include library.ai_lib; include library.hue; include library.colors; trigger OnAttach () { obj_id shirt = createObject ("object/tangible/wearables/shirt/shirt_s07.iff", self, ""); obj_id pants = createObject ("object/tangible/wearables/pants/pants_s12.iff", self, ""); obj_id shoes = createObject ("object/tangible/wearables/shoes/shoes_s03.iff", self, ""); obj_id vest = createObject ("object/tangible/wearables/vest/vest_s05.iff", self, ""); obj_id belt = createObject ("object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_utility_belt.iff", self, ""); string_id ackbar = new string_id ("mob/creature_names", "captain_ackbar"); setName (self, ackbar); hue.setColor (shirt, 1, colors.WHITE); hue.setColor (shirt, 1, colors.WHITE); hue.setColor (vest, 1, colors.WHITE); ai_lib.setDefaultCalmBehavior( self, ai_lib.BEHAVIOR_SENTINEL ); debugSpeakMsg (self, "It's a trap!"); attachScript (self, "conversation.rtp_ackbar_main"); //setObjVar (self, "quest_table", "ackbar"); //setObjVar (self, "minGating", 27); //setObjVar (self, "maxGating", 32); return SCRIPT_CONTINUE; }