package script.npc; import script.dictionary; import script.library.ai_lib; import script.obj_id; public class legacy_wattofight_timeout extends script.base_script { public legacy_wattofight_timeout() { } public int OnAttach(obj_id self) throws InterruptedException { messageTo(self, "msgCheckCombat", null, 30, false); return SCRIPT_CONTINUE; } public int msgCheckCombat(obj_id self, dictionary params) throws InterruptedException { if (!isIncapacitated(self) || !isDead(self) || !ai_lib.isInCombat(self)) { destroyObject(self); } return SCRIPT_CONTINUE; } }