package script.holocron; import script.dictionary; import script.library.ai_lib; import script.library.factions; import script.menu_info; import script.menu_info_types; import script.obj_id; public class heal_target extends script.base_script { public heal_target() { } public int OnAttach(obj_id self) throws InterruptedException { factions.setFaction(self, "Unattackable"); ai_lib.setDefaultCalmBehavior(self, ai_lib.BEHAVIOR_SENTINEL); return SCRIPT_CONTINUE; } public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info mi) throws InterruptedException { if (hasObjVar(player, "newbie_handoff.mission.heal.type")) { if (getObjIdObjVar(player, "newbie_handoff.mission.heal.npc_id") == self) { mi.addRootMenu(menu_info_types.SERVER_HEAL_STATE, newbie_handoff.SID_NEWBIE_MISSION_HEAL_MENU); } } return SCRIPT_CONTINUE; } public int OnObjectMenuSelect(obj_id self, obj_id player, int item) throws InterruptedException { if (item == menu_info_types.SERVER_HEAL_STATE) { destroyObject(getObjIdObjVar(player, "newbie_handoff.mission.heal.med_id")); dictionary params = new dictionary(); params.put("type", getStringObjVar(self, "newbie_handoff.mission.type")); LOG("newbie_handoff_heal", "Target NPC has been healed."); messageTo(player, "missionHealComplete", params, 1, true); } return SCRIPT_CONTINUE; } }