package script.structure; import script.*; import script.library.utils; public class house_container_lock extends script.base_script { public house_container_lock() { } public static final string_id SID_LOCK_BAD_STRUCTURE = new string_id("spam", "sid_lock_bad_structure"); public static final string_id SID_LOCK_BAD_LOCK_TARGET = new string_id("spam", "sid_lock_bad_lock_target"); public static final string_id SID_LOCK_BAD_ALREADY_LOCKED = new string_id("spam", "sid_lock_bad_already_locked"); public static final string_id SID_LOCK_BAD_INVENTORY_LOCATION = new string_id("spam", "sid_lock_bad_inventory_location"); public static final string_id SID_LOCK_BAD_LOCK_CONTAINER = new string_id("spam", "sid_lock_bad_lock_container"); public static final string_id SID_LOCK_APPLIED = new string_id("spam", "sid_lock_applied"); public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info mi) throws InterruptedException { return SCRIPT_CONTINUE; } public int OnObjectMenuSelect(obj_id self, obj_id player, int item) throws InterruptedException { if (!isIdValid(player)) { return SCRIPT_CONTINUE; } obj_id structure = getTopMostContainer(self); obj_id containedBy = utils.getContainingPlayer(self); if (!isIdValid(containedBy) || containedBy != player) { return SCRIPT_CONTINUE; } if (!isIdValid(structure) || !exists(structure) || structure == player || getOwner(structure) != player) { sendSystemMessage(player, SID_LOCK_BAD_STRUCTURE); return SCRIPT_CONTINUE; } if (item == menu_info_types.ITEM_USE) { obj_id target = getIntendedTarget(player); if (!isIdValid(target)) { sendSystemMessage(player, SID_LOCK_BAD_LOCK_TARGET); return SCRIPT_CONTINUE; } if (hasScript(target, "structure.locked_container")) { sendSystemMessage(player, SID_LOCK_BAD_ALREADY_LOCKED); return SCRIPT_CONTINUE; } if (!isGameObjectTypeOf(target, GOT_misc_container) && !isGameObjectTypeOf(target, GOT_misc_container_wearable)) { sendSystemMessage(player, SID_LOCK_BAD_LOCK_TARGET); return SCRIPT_CONTINUE; } if (getOwner(target) != player) { sendSystemMessage(player, SID_LOCK_BAD_LOCK_TARGET); return SCRIPT_CONTINUE; } setObjVar(target, "lock_owner", player); setObjVar(target, "lock_owner_name", getName(player)); clearUserAccessList(target); clearGuildAccessList(target); addUserToAccessList(target, player); attachScript(target, "structure.locked_container"); sendSystemMessage(player, SID_LOCK_APPLIED); messageTo(self, "destroySelf", null, 1, true); } return SCRIPT_CONTINUE; } public int destroySelf(obj_id self, dictionary params) throws InterruptedException { destroyObject(self); return SCRIPT_CONTINUE; } }