package script.conversation; import script.*; import script.library.*; public class faction_recruiter_imperial extends script.base_script { public faction_recruiter_imperial() { } public static String c_stringFile = "conversation/faction_recruiter_imperial"; public boolean faction_recruiter_imperial_condition__defaultCondition(obj_id player, obj_id npc) throws InterruptedException { return true; } public boolean faction_recruiter_imperial_condition_isInFaction(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return (factions.isInFriendlyFaction(player, npc) && (!factions.isOnLeaveFromFriendlyFaction(player, npc))) && (!factions.isPVPStatusChanging(player)); } public boolean faction_recruiter_imperial_condition_isEnemyFaction(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return (factions.isInEnemyFaction(player, npc) && (!factions.isPVPStatusChanging(player))); } public boolean faction_recruiter_imperial_condition_isBlockedByJoinTimer(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); int factionId = pvpGetAlignedFaction(npc); String faction = factions.getFactionNameByHashCode(factionId); return factions.isGatedByJoinTimer(player, faction); } public boolean faction_recruiter_imperial_condition_playerQualifiesForPromotion(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return (factions.qualifiesForPromotion(player, pvpGetAlignedFaction(npc)) && (!factions.isPVPStatusChanging(player))); } public boolean faction_recruiter_imperial_condition_isChangingFaction(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return factions.isPVPStatusChanging(player); } public boolean faction_recruiter_imperial_condition_onLeaveFromFriendlyFaction(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return (factions.isOnLeaveFromFriendlyFaction(player, npc) && (!factions.isPVPStatusChanging(player))); } public boolean faction_recruiter_imperial_condition_onLeaveFromEnemyFaction(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return (factions.isOnLeaveFromEnemyFaction(player, npc) && (!factions.isPVPStatusChanging(player))); } public boolean faction_recruiter_imperial_condition_isCovert(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return (pvpGetType(player) == PVPTYPE_COVERT) && (!factions.isPVPStatusChanging(player)); } public boolean faction_recruiter_imperial_condition_isOvert(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return ((pvpGetType(player) == PVPTYPE_DECLARED) && (!factions.isPVPStatusChanging(player))); } public boolean faction_recruiter_imperial_condition_playerCanBuyFaction(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return (factions.isSmuggler(player) && (factions.canBuyFaction(player, npc)) && (!factions.isPVPStatusChanging(player))); } public boolean faction_recruiter_imperial_condition_isAllowedToJoinFaction(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return factions.canJoinFaction(player, pvpGetAlignedFaction(npc)); } public boolean faction_recruiter_imperial_condition_isImperialMercForGcw(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return factions.isImperialHelper(player); } public boolean faction_recruiter_imperial_condition_canChangeStatus(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return factions.canGoOnLeave(player); } public boolean faction_recruiter_imperial_condition_canBeMerc(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); int faction_id = pvpGetAlignedFaction(npc); String recruiterFaction = factions.getFactionNameByHashCode(faction_id); return factions.canChangeNeutralMercenaryStatus(player, recruiterFaction); } public boolean faction_recruiter_imperial_condition_isRebMercForGcw(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return factions.isRebelHelper(player); } public boolean faction_recruiter_imperial_condition_isRebOrImpMerc(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return faction_recruiter_imperial_condition_isRebMercForGcw(player, npc) || faction_recruiter_imperial_condition_isImperialMercForGcw(player, npc); } public boolean faction_recruiter_imperial_condition_isInvulnerableRecuiter(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return isInvulnerable(npc) && hasScript(npc, "npc.vendor.vendor"); } public boolean faction_recruiter_imperial_condition_isInvulnerableNoScript(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return isInvulnerable(npc) && !hasScript(npc, "npc.vendor.vendor"); } public void faction_recruiter_imperial_action_showFactionGcwRewardUi(obj_id player, obj_id npc) throws InterruptedException { dictionary d = new dictionary(); d.put("player", player); messageTo(npc, "showInventorySUI", d, 0, false); } public void faction_recruiter_imperial_action_enablePVPTimer(obj_id player, obj_id npc) throws InterruptedException { factions.goOvertWithDelay(player, 30); } public void faction_recruiter_imperial_action_playerJoinFaction(obj_id player, obj_id npc) throws InterruptedException { factions.joinFaction(player, pvpGetAlignedFaction(npc)); } public void faction_recruiter_imperial_action_playerGoOnLeaveTimer(obj_id player, obj_id npc) throws InterruptedException { factions.goOnLeaveWithDelay(player, 300); } public void faction_recruiter_imperial_action_makeImpMercCombatant(obj_id player, obj_id npc) throws InterruptedException { factions.setNeturalMercenaryCovert(player, factions.FACTION_FLAG_IMPERIAL); } public void faction_recruiter_imperial_action_maekImpMercSF(obj_id player, obj_id npc) throws InterruptedException { factions.setNeturalMercenaryOvert(player, factions.FACTION_FLAG_IMPERIAL); } public void faction_recruiter_imperial_action_playerGoCovertTimer(obj_id player, obj_id npc) throws InterruptedException { factions.goCovertWithDelay(player, 300); } public void faction_recruiter_imperial_action_grantPromotion(obj_id player, obj_id npc) throws InterruptedException { factions.applyPromotion(player, pvpGetAlignedFaction(npc)); } public void faction_recruiter_imperial_action_buy1250FactionPoints(obj_id player, obj_id npc) throws InterruptedException { factions.buyFaction(player, npc, 100000); } public void faction_recruiter_imperial_action_buy250FactionPoints(obj_id player, obj_id npc) throws InterruptedException { factions.buyFaction(player, npc, 20000); } public void faction_recruiter_imperial_action_completelyResign(obj_id player, obj_id npc) throws InterruptedException { factions.leaveFaction(player, pvpGetAlignedFaction(npc)); } public void faction_recruiter_imperial_action_goCovertShortTimer(obj_id player, obj_id npc) throws InterruptedException { factions.goCovertWithDelay(player, 30); } public void faction_recruiter_imperial_action_showGcwRewardsList(obj_id player, obj_id npc) throws InterruptedException { int playerGcwRank = pvpGetCurrentGcwRank(player); int faction_id = pvpGetAlignedFaction(player); String playerGcwFaction = factions.getFactionNameByHashCode(faction_id); faction_perk.displayAvailableFactionItemRanks(player, npc, playerGcwRank, playerGcwFaction); } public String faction_recruiter_imperial_tokenTO_getFactionRankName(obj_id player, obj_id npc) throws InterruptedException { int current_rank = pvpGetCurrentGcwRank(player); String faction = factions.getFaction(player); if (current_rank > factions.MAXIMUM_RANK) { current_rank = 1; } return "@faction_recruiter:" + factions.getRankName(current_rank, faction); } public String faction_recruiter_imperial_tokenTO_getFactionNextRankName(obj_id player, obj_id npc) throws InterruptedException { int current_rank = pvpGetCurrentGcwRank(player); String faction = factions.getFaction(player); if (current_rank > factions.MAXIMUM_RANK) { current_rank = 1; } current_rank = current_rank + 1; return "@faction_recruiter:" + factions.getRankName(current_rank, faction); } public String faction_recruiter_imperial_tokenTO_getRebelScoreString(obj_id player, obj_id npc) throws InterruptedException { int intTest = getIntObjVar(npc, "Rebel.controlScore"); return Integer.toString(intTest); } public int faction_recruiter_imperial_tokenDI_getImperialScore(obj_id player, obj_id npc) throws InterruptedException { return getIntObjVar(npc, "Imperial.controlScore"); } public int faction_recruiter_imperial_handleBranch1(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_294")) { doAnimationAction(player, "salute1"); if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { doAnimationAction(npc, "nod"); string_id message = new string_id(c_stringFile, "s_296"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_298"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_302"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 2); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch2(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_298")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { faction_recruiter_imperial_action_goCovertShortTimer(player, npc); string_id message = new string_id(c_stringFile, "s_300"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_302")) { doAnimationAction(player, "shake_head_no"); if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_304"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch7(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_71")) { if (faction_recruiter_imperial_condition_isInvulnerableRecuiter(player, npc)) { faction_recruiter_imperial_action_showFactionGcwRewardUi(player, npc); string_id message = new string_id(c_stringFile, "s_75"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isInvulnerableNoScript(player, npc)) { string_id message = new string_id(c_stringFile, "s_126"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_122"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_324")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { faction_recruiter_imperial_action_showGcwRewardsList(player, npc); string_id message = new string_id(c_stringFile, "s_326"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_49")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_50"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_canChangeStatus(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canChangeStatus(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_52"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_74"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_88"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_55"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 12); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_410")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_412"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_410"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc); npcSpeak(player, pp); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc); npcEndConversationWithMessage(player, pp); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch12(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_52")) { if (faction_recruiter_imperial_condition_isOvert(player, npc)) { string_id message = new string_id(c_stringFile, "s_54"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_56"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_60"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 13); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isCovert(player, npc)) { string_id message = new string_id(c_stringFile, "s_64"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_66"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_70"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 16); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_74")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_76"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_79"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_84"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 19); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_88")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_90"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_92"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_96"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 22); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_55")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_57"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_410"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch13(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_56")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { faction_recruiter_imperial_action_playerGoCovertTimer(player, npc); string_id message = new string_id(c_stringFile, "s_58"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_60")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_62"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_410"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch15(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_71")) { if (faction_recruiter_imperial_condition_isInvulnerableRecuiter(player, npc)) { faction_recruiter_imperial_action_showFactionGcwRewardUi(player, npc); string_id message = new string_id(c_stringFile, "s_75"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isInvulnerableNoScript(player, npc)) { string_id message = new string_id(c_stringFile, "s_126"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_122"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_324")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { faction_recruiter_imperial_action_showGcwRewardsList(player, npc); string_id message = new string_id(c_stringFile, "s_326"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_49")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_50"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_canChangeStatus(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canChangeStatus(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_52"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_74"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_88"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_55"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 12); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_410")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_412"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_410"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc); npcSpeak(player, pp); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc); npcEndConversationWithMessage(player, pp); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch16(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_66")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { faction_recruiter_imperial_action_enablePVPTimer(player, npc); string_id message = new string_id(c_stringFile, "s_68"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_70")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_72"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_410"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch18(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_71")) { if (faction_recruiter_imperial_condition_isInvulnerableRecuiter(player, npc)) { faction_recruiter_imperial_action_showFactionGcwRewardUi(player, npc); string_id message = new string_id(c_stringFile, "s_75"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isInvulnerableNoScript(player, npc)) { string_id message = new string_id(c_stringFile, "s_126"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_122"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_324")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { faction_recruiter_imperial_action_showGcwRewardsList(player, npc); string_id message = new string_id(c_stringFile, "s_326"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_49")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_50"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_canChangeStatus(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canChangeStatus(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_52"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_74"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_88"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_55"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 12); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_410")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_412"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_410"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc); npcSpeak(player, pp); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc); npcEndConversationWithMessage(player, pp); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch19(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_79")) { faction_recruiter_imperial_action_playerGoOnLeaveTimer(player, npc); if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { faction_recruiter_imperial_action_playerGoOnLeaveTimer(player, npc); string_id message = new string_id(c_stringFile, "s_82"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_84")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_86"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_410"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch21(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_71")) { if (faction_recruiter_imperial_condition_isInvulnerableRecuiter(player, npc)) { faction_recruiter_imperial_action_showFactionGcwRewardUi(player, npc); string_id message = new string_id(c_stringFile, "s_75"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isInvulnerableNoScript(player, npc)) { string_id message = new string_id(c_stringFile, "s_126"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_122"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_324")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { faction_recruiter_imperial_action_showGcwRewardsList(player, npc); string_id message = new string_id(c_stringFile, "s_326"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_49")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_50"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_canChangeStatus(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canChangeStatus(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_52"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_74"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_88"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_55"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 12); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_410")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_412"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_410"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc); npcSpeak(player, pp); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc); npcEndConversationWithMessage(player, pp); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch22(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_92")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { faction_recruiter_imperial_action_completelyResign(player, npc); string_id message = new string_id(c_stringFile, "s_94"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_96")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_98"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch25(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_71")) { if (faction_recruiter_imperial_condition_isInvulnerableRecuiter(player, npc)) { faction_recruiter_imperial_action_showFactionGcwRewardUi(player, npc); string_id message = new string_id(c_stringFile, "s_75"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isInvulnerableNoScript(player, npc)) { string_id message = new string_id(c_stringFile, "s_126"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_122"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_324")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { faction_recruiter_imperial_action_showGcwRewardsList(player, npc); string_id message = new string_id(c_stringFile, "s_326"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_49")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_50"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_canChangeStatus(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canChangeStatus(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_52"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_74"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_88"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_55"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 12); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_410")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_412"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_410"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc); npcSpeak(player, pp); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc); npcEndConversationWithMessage(player, pp); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch26(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_71")) { if (faction_recruiter_imperial_condition_isInvulnerableRecuiter(player, npc)) { faction_recruiter_imperial_action_showFactionGcwRewardUi(player, npc); string_id message = new string_id(c_stringFile, "s_75"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isInvulnerableNoScript(player, npc)) { string_id message = new string_id(c_stringFile, "s_126"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_122"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_324")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { faction_recruiter_imperial_action_showGcwRewardsList(player, npc); string_id message = new string_id(c_stringFile, "s_326"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_49")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_50"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_canChangeStatus(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canChangeStatus(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_52"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_74"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_88"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_55"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 12); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_410")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_412"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_410"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc); npcSpeak(player, pp); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); prose_package pp = new prose_package(); pp.stringId = message; pp.actor.set(player); pp.target.set(npc); pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc); npcEndConversationWithMessage(player, pp); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch27(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_67")) { if (faction_recruiter_imperial_condition_isInvulnerableRecuiter(player, npc)) { faction_recruiter_imperial_action_showFactionGcwRewardUi(player, npc); string_id message = new string_id(c_stringFile, "s_69"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_123"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_85")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_87"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_89"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 30); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_428")) { if (faction_recruiter_imperial_condition_isAllowedToJoinFaction(player, npc)) { string_id message = new string_id(c_stringFile, "s_432"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_434"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_440"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 37); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isBlockedByJoinTimer(player, npc)) { string_id message = new string_id(c_stringFile, "s_124"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_430"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch30(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_89")) { if (faction_recruiter_imperial_condition_canBeMerc(player, npc)) { string_id message = new string_id(c_stringFile, "s_91"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_93"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_97"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 31); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_105"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch31(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_93")) { if (faction_recruiter_imperial_condition_canBeMerc(player, npc)) { doAnimationAction(npc, "handshake_tandem"); doAnimationAction(player, "handshake_tandem"); faction_recruiter_imperial_action_maekImpMercSF(player, npc); string_id message = new string_id(c_stringFile, "s_95"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_101"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_97")) { if (faction_recruiter_imperial_condition_canBeMerc(player, npc)) { doAnimationAction(npc, "handshake_tandem"); doAnimationAction(player, "handshake_tandem"); faction_recruiter_imperial_action_makeImpMercCombatant(player, npc); string_id message = new string_id(c_stringFile, "s_100"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_103"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch37(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_434")) { if (faction_recruiter_imperial_condition_isRebOrImpMerc(player, npc)) { string_id message = new string_id(c_stringFile, "s_114"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_115"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 38); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { faction_recruiter_imperial_action_playerJoinFaction(player, npc); string_id message = new string_id(c_stringFile, "s_436"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_438"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 40); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_440")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_442"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch38(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_115")) { if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { faction_recruiter_imperial_action_playerJoinFaction(player, npc); string_id message = new string_id(c_stringFile, "s_116"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_117"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 39); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch39(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_117")) { if (faction_recruiter_imperial_condition_onLeaveFromFriendlyFaction(player, npc)) { string_id message = new string_id(c_stringFile, "s_80"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_294"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 1); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_onLeaveFromEnemyFaction(player, npc)) { doAnimationAction(npc, "shake_head_disgust"); string_id message = new string_id(c_stringFile, "s_306"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isEnemyFaction(player, npc)) { doAnimationAction(npc, "point_accusingly"); string_id message = new string_id(c_stringFile, "s_308"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isInFaction(player, npc)) { string_id message = new string_id(c_stringFile, "s_310"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_410"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } if (!faction_recruiter_imperial_condition_isChangingFaction(player, npc)) { string_id message = new string_id(c_stringFile, "s_414"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_isImperialMercForGcw(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canBeMerc(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_67"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_85"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_428"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 27); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_444"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch40(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_438")) { if (faction_recruiter_imperial_condition_onLeaveFromFriendlyFaction(player, npc)) { string_id message = new string_id(c_stringFile, "s_80"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_294"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 1); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_onLeaveFromEnemyFaction(player, npc)) { doAnimationAction(npc, "shake_head_disgust"); string_id message = new string_id(c_stringFile, "s_306"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isEnemyFaction(player, npc)) { doAnimationAction(npc, "point_accusingly"); string_id message = new string_id(c_stringFile, "s_308"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isInFaction(player, npc)) { string_id message = new string_id(c_stringFile, "s_310"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_410"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } if (!faction_recruiter_imperial_condition_isChangingFaction(player, npc)) { string_id message = new string_id(c_stringFile, "s_414"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_isImperialMercForGcw(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canBeMerc(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_67"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_85"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_428"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 27); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_444"); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int OnInitialize(obj_id self) throws InterruptedException { if ((!isMob(self)) || (isPlayer(self))) { detachScript(self, "conversation.faction_recruiter_imperial"); } setCondition(self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } public int OnAttach(obj_id self) throws InterruptedException { setCondition(self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info menuInfo) throws InterruptedException { int menu = menuInfo.addRootMenu(menu_info_types.CONVERSE_START, null); menu_info_data menuInfoData = menuInfo.getMenuItemById(menu); menuInfoData.setServerNotify(false); setCondition(self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } public int OnIncapacitated(obj_id self, obj_id killer) throws InterruptedException { clearCondition(self, CONDITION_CONVERSABLE); detachScript(self, "conversation.faction_recruiter_imperial"); return SCRIPT_CONTINUE; } public boolean npcStartConversation(obj_id player, obj_id npc, String convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) throws InterruptedException { Object[] objects = new Object[responses.length]; System.arraycopy(responses, 0, objects, 0, responses.length); return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects); } public int OnStartNpcConversation(obj_id self, obj_id player) throws InterruptedException { obj_id npc = self; if (ai_lib.isInCombat(npc) || ai_lib.isInCombat(player)) { return SCRIPT_OVERRIDE; } if (faction_recruiter_imperial_condition_onLeaveFromFriendlyFaction(player, npc)) { string_id message = new string_id(c_stringFile, "s_80"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_294"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 1); npcStartConversation(player, npc, "faction_recruiter_imperial", message, responses); } else { chat.chat(npc, player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_onLeaveFromEnemyFaction(player, npc)) { doAnimationAction(npc, "shake_head_disgust"); string_id message = new string_id(c_stringFile, "s_306"); chat.chat(npc, player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isEnemyFaction(player, npc)) { doAnimationAction(npc, "point_accusingly"); string_id message = new string_id(c_stringFile, "s_308"); chat.chat(npc, player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isInFaction(player, npc)) { string_id message = new string_id(c_stringFile, "s_310"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id(c_stringFile, "s_410"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7); npcStartConversation(player, npc, "faction_recruiter_imperial", message, responses); } else { chat.chat(npc, player, message); } return SCRIPT_CONTINUE; } if (!faction_recruiter_imperial_condition_isChangingFaction(player, npc)) { string_id message = new string_id(c_stringFile, "s_414"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_isImperialMercForGcw(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canBeMerc(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_67"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_85"); } if (hasResponse2) { responses[responseIndex++] = new string_id(c_stringFile, "s_428"); } utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 27); npcStartConversation(player, npc, "faction_recruiter_imperial", message, responses); } else { chat.chat(npc, player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_444"); chat.chat(npc, player, message); return SCRIPT_CONTINUE; } chat.chat(npc, "Error: All conditions for OnStartNpcConversation were false."); return SCRIPT_CONTINUE; } public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException { if (!conversationId.equals("faction_recruiter_imperial")) { return SCRIPT_CONTINUE; } obj_id npc = self; int branchId = utils.getIntScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); if (branchId == 1 && faction_recruiter_imperial_handleBranch1(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 2 && faction_recruiter_imperial_handleBranch2(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 7 && faction_recruiter_imperial_handleBranch7(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 12 && faction_recruiter_imperial_handleBranch12(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 13 && faction_recruiter_imperial_handleBranch13(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 15 && faction_recruiter_imperial_handleBranch15(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 16 && faction_recruiter_imperial_handleBranch16(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 18 && faction_recruiter_imperial_handleBranch18(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 19 && faction_recruiter_imperial_handleBranch19(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 21 && faction_recruiter_imperial_handleBranch21(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 22 && faction_recruiter_imperial_handleBranch22(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 25 && faction_recruiter_imperial_handleBranch25(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 26 && faction_recruiter_imperial_handleBranch26(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 27 && faction_recruiter_imperial_handleBranch27(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 30 && faction_recruiter_imperial_handleBranch30(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 31 && faction_recruiter_imperial_handleBranch31(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 37 && faction_recruiter_imperial_handleBranch37(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 38 && faction_recruiter_imperial_handleBranch38(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 39 && faction_recruiter_imperial_handleBranch39(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 40 && faction_recruiter_imperial_handleBranch40(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } chat.chat(npc, "Error: Fell through all branches and responses for OnNpcConversationResponse."); utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId"); return SCRIPT_CONTINUE; } }