self, null); setInvulnerable(self, true); if (isIdValid(master)) { ai_lib.pathAwayFrom(self, master); } utils.setScriptVar(self, "runningaway", 1); messageTo(self, "handleCleanUp", null, 15.0f, false); return SCRIPT_CONTINUE; } public int handleCleanUp(obj_id self, dictionary params) throws InterruptedException { destroyObject(self); return SCRIPT_CONTINUE; } public int OnIncapacitated(obj_id self, obj_id attacker) throws InterruptedException { obj_id weapon = getCurrentWeapon(self); if (isIdValid(weapon) && !isDefaultWeapon(weapon)) { destroyObject(weapon); } obj_id cInv = utils.getInventoryContainer(self); if (isIdValid(cInv)) { utils.emptyContainerExceptStorytellerLoot(cInv); } ai_lib.clearCombatData(); setObjVar(self, xp.VAR_LANDED_DEATHBLOW, attacker); if (!kill(self)) { obj_id[] haters = getHateList(self); if (haters.length > 0) { for (int i = 0; i < haters.length; i++) { removeHateTarget(haters[i], self); } } destroyObject(self); } clearCondition(self, CONDITION_INTERESTING); return SCRIPT_CONTINUE; } }