package script.city; import script.*; import script.base_class.*; import script.combat_engine.*; import java.util.Arrays; import java.util.Hashtable; import java.util.Vector; import script.base_script; import script.library.create; import script.library.utils; import script.library.locations; import script.library.factions; public class city_spawner extends script.base_script { public city_spawner() { } public int OnInitialize(obj_id self) throws InterruptedException { return SCRIPT_CONTINUE; } }