package script.conversation; import script.*; import script.base_class.*; import script.combat_engine.*; import java.util.Arrays; import java.util.Hashtable; import java.util.Vector; import script.base_script; import script.library.ai_lib; import script.library.chat; import script.library.groundquests; import script.library.npe; import script.library.space_quest; import script.library.utils; public class npe_officer extends script.base_script { public npe_officer() { } public static String c_stringFile = "conversation/npe_officer"; public boolean npe_officer_condition__defaultCondition(obj_id player, obj_id npc) throws InterruptedException { return true; } public boolean npe_officer_condition_wantsOff(obj_id player, obj_id npc) throws InterruptedException { return npe_officer_condition_isOffTemplate(player, npc); } public boolean npe_officer_condition_busy(obj_id player, obj_id npc) throws InterruptedException { return (groundquests.isQuestActive(player, "npe_new_artisan_quest") || groundquests.isQuestActive(player, "npe_brawler_1hand") || groundquests.isQuestActive(player, "npe_brawler_2hand") || groundquests.isQuestActive(player, "npe_brawler_polearm") || groundquests.isQuestActive(player, "npe_brawler_unarmed") || groundquests.isQuestActive(player, "npe_scout_1") || groundquests.isQuestActive(player, "npe_entertainer_1") || groundquests.isQuestActive(player, "npe_marksman_carbine") || groundquests.isQuestActive(player, "npe_marksman_pistol") || groundquests.isQuestActive(player, "npe_marksman_rifle") || groundquests.isQuestActive(player, "npe_medic") || space_quest.hasQuest(player, "patrol", "npe_training_1") || space_quest.hasQuest(player, "patrol", "npe_training_2") || space_quest.hasQuest(player, "escort", "npe_training_3")); } public boolean npe_officer_condition_completedFirstQuest(obj_id player, obj_id npc) throws InterruptedException { return (groundquests.hasCompletedQuest(player, "npe_officer_try") && !groundquests.hasCompletedQuest(player, "npe_officer_try_2")); } public boolean npe_officer_condition_quest2Active(obj_id player, obj_id npc) throws InterruptedException { return groundquests.isQuestActive(player, "npe_officer_try_2"); } public boolean npe_officer_condition_isActiveOffQuest(obj_id player, obj_id npc) throws InterruptedException { return (groundquests.isTaskActive(player, "npe_officer_try", "basicTraining") || groundquests.isTaskActive(player, "npe_officer_try", "freeNeina") || groundquests.isTaskActive(player, "npe_officer_try", "hunt") || groundquests.isTaskActive(player, "npe_officer_try", "returnRak") || groundquests.isTaskActive(player, "npe_officer_try", "goAway") || groundquests.isTaskActive(player, "npe_officer_try_2", "gammaTravel") || groundquests.isTaskActive(player, "npe_officer_try_2", "findFiles") || groundquests.isTaskActive(player, "npe_officer_try_2", "findRak") || groundquests.isTaskActive(player, "npe_officer_try_2", "accessDungeonTerminal")); } public boolean npe_officer_condition_finishedOffTask(obj_id player, obj_id npc) throws InterruptedException { return groundquests.isTaskActive(player, "npe_officer_try", "returnAntom"); } public boolean npe_officer_condition_isOffTemplate(obj_id player, obj_id npc) throws InterruptedException { return utils.isProfession(player, utils.OFFICER); } public boolean npe_officer_condition_completedQuest2(obj_id player, obj_id npc) throws InterruptedException { return groundquests.isTaskActive(player, "npe_officer_try_2", "returnFiles"); } public boolean npe_officer_condition_completedAllQuests(obj_id player, obj_id npc) throws InterruptedException { return groundquests.hasCompletedQuest(player, "npe_officer_try_2"); } public void npe_officer_action_giveOffQuest(obj_id player, obj_id npc) throws InterruptedException { groundquests.grantQuest(player, "npe_officer_try"); if (!hasObjVar(player, npe.QUEST_REWORK_VAR)) { setObjVar(player, npe.QUEST_REWORK_VAR, npe.QUEST_ENUMERATION); } } public void npe_officer_action_finishQuest(obj_id player, obj_id npc) throws InterruptedException { groundquests.sendSignal(player, "returnedAntom"); } public void npe_officer_action_grantPointer(obj_id player, obj_id npc) throws InterruptedException { groundquests.grantQuest(player, "npe_pointer_officer_template"); } public void npe_officer_action_grantQuest2(obj_id player, obj_id npc) throws InterruptedException { groundquests.grantQuest(player, "npe_officer_try_2"); groundquests.sendSignal(player, "found_officer"); if (!hasObjVar(player, npe.QUEST_REWORK_VAR)) { setObjVar(player, npe.QUEST_REWORK_VAR, npe.QUEST_ENUMERATION); } } public void npe_officer_action_foundOfficer(obj_id player, obj_id npc) throws InterruptedException { groundquests.sendSignal(player, "found_officer"); } public void npe_officer_action_giveDoneSignal(obj_id player, obj_id npc) throws InterruptedException { groundquests.sendSignal(player, "donedone"); groundquests.sendSignal(player, "found_officer"); } public void npe_officer_action_giveAssistantPointer(obj_id player, obj_id npc) throws InterruptedException { groundquests.grantQuest(player, "npe_job_pointer_han"); setObjVar(player, "npe.finishedTemplate", 1); } public void npe_officer_action_grantReward2(obj_id player, obj_id npc) throws InterruptedException { groundquests.sendSignal(player, "returnedFiles"); } public int npe_officer_handleBranch4(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_36")) { doAnimationAction(player, "shrug_hands"); if (npe_officer_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_37"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (npe_officer_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_38"); } utils.setScriptVar(player, "conversation.npe_officer.branchId", 5); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); npcSpeak(player, pp); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.npe_officer.branchId"); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); npcEndConversationWithMessage(player, pp); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int npe_officer_handleBranch5(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_38")) { doAnimationAction(player, "bow"); npe_officer_action_grantReward2(player, npc); if (npe_officer_condition__defaultCondition(player, npc)) { doAnimationAction(npc, "salute2"); doAnimationAction(player, "salute1"); npe_officer_action_giveAssistantPointer(player, npc); string_id message = new string_id(c_stringFile, "s_39"); utils.removeScriptVar(player, "conversation.npe_officer.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int npe_officer_handleBranch8(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_26")) { if (npe_officer_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_27"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (npe_officer_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_28"); } utils.setScriptVar(player, "conversation.npe_officer.branchId", 9); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.npe_officer.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int npe_officer_handleBranch9(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_28")) { if (npe_officer_condition__defaultCondition(player, npc)) { doAnimationAction(npc, "explain"); string_id message = new string_id(c_stringFile, "s_29"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (npe_officer_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_30"); } utils.setScriptVar(player, "conversation.npe_officer.branchId", 10); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.npe_officer.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int npe_officer_handleBranch10(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_30")) { doAnimationAction(player, "salute1"); if (npe_officer_condition__defaultCondition(player, npc)) { doAnimationAction(npc, "salute2"); npe_officer_action_grantQuest2(player, npc); string_id message = new string_id(c_stringFile, "s_31"); utils.removeScriptVar(player, "conversation.npe_officer.branchId"); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); npcEndConversationWithMessage(player, pp); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int npe_officer_handleBranch12(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_46")) { if (npe_officer_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_47"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (npe_officer_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_34"); } utils.setScriptVar(player, "conversation.npe_officer.branchId", 13); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.npe_officer.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int npe_officer_handleBranch13(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_34")) { doAnimationAction(player, "nod"); npe_officer_action_finishQuest(player, npc); if (npe_officer_condition__defaultCondition(player, npc)) { npe_officer_action_grantPointer(player, npc); string_id message = new string_id(c_stringFile, "s_35"); utils.removeScriptVar(player, "conversation.npe_officer.branchId"); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); npcEndConversationWithMessage(player, pp); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int npe_officer_handleBranch15(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_129")) { if (npe_officer_condition__defaultCondition(player, npc)) { doAnimationAction(npc, "salute2"); doAnimationAction(player, "salute1"); string_id message = new string_id(c_stringFile, "s_130"); utils.removeScriptVar(player, "conversation.npe_officer.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int npe_officer_handleBranch17(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_120")) { if (npe_officer_condition__defaultCondition(player, npc)) { doAnimationAction(npc, "explain"); string_id message = new string_id(c_stringFile, "s_121"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (npe_officer_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_122"); } utils.setScriptVar(player, "conversation.npe_officer.branchId", 18); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.npe_officer.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int npe_officer_handleBranch18(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_122")) { if (npe_officer_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_123"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (npe_officer_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_124"); } utils.setScriptVar(player, "conversation.npe_officer.branchId", 19); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.npe_officer.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int npe_officer_handleBranch19(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_124")) { if (npe_officer_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_125"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (npe_officer_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_126"); } utils.setScriptVar(player, "conversation.npe_officer.branchId", 20); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.npe_officer.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int npe_officer_handleBranch20(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_126")) { if (npe_officer_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_127"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (npe_officer_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_133"); } utils.setScriptVar(player, "conversation.npe_officer.branchId", 21); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.npe_officer.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int npe_officer_handleBranch21(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_133")) { npe_officer_action_giveDoneSignal(player, npc); if (npe_officer_condition__defaultCondition(player, npc)) { doAnimationAction(npc, "salute2"); doAnimationAction(player, "salute1"); npe_officer_action_giveOffQuest(player, npc); string_id message = new string_id(c_stringFile, "s_134"); utils.removeScriptVar(player, "conversation.npe_officer.branchId"); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); npcEndConversationWithMessage(player, pp); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int npe_officer_handleBranch23(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_80")) { if (npe_officer_condition__defaultCondition(player, npc)) { doAnimationAction(npc, "bow"); string_id message = new string_id(c_stringFile, "s_82"); utils.removeScriptVar(player, "conversation.npe_officer.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int OnInitialize(obj_id self) throws InterruptedException { if ((!isMob(self)) || (isPlayer(self))) { detachScript(self, "conversation.npe_officer"); } setCondition(self, CONDITION_CONVERSABLE); setInvulnerable(self, true); setName(self, "Antom Moria (Officer)"); ai_lib.setDefaultCalmBehavior(self, ai_lib.BEHAVIOR_SENTINEL); return SCRIPT_CONTINUE; } public int OnAttach(obj_id self) throws InterruptedException { setCondition(self, CONDITION_CONVERSABLE); setInvulnerable(self, true); setName(self, "Antom Moria (Officer)"); ai_lib.setDefaultCalmBehavior(self, ai_lib.BEHAVIOR_SENTINEL); return SCRIPT_CONTINUE; } public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info menuInfo) throws InterruptedException { int menu = menuInfo.addRootMenu(menu_info_types.CONVERSE_START, null); menu_info_data menuInfoData = menuInfo.getMenuItemById(menu); menuInfoData.setServerNotify(false); setCondition(self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } public int OnIncapacitated(obj_id self, obj_id killer) throws InterruptedException { clearCondition(self, CONDITION_CONVERSABLE); detachScript(self, "conversation.npe_officer"); return SCRIPT_CONTINUE; } public boolean npcStartConversation(obj_id player, obj_id npc, String convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) throws InterruptedException { Object[] objects = new Object[responses.length]; System.arraycopy(responses, 0, objects, 0, responses.length); return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects); } public int OnStartNpcConversation(obj_id self, obj_id player) throws InterruptedException { obj_id npc = self; if (ai_lib.isInCombat(npc) || ai_lib.isInCombat(player)) { return SCRIPT_OVERRIDE; } if (!npe_officer_condition_isOffTemplate(player, npc)) { doAnimationAction(npc, "salute2"); string_id message = new string_id(c_stringFile, "s_69"); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); chat.chat(npc, player, null, null, pp); return SCRIPT_CONTINUE; } if (npe_officer_condition_completedAllQuests(player, npc)) { doAnimationAction(npc, "salute2"); doAnimationAction(player, "salute1"); string_id message = new string_id(c_stringFile, "s_59"); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); chat.chat(npc, player, null, null, pp); return SCRIPT_CONTINUE; } if (npe_officer_condition_busy(player, npc)) { doAnimationAction(npc, "salute2"); doAnimationAction(player, "salute1"); string_id message = new string_id(c_stringFile, "s_42"); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); chat.chat(npc, player, null, null, pp); return SCRIPT_CONTINUE; } if (npe_officer_condition_completedQuest2(player, npc)) { doAnimationAction(npc, "salute2"); doAnimationAction(player, "salute1"); string_id message = new string_id(c_stringFile, "s_33"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (npe_officer_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_36"); } utils.setScriptVar(player, "conversation.npe_officer.branchId", 4); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); npcStartConversation(player, npc, "npe_officer", null, pp, responses); } else { prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); chat.chat(npc, player, null, null, pp); } return SCRIPT_CONTINUE; } if (npe_officer_condition_quest2Active(player, npc)) { doAnimationAction(npc, "salute2"); doAnimationAction(player, "salute1"); string_id message = new string_id(c_stringFile, "s_32"); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); chat.chat(npc, player, null, null, pp); return SCRIPT_CONTINUE; } if (npe_officer_condition_completedFirstQuest(player, npc)) { doAnimationAction(npc, "salute2"); doAnimationAction(player, "salute1"); string_id message = new string_id(c_stringFile, "s_49"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (npe_officer_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_26"); } utils.setScriptVar(player, "conversation.npe_officer.branchId", 8); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); npcStartConversation(player, npc, "npe_officer", null, pp, responses); } else { prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); chat.chat(npc, player, null, null, pp); } return SCRIPT_CONTINUE; } if (npe_officer_condition_finishedOffTask(player, npc)) { doAnimationAction(npc, "salute2"); doAnimationAction(player, "salute1"); string_id message = new string_id(c_stringFile, "s_44"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (npe_officer_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_46"); } utils.setScriptVar(player, "conversation.npe_officer.branchId", 12); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); npcStartConversation(player, npc, "npe_officer", null, pp, responses); } else { prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); chat.chat(npc, player, null, null, pp); } return SCRIPT_CONTINUE; } if (npe_officer_condition_isActiveOffQuest(player, npc)) { doAnimationAction(npc, "salute2"); doAnimationAction(player, "salute1"); string_id message = new string_id(c_stringFile, "s_128"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (npe_officer_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_129"); } utils.setScriptVar(player, "conversation.npe_officer.branchId", 15); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); npcStartConversation(player, npc, "npe_officer", null, pp, responses); } else { prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); chat.chat(npc, player, null, null, pp); } return SCRIPT_CONTINUE; } if (npe_officer_condition_wantsOff(player, npc)) { doAnimationAction(npc, "salute2"); string_id message = new string_id(c_stringFile, "s_119"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (npe_officer_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_120"); } utils.setScriptVar(player, "conversation.npe_officer.branchId", 17); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); npcStartConversation(player, npc, "npe_officer", null, pp, responses); } else { prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); chat.chat(npc, player, null, null, pp); } return SCRIPT_CONTINUE; } if (npe_officer_condition__defaultCondition(player, npc)) { doAnimationAction(npc, "bow"); string_id message = new string_id(c_stringFile, "s_78"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (npe_officer_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_80"); } utils.setScriptVar(player, "conversation.npe_officer.branchId", 23); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); npcStartConversation(player, npc, "npe_officer", null, pp, responses); } else { prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); chat.chat(npc, player, null, null, pp); } return SCRIPT_CONTINUE; } chat.chat(npc, "Error: All conditions for OnStartNpcConversation were false."); return SCRIPT_CONTINUE; } public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException { if (!conversationId.equals("npe_officer")) { return SCRIPT_CONTINUE; } obj_id npc = self; int branchId = utils.getIntScriptVar(player, "conversation.npe_officer.branchId"); if (branchId == 4 && npe_officer_handleBranch4(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 5 && npe_officer_handleBranch5(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 8 && npe_officer_handleBranch8(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 9 && npe_officer_handleBranch9(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 10 && npe_officer_handleBranch10(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 12 && npe_officer_handleBranch12(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 13 && npe_officer_handleBranch13(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 15 && npe_officer_handleBranch15(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 17 && npe_officer_handleBranch17(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 18 && npe_officer_handleBranch18(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 19 && npe_officer_handleBranch19(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 20 && npe_officer_handleBranch20(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 21 && npe_officer_handleBranch21(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 23 && npe_officer_handleBranch23(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } chat.chat(npc, "Error: Fell through all branches and responses for OnNpcConversationResponse."); utils.removeScriptVar(player, "conversation.npe_officer.branchId"); return SCRIPT_CONTINUE; } }