commandName commandCategory defaultPriority scriptHook failScriptHook cppHook failCppHook defaultTime characterAbility L:standing L:sneaking L:walking L:running L:kneeling L:crouchSneaking L:crouchWalking L:prone L:crawling L:climbingStationary L:climbing L:hovering L:flying L:lyingDown L:sitting L:skillAnimating L:drivingVehicle L:ridingCreature L:knockedDown L:incapacitated L:dead L:blocking S:cover S:combat S:peace S:aiming S:alert S:berserk S:feignDeath S:combatAttitudeEvasive S:combatAttitudeNormal S:combatAttitudeAggressive S:tumbling S:rallied S:stunned S:blinded S:dizzy S:intimidated S:immobilized S:frozen S:swimming S:sittingOnChair S:crafting S:glowingJedi S:maskScent S:poisoned S:bleeding S:diseased S:onFire S:ridingMount S:mountedCreature S:pilotingShip S:pilotingPobShip S:shipOperations S:shipGunner S:shipInterior tempScript target targetType stringId visible callOnTarget commandGroup disabled maxRangeToTarget godLevel displayGroup addToCombatQueue validWeapon invalidWeapon cooldownGroup warmupTime executeTime cooldownTime cooldownGroup2 cooldownTime2 toolbarOnly fromServerOnly s c "e(immediate=0,front=1,normal=2)[normal]" s s s s f s b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[0] b[0] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[0] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] s "e(friend=0,enemy=1,other=2)[other]" "e(none=0,required=1,optional=2)[none]" s i[0] b[0] h b[0] f[0] i[0] h b[0] "v(RIFLE=1,CARBINE=2,PISTOL=3,HEAVY=4,1HAND_MELEE=5,2HAND_MELEE=6,UNARMED=7,POLEARM=8,THROWN=9,1HAND_LIGHTSABER=10,2HAND_LIGHTSABER=11,POLEARM_LIGHTSABER=12,GROUND_TARGETTING=13,DIRECTIONAL=14,RANGED=28,MELEE=29,ALL=30,ALL_LIGHTSABERS=31,ALL_BUT_HEAVY=32)[ALL]" "v(RIFLE=1,CARBINE=2,PISTOL=3,HEAVY=4,1HAND_MELEE=5,2HAND_MELEE=6,UNARMED=7,POLEARM=8,THROWN=9,1HAND_LIGHTSABER=10,2HAND_LIGHTSABER=11,POLEARM_LIGHTSABER=12,GROUND_TARGETTING=13,DIRECTIONAL=14,RANGED=28,MELEE=29,ALL=30,ALL_LIGHTSABERS=31,ALL_BUT_HEAVY=32)[NONE]" s f[0] f[1] f[1] s f[0] b[0] b[0] pilotShip front cmdPilotShip none ship ship unpilotShip front cmdLeaveStation 1 0 0 1 none ship ship leaveStation front cmdLeaveStation 1 1 1 0 none ship ship openWings normal cmdOpenWings 1 none ship ship closeWings normal cmdCloseWings 1 none boosterOn front boosterOn 1 0 0 0 none ship ship boosterOff front boosterOff 1 0 0 0 none ship ship inspect normal cmdInspect 1 required 3 ship ship dock normal cmdDock 1 required 3 ship ship pumpreactor normal cmdReactorPumpPulse pumpreactor 1 0 1 optional 2 ship ship iffscramble normal cmdIffScramble iffscramble 1 0 1 optional 2 ship ship droid front droid 0 1 2 astromech astromech lootAll immediate lootAll optional serverAsteroidDataListen normal serverAsteroidDataListen none 5 serverAsteroidDataStopListening normal serverAsteroidDataStopListening none 5 disableTarget immediate disableTarget admin destroyTarget immediate destroyTarget admin sendFormObjectData normal sendFormObjectData optional 5 waypoint normal cmdSpaceWaypoint 1 1 0 1 optional 2 wp normal cmdSpaceWaypoint 1 1 0 1 optional 2 inspacerepair normal cmdInSpaceRepair inspacerepair 1 0 1 0 0 optional 2 ship ship lightEngineScramble normal cmdLightEngineScramble lightEngineScramble 1 0 1 0 0 optional 2 ship ship hyperspace normal hyperspaceToHyperspacePoint 1 0 0 0 none ship ship aborthyperspace normal abortHyperspace 1 0 0 0 none ship ship eweapons normal cmdEmergencyWeapons eweapons 1 0 1 0 0 optional 2 ship ship eshields normal cmdEmergencyShields eshields 1 0 1 0 0 optional 2 ship ship ethrust normal cmdEmergencyThrust ethrust 1 0 1 0 0 optional 2 ship ship vrepair normal cmdVampiricRepair vrepair 1 0 1 0 0 optional 2 ship ship bstrike1 normal cmdLightBomberStrike bstrike1 1 0 1 0 0 optional 2 ship ship bstrike2 normal cmdMediumBomberStrike bstrike2 1 0 1 0 0 optional 2 ship ship bstrike3 normal cmdHeavyBomberStrike bstrike3 1 0 1 0 0 optional 2 ship ship ptrap1 normal cmdPirateLure ptrap1 1 0 1 0 0 optional 2 ship ship ptrap2 normal cmdPirateLureAdvanced ptrap2 1 0 1 0 0 optional 2 ship ship epulse1 normal cmdEnergyPulseOne epulse1 1 0 1 0 0 optional 2 ship ship epulse2 normal cmdEnergyPulseTwo epulse2 1 0 1 0 0 optional 2 ship ship epulse3 normal cmdEnergyPulseThree epulse3 1 0 1 0 0 optional 2 ship ship nblast normal cmdNebulaBlast nblast 1 0 1 0 0 optional 2 ship ship vrepairother normal cmdVampiricRepairOther vrepairother 1 0 1 0 0 optional 2 ship ship undock immediate undock 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 none 3 ship ship jstart1 normal cmdJstartOne jstart1 1 0 1 0 0 optional 2 ship ship jstart2 normal cmdJstartTwo jstart2 1 0 1 0 0 optional 2 ship ship jstart3 normal cmdJstartThree jstart3 1 0 1 0 0 optional 2 ship ship taunt normal spaceTaunt 1 0 0 0 0 escapePod normal escapePod 1 0 0 1 1 inspacereload normal cmdInSpaceReload inspacereload 1 0 1 0 0 optional 2 ship ship inspacerr normal cmdInSpaceRepairAndReload inspacerr 1 0 1 0 0 optional 2 ship ship requestSpaceTrainer normal requestSpaceTrainer 1 0 0 0 1 kickFromShip normal kickFromShip 1 0 0 0 1 required ship ship requestInstance normal requestInstance 1 1 0 spacepvprebel normal cmdSpacepvprebel spacepvprebel 1 1 0 0 0 optional 2 ship ship spacepvpimperial normal cmdSpacepvpimperial spacepvpimperial 1 1 0 0 0 optional 2 ship ship spacerebelhelper normal cmdSpaceRebelHelper spacerebelhelper 1 1 0 0 0 optional 2 ship ship spaceimperialhelper normal cmdSpaceImperialHelper spaceimperialhelper 1 1 0 0 0 optional 2 ship ship spacefaction normal cmdSpaceFaction spacefaction 1 1 1 1 1 optional 2 ship ship spacebattlestatus normal cmdBattleStatus spacebattlestatus 0 0 0 1 1 1 1 1 optional 2 ship ship