package script.conversation; import script.library.ai_lib; import script.library.chat; import script.library.utils; import script.*; public class survivor_02 extends script.base_script { public survivor_02() { } public static String c_stringFile = "conversation/survivor_02"; public boolean survivor_02_condition__defaultCondition(obj_id player, obj_id npc) throws InterruptedException { return true; } public boolean survivor_02_condition_isMySpawner(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); return (getObjIdObjVar(npc, "myEscort") == player); } public void survivor_02_action_creditPlayer(obj_id player, obj_id npc) throws InterruptedException { faceTo(npc, player); messageTo(npc, "creditPlayerRescue", null, 0.0f, false); } public int survivor_02_handleBranch1(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_7")) { if (survivor_02_condition__defaultCondition(player, npc)) { doAnimationAction(npc, "bow2"); survivor_02_action_creditPlayer(player, npc); string_id message = new string_id(c_stringFile, "s_8"); utils.removeScriptVar(player, "conversation.survivor_02.branchId"); npcEndConversationWithMessage(player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int OnInitialize(obj_id self) throws InterruptedException { if ((!isTangible(self)) || (isPlayer(self))) { detachScript(self, "conversation.survivor_02"); } setCondition(self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } public int OnAttach(obj_id self) throws InterruptedException { setCondition(self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info menuInfo) throws InterruptedException { int menu = menuInfo.addRootMenu(menu_info_types.CONVERSE_START, null); menu_info_data menuInfoData = menuInfo.getMenuItemById(menu); menuInfoData.setServerNotify(false); setCondition(self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } public int OnIncapacitated(obj_id self, obj_id killer) throws InterruptedException { clearCondition(self, CONDITION_CONVERSABLE); detachScript(self, "conversation.survivor_02"); return SCRIPT_CONTINUE; } public boolean npcStartConversation(obj_id player, obj_id npc, String convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) throws InterruptedException { Object[] objects = new Object[responses.length]; System.arraycopy(responses, 0, objects, 0, responses.length); return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects); } public int OnStartNpcConversation(obj_id self, obj_id player) throws InterruptedException { obj_id npc = self; if (ai_lib.isInCombat(npc) || ai_lib.isInCombat(player)) { return SCRIPT_OVERRIDE; } if (survivor_02_condition_isMySpawner(player, npc)) { string_id message = new string_id(c_stringFile, "s_73"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (survivor_02_condition__defaultCondition(player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id(c_stringFile, "s_7"); } utils.setScriptVar(player, "conversation.survivor_02.branchId", 1); npcStartConversation(player, npc, "survivor_02", message, responses); } else { chat.chat(npc, player, message); } return SCRIPT_CONTINUE; } if (survivor_02_condition__defaultCondition(player, npc)) { doAnimationAction(player, "shoo"); string_id message = new string_id(c_stringFile, "s_60"); chat.chat(npc, player, message); return SCRIPT_CONTINUE; } chat.chat(npc, "Error: All conditions for OnStartNpcConversation were false."); return SCRIPT_CONTINUE; } public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException { if (!conversationId.equals("survivor_02")) { return SCRIPT_CONTINUE; } obj_id npc = self; int branchId = utils.getIntScriptVar(player, "conversation.survivor_02.branchId"); if (branchId == 1 && survivor_02_handleBranch1(player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } chat.chat(npc, "Error: Fell through all branches and responses for OnNpcConversationResponse."); utils.removeScriptVar(player, "conversation.survivor_02.branchId"); return SCRIPT_CONTINUE; } }