package script.e3demo; import script.obj_id; public class nebulon_damaged extends script.base_script { public nebulon_damaged() { } public int OnShipWasHit(obj_id self, obj_id objAttacker, int intWeaponIndex, boolean isMissile, int missileType, int intTargetedComponent, boolean fromPlayerAutoTurret, float hitLocationX_o, float hitLocationY_o, float hitLocationZ_o) throws InterruptedException { return SCRIPT_CONTINUE; } }