package script.e3demo; import script.*; import script.base_class.*; import script.combat_engine.*; import java.util.Arrays; import java.util.Hashtable; import java.util.Vector; import script.base_script; import script.library.anims; import script.library.factions; public class e3_deadguy extends script.base_script { public e3_deadguy() { } public int OnAttach(obj_id self) throws InterruptedException { kill(self); factions.setFaction(self, "Rebel"); return SCRIPT_CONTINUE; } }