package script.item; import script.*; import script.library.buff; import script.library.prose; import script.library.static_item; import script.library.utils; public class buff_click_item extends script.base_script { public buff_click_item() { } public static final string_id SID_NOT_YET = new string_id("base_player", "not_yet"); public static final string_id SID_NOT_LINKED = new string_id("base_player", "not_linked"); public static final string_id SID_NOT_LINKED_TO_HOLDER = new string_id("base_player", "not_linked_to_holder"); public static final string_id CANT_APPLY_BUFF = new string_id("base_player", "cant_apply_buff"); public static final string_id BUFF_APPLIED = new string_id("base_player", "buff_applied"); public static final string_id SID_ITEM_LEVEL_TOO_LOW = new string_id("base_player", "level_too_low"); public static final string_id SID_ITEM_NOT_IN_INVENTORY = new string_id("base_player", "not_in_your_inventory"); public static final string_id SID_MUST_BIO_LINK_FROM_INVENTORY = new string_id("base_player", "must_biolink_to_use_from_inventory"); public static final string_id SID_BIOLINK_OTHER_PLAYER = new string_id("base_player", "wrong_player_per_biolink"); public static final string_id SID_NO_USE_WHILE_DEAD = new string_id("player_structure", "while_dead"); public static final string_id SID_BUFF_NOT_OWNER = new string_id("base_player", "food_buff_not_owner"); public static final String OWNER_OID = "owner"; public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info mi) throws InterruptedException { if (canManipulate(player, self, true, true, 15, true)) { if (utils.isNestedWithinAPlayer(self)) { menu_info_data mid = mi.getMenuItemByType(menu_info_types.ITEM_USE); if (mid != null) { mid.setServerNotify(true); } else { mi.addRootMenu(menu_info_types.ITEM_USE, new string_id("ui_radial", "item_use")); } } } return SCRIPT_CONTINUE; } public int OnObjectMenuSelect(obj_id self, obj_id player, int item) throws InterruptedException { if (utils.getContainingPlayer(self) != player) { return SCRIPT_CONTINUE; } obj_id biolink = getBioLink(self); if (isValidId(biolink) && biolink == utils.OBJ_ID_BIO_LINK_PENDING) { sendSystemMessage(player, SID_MUST_BIO_LINK_FROM_INVENTORY); return SCRIPT_CONTINUE; } if (isValidId(biolink) && biolink != player) { sendSystemMessage(player, SID_BIOLINK_OTHER_PLAYER); return SCRIPT_CONTINUE; } else if (hasObjVar(self, OWNER_OID)) { if (player != getObjIdObjVar(self, OWNER_OID)) { sendSystemMessage(player, SID_BUFF_NOT_OWNER); return SCRIPT_CONTINUE; } } if (item == menu_info_types.ITEM_USE) { if (isIncapacitated(player) || isDead(player)) { sendSystemMessage(player, SID_NO_USE_WHILE_DEAD); return SCRIPT_CONTINUE; } if (hasScript(self, "item.armor.biolink_item_non_faction")) { obj_id bioLinked = getBioLink(self); if (bioLinked == null || bioLinked == utils.OBJ_ID_BIO_LINK_PENDING) { sendSystemMessage(player, SID_NOT_LINKED); return SCRIPT_CONTINUE; } if (bioLinked != player) { sendSystemMessage(player, SID_NOT_LINKED_TO_HOLDER); return SCRIPT_CONTINUE; } } String itemName = getStaticItemName(self); if (itemName == null || itemName.equals("")) { CustomerServiceLog("buff", "buff_click_item object self: " + self + " Name: " + getName(self) + " had an invalid static item name. Buff object is bailing out early as a result."); return SCRIPT_CONTINUE; } dictionary itemData = new dictionary(); itemData = dataTableGetRow(static_item.ITEM_STAT_BALANCE_TABLE, itemName); if (itemData == null) { CustomerServiceLog("buff", "buff_click_item object self: " + self + " Name: " + getName(self) + " had invalid item data and as a result the buff object is bailing out early."); return SCRIPT_CONTINUE; } String buffName = itemData.getString("buff_name"); String coolDownGroup = itemData.getString("cool_down_group"); String clientEffect = itemData.getString("client_effect"); String clientAnimation = itemData.getString("client_animation"); int reuseTime = itemData.getInt("reuse_time"); int requiredLevel = itemData.getInt("required_level_for_effect"); String varName = "clickItem." + coolDownGroup; int buffTime = getIntObjVar(player, varName); int playerLevel = getLevel(player); if (static_item.validateLevelRequired(player, requiredLevel)) { if (getGameTime() > buffTime || getGameTime() < buffTime && isGod(player)) { if (buff.canApplyBuff(player, buffName)) { if (getGameTime() < buffTime && isGod(player)) { sendSystemMessage(player, "The Buff was applied because you were in god mode.", null); } CustomerServiceLog("buff", "buff_click_item object self: " + self + " Static Item Name: " + itemName + " providing buff: " + buffName + " being used by player: " + player + " Name: " + getName(player) + " of player level: " + playerLevel); buff.applyBuff(player, player, buffName); setObjVar(player, varName, (getGameTime() + (reuseTime))); sendCooldownGroupTimingOnly(player, getStringCrc(coolDownGroup.toLowerCase()), reuseTime); sendSystemMessage(player, BUFF_APPLIED); doAnimationAction(player, clientAnimation); playClientEffectObj(player, clientEffect, player, ""); if (getCount(self) > 0) { CustomerServiceLog("buff", "buff_click_item object self: " + self + " Static Item Name: " + itemName + " providing buff: " + buffName + " being used by player: " + player + " Name: " + getName(player) + ". Object is being decremented by ONE."); static_item.decrementStaticItem(self); } } else { sendSystemMessage(player, CANT_APPLY_BUFF); return SCRIPT_CONTINUE; } } else { int timeDiff = buffTime - getGameTime(); prose_package pp = prose.getPackage(SID_NOT_YET, timeDiff); sendSystemMessageProse(player, pp); return SCRIPT_CONTINUE; } } else { sendSystemMessage(player, SID_ITEM_LEVEL_TOO_LOW); } } return SCRIPT_CONTINUE; } }