package script.conversation; import script.library.ai_lib; import script.library.chat; import script.library.groundquests; import script.library.utils; import script.*; public class injured_agent extends script.base_script { public injured_agent() { } public static String c_stringFile = "conversation/injured_agent"; public boolean injured_agent_condition__defaultCondition(obj_id player, obj_id npc) throws InterruptedException { return true; } public boolean injured_agent_condition_hasDelivery(obj_id player, obj_id npc) throws InterruptedException { return groundquests.isTaskActive(player, "u16_nym_themepark_save_agent", "findAgent") || (groundquests.hasCompletedQuest(player, "u16_nym_themepark_save_agent") && !groundquests.isQuestActiveOrComplete(player, "u16_nym_themepark_safe")); } public boolean injured_agent_condition_doneReturn(obj_id player, obj_id npc) throws InterruptedException { return groundquests.isQuestActiveOrComplete(player, "u16_nym_themepark_safe"); } public void injured_agent_action_clearDelivery(obj_id player, obj_id npc) throws InterruptedException { groundquests.sendSignal(player, "hasCompletedAgentTask"); } public void injured_agent_action_giveReturnQuest(obj_id player, obj_id npc) throws InterruptedException { groundquests.grantQuest(player, "u16_nym_themepark_safe"); } public int injured_agent_handleBranch2(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_6")) { if (injured_agent_condition__defaultCondition(player, npc)) { injured_agent_action_giveReturnQuest(player, npc); string_id message = new string_id(c_stringFile, "s_8"); utils.removeScriptVar(player, "conversation.injured_agent.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int OnInitialize(obj_id self) throws InterruptedException { if ((!isTangible(self)) || (isPlayer(self))) { detachScript(self, "conversation.injured_agent"); } setCondition(self, CONDITION_CONVERSABLE); setCondition(self, CONDITION_INTERESTING); return SCRIPT_CONTINUE; } public int OnAttach(obj_id self) throws InterruptedException { setCondition(self, CONDITION_CONVERSABLE); setCondition(self, CONDITION_INTERESTING); return SCRIPT_CONTINUE; } public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info menuInfo) throws InterruptedException { int menu = menuInfo.addRootMenu(menu_info_types.CONVERSE_START, null); menu_info_data menuInfoData = menuInfo.getMenuItemById(menu); menuInfoData.setServerNotify(false); setCondition(self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } public int OnIncapacitated(obj_id self, obj_id killer) throws InterruptedException { clearCondition(self, CONDITION_CONVERSABLE); detachScript(self, "conversation.injured_agent"); return SCRIPT_CONTINUE; } public boolean npcStartConversation(obj_id player, obj_id npc, String convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) throws InterruptedException { Object[] objects = new Object[responses.length]; System.arraycopy(responses, 0, objects, 0, responses.length); return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects); } public int OnStartNpcConversation(obj_id self, obj_id player) throws InterruptedException { obj_id npc = self; if (ai_lib.isInCombat(npc) || ai_lib.isInCombat(player)) { return SCRIPT_OVERRIDE; } if (injured_agent_condition_doneReturn(player, npc)) { doAnimationAction(npc, "handshake_tandem"); doAnimationAction(player, "handshake_tandem"); string_id message = new string_id(c_stringFile, "s_11"); chat.chat(npc, player, message); return SCRIPT_CONTINUE; } if (injured_agent_condition_hasDelivery(player, npc)) { injured_agent_action_clearDelivery(player, npc); string_id message = new string_id(c_stringFile, "s_4"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (injured_agent_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_6"); } utils.setScriptVar(player, "conversation.injured_agent.branchId", 2); npcStartConversation(player, npc, "injured_agent", message, responses); } else { chat.chat(npc, player, message); } return SCRIPT_CONTINUE; } if (injured_agent_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_10"); chat.chat(npc, player, message); return SCRIPT_CONTINUE; } chat.chat(npc, "Error: All conditions for OnStartNpcConversation were false."); return SCRIPT_CONTINUE; } public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException { if (!conversationId.equals("injured_agent")) { return SCRIPT_CONTINUE; } obj_id npc = self; int branchId = utils.getIntScriptVar(player, "conversation.injured_agent.branchId"); if (branchId == 2 && injured_agent_handleBranch2(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } chat.chat(npc, "Error: Fell through all branches and responses for OnNpcConversationResponse."); utils.removeScriptVar(player, "conversation.injured_agent.branchId"); return SCRIPT_CONTINUE; } }