include library.ai_lib; include library.hue; include library.colors; include library.chat; include library.factions; include library.skill; trigger OnAttach () { setName (self, "Captain Thrawn"); ai_lib.setDefaultCalmBehavior( self, ai_lib.BEHAVIOR_SENTINEL ); //setObjVar (self, "quest_table", "thrawn"); //setObjVar (self, "minGating", 14); //setObjVar (self, "maxGating", 20); attachScript (self, "conversation.itp_thrawn_main"); return SCRIPT_CONTINUE; }