/** * test.script */ //include steve.mylib; //include libs.stevelibs.mylib; trigger OnSpeaking(string text) { if ( text == "test" ) { obj_id building = getTopMostContainer(self); moveHouseItemToPlayer(building, self, 0); } else if ( text == "test2" ) { obj_id building = getTopMostContainer(self); deleteAllHouseItems(building, self); } return SCRIPT_CONTINUE; } trigger OnHearSpeech(obj_id speaker, string text) { return SCRIPT_CONTINUE; } trigger OnReceivedItem(obj_id srcContainer, obj_id transferer, obj_id item) { if (isPlayer(item)) { debugServerConsoleMsg(self, "Got player"); sendSystemMessageTestingOnly( item, "Building got player"); } return SCRIPT_CONTINUE; }