package script.conversation; import script.library.ai_lib; import script.library.chat; import script.library.groundquests; import script.library.utils; import script.*; public class newbie_ranged_combat extends script.base_script { public newbie_ranged_combat() { } public static String c_stringFile = "conversation/newbie_ranged_combat"; public boolean newbie_ranged_combat_condition__defaultCondition(obj_id player, obj_id npc) throws InterruptedException { return true; } public boolean newbie_ranged_combat_condition_completedStepOne(obj_id player, obj_id npc) throws InterruptedException { if (groundquests.hasCompletedTask(player, "quest/newbie_ranged_combat", "newbie_ranged_kill_zealots_1")) { return true; } return false; } public boolean newbie_ranged_combat_condition_completedStepTwo(obj_id player, obj_id npc) throws InterruptedException { if (groundquests.hasCompletedTask(player, "quest/newbie_ranged_combat", "newbie_ranged_kill_zealots_2")) { return true; } return false; } public boolean newbie_ranged_combat_condition_completedStepThree(obj_id player, obj_id npc) throws InterruptedException { if (groundquests.hasCompletedTask(player, "quest/newbie_ranged_combat", "newbie_ranged_kill_zealots_3")) { return true; } return false; } public boolean newbie_ranged_combat_condition_isOnStepOne(obj_id player, obj_id npc) throws InterruptedException { if (groundquests.isTaskActive(player, "quest/newbie_ranged_combat", "newbie_ranged_kill_zealots_1")) { return true; } return false; } public boolean newbie_ranged_combat_condition_isOnStepTwo(obj_id player, obj_id npc) throws InterruptedException { if (groundquests.isTaskActive(player, "quest/newbie_ranged_combat", "newbie_ranged_kill_zealots_2")) { return true; } return false; } public boolean newbie_ranged_combat_condition_isOnStepThree(obj_id player, obj_id npc) throws InterruptedException { if (groundquests.isTaskActive(player, "quest/newbie_ranged_combat", "newbie_ranged_kill_zealots_3")) { return true; } return false; } public boolean newbie_ranged_combat_condition_pickingPurvisPocket(obj_id player, obj_id npc) throws InterruptedException { if (groundquests.isTaskActive(player, "quest/steal_speeder", "pickPurvisPocket")) { return true; } return false; } public void newbie_ranged_combat_action_grantRangedCombatQuest(obj_id player, obj_id npc) throws InterruptedException { groundquests.grantQuest(player, "quest/newbie_ranged_combat"); } public void newbie_ranged_combat_action_startTaskTwo(obj_id player, obj_id npc) throws InterruptedException { groundquests.sendSignal(player, "start_task_two"); } public void newbie_ranged_combat_action_startTaskThree(obj_id player, obj_id npc) throws InterruptedException { groundquests.sendSignal(player, "start_task_three"); } public void newbie_ranged_combat_action_sendPocketPickSignal(obj_id player, obj_id npc) throws InterruptedException { groundquests.sendSignal(player, "purvisPocketPicked"); } public int newbie_ranged_combat_handleBranch1(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_61")) { newbie_ranged_combat_action_sendPocketPickSignal(player, npc); if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_62"); utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch6(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_144")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_149"); utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); return SCRIPT_CONTINUE; } } if (response.equals("s_147")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_149"); utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch8(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_155")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_160"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_163"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 9); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } if (response.equals("s_157")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_160"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_163"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 9); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch9(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_163")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_165"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_168"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 10); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch10(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_168")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_171"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_173"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 11); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch11(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_173")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_176"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_179"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 12); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch12(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_179")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_181"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_184"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_187"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 13); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch13(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_184")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_270"); utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); return SCRIPT_CONTINUE; } } if (response.equals("s_187")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_189"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_192"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 14); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch14(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_192")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { newbie_ranged_combat_action_startTaskThree(player, npc); string_id message = new string_id(c_stringFile, "s_195"); utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch16(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_200")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_205"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_208"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 17); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } if (response.equals("s_203")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_205"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_208"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 17); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch17(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_208")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_211"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_213"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 18); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch18(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_213")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_216"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_219"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 19); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch19(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_219")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_221"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_224"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_250"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 20); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch20(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_224")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_227"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_229"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_237"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 21); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } if (response.equals("s_250")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_211"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_213"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 18); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch21(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_229")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_232"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_235"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 22); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } if (response.equals("s_237")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_240"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_243"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_248"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 23); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch22(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_235")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_240"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_243"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_248"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 23); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch23(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_243")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { newbie_ranged_combat_action_startTaskTwo(player, npc); string_id message = new string_id(c_stringFile, "s_245"); utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); return SCRIPT_CONTINUE; } } if (response.equals("s_248")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_270"); utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch25(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_254")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_258"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_260"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_272"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 26); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } if (response.equals("s_256")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_258"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_260"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_272"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 26); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch26(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_260")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_262"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_264"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_268"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 27); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } if (response.equals("s_272")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_274"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_276"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 30); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch27(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_264")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { newbie_ranged_combat_action_grantRangedCombatQuest(player, npc); string_id message = new string_id(c_stringFile, "s_266"); utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); return SCRIPT_CONTINUE; } } if (response.equals("s_268")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_270"); utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int newbie_ranged_combat_handleBranch30(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_276")) { if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_262"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_264"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_268"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 27); npcSpeak(player, message); npcSetConversationResponses(player, responses); } else { utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); chat.chat(npc, player, message); npcEndConversation(player); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int OnInitialize(obj_id self) throws InterruptedException { if ((!isMob(self)) || (isPlayer(self))) { detachScript(self, "conversation.newbie_ranged_combat"); } setCondition(self, CONDITION_CONVERSABLE); setInvulnerable(self, true); setCondition(self, CONDITION_INTERESTING); ai_lib.setDefaultCalmBehavior(self, ai_lib.BEHAVIOR_SENTINEL); return SCRIPT_CONTINUE; } public int OnAttach(obj_id self) throws InterruptedException { setCondition(self, CONDITION_CONVERSABLE); setInvulnerable(self, true); setCondition(self, CONDITION_INTERESTING); ai_lib.setDefaultCalmBehavior(self, ai_lib.BEHAVIOR_SENTINEL); return SCRIPT_CONTINUE; } public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info menuInfo) throws InterruptedException { int menu = menuInfo.addRootMenu(menu_info_types.CONVERSE_START, null); menu_info_data menuInfoData = menuInfo.getMenuItemById(menu); menuInfoData.setServerNotify(false); setCondition(self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } public int OnIncapacitated(obj_id self, obj_id killer) throws InterruptedException { clearCondition(self, CONDITION_CONVERSABLE); detachScript(self, "conversation.newbie_ranged_combat"); return SCRIPT_CONTINUE; } public boolean npcStartConversation(obj_id player, obj_id npc, String convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) throws InterruptedException { Object[] objects = new Object[responses.length]; System.arraycopy(responses, 0, objects, 0, responses.length); return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects); } public int OnStartNpcConversation(obj_id self, obj_id player) throws InterruptedException { obj_id npc = self; if (ai_lib.isInCombat(npc) || ai_lib.isInCombat(player)) { return SCRIPT_OVERRIDE; } if (newbie_ranged_combat_condition_pickingPurvisPocket(player, npc)) { string_id message = new string_id(c_stringFile, "s_60"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_61"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 1); npcStartConversation(player, npc, "newbie_ranged_combat", message, responses); } else { chat.chat(npc, player, message); } return SCRIPT_CONTINUE; } if (newbie_ranged_combat_condition_isOnStepOne(player, npc)) { string_id message = new string_id(c_stringFile, "s_128"); chat.chat(npc, player, message); return SCRIPT_CONTINUE; } if (newbie_ranged_combat_condition_isOnStepTwo(player, npc)) { string_id message = new string_id(c_stringFile, "s_132"); chat.chat(npc, player, message); return SCRIPT_CONTINUE; } if (newbie_ranged_combat_condition_isOnStepThree(player, npc)) { string_id message = new string_id(c_stringFile, "s_136"); chat.chat(npc, player, message); return SCRIPT_CONTINUE; } if (newbie_ranged_combat_condition_completedStepThree(player, npc)) { string_id message = new string_id(c_stringFile, "s_140"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_144"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_147"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 6); npcStartConversation(player, npc, "newbie_ranged_combat", message, responses); } else { chat.chat(npc, player, message); } return SCRIPT_CONTINUE; } if (newbie_ranged_combat_condition_completedStepTwo(player, npc)) { string_id message = new string_id(c_stringFile, "s_152"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_155"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_157"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 8); npcStartConversation(player, npc, "newbie_ranged_combat", message, responses); } else { chat.chat(npc, player, message); } return SCRIPT_CONTINUE; } if (newbie_ranged_combat_condition_completedStepOne(player, npc)) { string_id message = new string_id(c_stringFile, "s_197"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_200"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_203"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 16); npcStartConversation(player, npc, "newbie_ranged_combat", message, responses); } else { chat.chat(npc, player, message); } return SCRIPT_CONTINUE; } if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { string_id message = new string_id(c_stringFile, "s_252"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (newbie_ranged_combat_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_254"); } if (hasResponse1) { responses[responseIndex++] = new string_id(c_stringFile, "s_256"); } utils.setScriptVar(player, "conversation.newbie_ranged_combat.branchId", 25); npcStartConversation(player, npc, "newbie_ranged_combat", message, responses); } else { chat.chat(npc, player, message); } return SCRIPT_CONTINUE; } chat.chat(npc, "Error: All conditions for OnStartNpcConversation were false."); return SCRIPT_CONTINUE; } public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException { if (!conversationId.equals("newbie_ranged_combat")) { return SCRIPT_CONTINUE; } obj_id npc = self; int branchId = utils.getIntScriptVar(player, "conversation.newbie_ranged_combat.branchId"); if (branchId == 1 && newbie_ranged_combat_handleBranch1(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 6 && newbie_ranged_combat_handleBranch6(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 8 && newbie_ranged_combat_handleBranch8(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 9 && newbie_ranged_combat_handleBranch9(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 10 && newbie_ranged_combat_handleBranch10(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 11 && newbie_ranged_combat_handleBranch11(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 12 && newbie_ranged_combat_handleBranch12(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 13 && newbie_ranged_combat_handleBranch13(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 14 && newbie_ranged_combat_handleBranch14(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 16 && newbie_ranged_combat_handleBranch16(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 17 && newbie_ranged_combat_handleBranch17(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 18 && newbie_ranged_combat_handleBranch18(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 19 && newbie_ranged_combat_handleBranch19(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 20 && newbie_ranged_combat_handleBranch20(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 21 && newbie_ranged_combat_handleBranch21(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 22 && newbie_ranged_combat_handleBranch22(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 23 && newbie_ranged_combat_handleBranch23(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 25 && newbie_ranged_combat_handleBranch25(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 26 && newbie_ranged_combat_handleBranch26(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 27 && newbie_ranged_combat_handleBranch27(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 30 && newbie_ranged_combat_handleBranch30(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } chat.chat(npc, "Error: Fell through all branches and responses for OnNpcConversationResponse."); utils.removeScriptVar(player, "conversation.newbie_ranged_combat.branchId"); return SCRIPT_CONTINUE; } }