package script.item.camp; import script.*; import script.base_class.*; import script.combat_engine.*; import java.util.Arrays; import java.util.Hashtable; import java.util.Vector; import script.base_script; import script.library.create; public class junk_dealer extends script.base_script { public junk_dealer() { } public int OnAttach(obj_id self) throws InterruptedException { messageTo(self, "handleSpawnJunkDealer", null, 3.0f, false); return SCRIPT_CONTINUE; } public int OnDestroy(obj_id self) throws InterruptedException { obj_id dealer = getObjIdObjVar(self, "dealer"); if (isIdValid(dealer)) { destroyObject(dealer); } return SCRIPT_CONTINUE; } public int handleSpawnJunkDealer(obj_id self, dictionary params) throws InterruptedException { obj_id parent = getObjIdObjVar(self, "theater.parent"); if (!isIdValid(parent)) { return SCRIPT_CONTINUE; } float yaw = getYaw(self); obj_id dealer = create.object("junk_dealer", getLocation(self)); if (!isIdValid(dealer)) { return SCRIPT_CONTINUE; } setYaw(dealer, yaw); int money = (int)getFloatObjVar(parent, "modules.junk_dealer"); setObjVar(dealer, "money_limit", money); setObjVar(self, "dealer", dealer); return SCRIPT_CONTINUE; } }