package script.npc.celebrity; import script.library.ai_lib; import script.obj_id; import script.string_id; public class morag extends script.base_script { public morag() { } public static final String CONVO = "celebrity/morag"; public int OnAttach(obj_id self) throws InterruptedException { setName(self, "Morag"); ai_lib.setDefaultCalmBehavior(self, ai_lib.BEHAVIOR_SENTINEL); debugSpeakMsg(self, "The Tulgah Witch."); return SCRIPT_CONTINUE; } public int OnStartNpcConversation(obj_id self, obj_id speaker) throws InterruptedException { if (ai_lib.isInCombat(self) || ai_lib.isInCombat(speaker)) { return SCRIPT_OVERRIDE; } string_id greeting = new string_id(CONVO, "npc_1"); string_id response[] = new string_id[2]; response[0] = new string_id(CONVO, "player_1"); response[1] = new string_id(CONVO, "player_2"); npcStartConversation(speaker, self, "celebConvo", greeting, response); return SCRIPT_CONTINUE; } public int OnNpcConversationResponse(obj_id self, String convo, obj_id player, string_id response) throws InterruptedException { if ((response.getAsciiId()).equals("player_1")) { string_id message = new string_id(CONVO, "npc_2"); npcSpeak(player, message); npcEndConversation(player); return SCRIPT_CONTINUE; } if ((response.getAsciiId()).equals("player_2")) { string_id message = new string_id(CONVO, "npc_3"); npcSpeak(player, message); npcEndConversation(player); return SCRIPT_CONTINUE; } return SCRIPT_CONTINUE; } }